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Critical Role expanded into comic books awhile ago, telling tales of Vox Machina. Although their first campaign started in late 2012, Critical Role began streaming on March 12, 2015. The characters started that stream at 9th level, so there are still plenty of gaps to fill in about Vox Machina's early days and their origins. With Critical Role: Vox Machina – Kith & Kin, we're finally digging...
In the first part of this two-part series about the tabletop RPG scene at Origins Game Fair 2021, I looked at the attendance at the show and 2021 tabletop gaming conventions in general. In addition, I talked to Chaosium, 9th Level Games, Fragging Unicorn Games, Imagining Games, and Inkwell Ideas about their thoughts on the convention. In this part, I talk to IGDN, Free League Publishing, Gooey...
Jon Peterson's thorough retelling of the origins of Dungeons & Dragons is less about the game and more about the two men who helped create it: Gary Gygax and Dave Arneson. Their fraught relationship haunts every page as the two wage a “great war,” lining up friends and allies that would go on to influence Origins, GAMA, Gen Con, Avalon Hill, and so much more.
This week, I look at some of the RPG crowdfunding projects that end between November 5th through the 21st. I review some original systems, 5e content, GURPS, and more including a new Dragonlance homage novel from DL legend, Richard A. Knaak.
Continuing our countdown, these monsters have strayed far from the cute and kid-friendly into body horror, torture, and undeath.
Oz has been associated with kid literature since its debut, but there's a darker side. These creatures are proof that nobody should be alone in the woods at night in Oz.
Traditional medieval tactics involving overwhelming numbers are no guarantee of success. It's true in Oz and thanks to high level spellcasters, true in D&D too.
There's a high-level, all-powerful favorite NPC in every campaign and in Oz, that's Ozma. What's a bad guy to do?
In Oz, like in high level Dungeons & Dragons campaigns, wishes are everywhere. How do you manage access to these wishes without it spiraling out of control?
In Oz, there are many ways to die and far more ways to not die but suffer for eternity. For tabletop role-playing games, it's a great example of how a campaign can deal with characters who never stay dead.
There are a lot of solid campaigns out for Fifth Edition Dungeons and Dragons. Wizards of the Coast’s strategy of one new campaign a year seems to be working for them. By focusing on campaigns that run through ten levels with just enough information to get through the storyline, the company has given new players a lot of different ways to play in campaigns. Still, there’s a market out there...
Creating domains that are easy for characters to plug into is a great world-building exercise for players and game masters alike.
Use of stratagems goes back at least as far as Odysseus and the Trojan Horse. Fans of Glen Cook's "Black Company" series about a fantasy mercenary company will recognize their preference for stratagems over a straight-up battle.
In the previous article we talked about the possibilities of using L. Frank Baum's Oz as a replacement for the Feywild. But there are a few misconceptions DMs will want to address before they do.
I've written before about the world of Oz as created by Lyman Frank Baum. The setting has several appealing aspects for campaign building, including the fact that it's a well-known universe, much of it is public domain, and it ties together a bunch of different genres. In short, if you're looking for a non-traditional replacement for the Feywild, Oz is a great place to start. Also, Santa Claus...
Picking up where we left off in the first article in this series, we review how games differ from novels in points of view, climax and denouement, multiple related stories, "story machines," and the vagaries of chance.

This Week in TTRPG


Reviews

You won't survive this tragedy of doomed heroes!
A new spin on a retro form of text adventure games.
A one-shot adventure which evokes the generational horror of Stephen King.
A beginner adventure written by comics writer Jim Zub.

Dungeons & Dragons

Developer tool released under Open RPG Creator (ORC) License.
A WizKids miniature reveals the iconic character's face for the first time.
SRD 5.2 will be released under Creative Commons next year.
Garr is obsessed with proving that he’s better at it than you are—no matter what it is.
New individual-packed unpainted minis available for pre-order
The full table of contents leaked by YouTuber 'Gamemasters'.

Industry News

Developer tool released under Open RPG Creator (ORC) License.
SRD 5.2 will be released under Creative Commons next year.
One of only two TTRPG creators with four separate million dollar Kickstarters!
Passes the million dollar mark with just a day to go.
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