Leatherhead
Possibly a Idiot.
As you may be aware of, WotC is pushing out UA articles weekly at the moment. One of the more interesting themes that keeps coming up are undead hunting subclasses. The glaring issue these subclasses have, is that they use necrotic damage to hunt undead.
For the rundown of SRD undead creatures:
Ghast: Resistant to necrotic, immune to Poison.
Ghost: Resistances to acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. Immune to cold, necrotic, poison
Ghoul: Immune to poison
Lich: Resistances to cold, lightning, necrotic. Immune to poison; bludgeoning, piercing, and slashing from nonmagical attacks
Mummy: Vulnerable to fire. Resistances bludgeoning, piercing, and slashing from nonmagical attacks. Immune to necrotic, poison
Mummy Lord: Vulnerable to fire. Immune to necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Shadow: Vulnerable to radiant. Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. Immune to necrotic, poison.
Skeletons: Vulnerable to bludgeoning. Immune to poison.
Specter: Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. Immune to necrotic, poison.
Vampire: Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks. Special does not regenerate when hit by radiant.
Vampire Spawn: Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks Special does not regenerate when hit by radiant.
Wight: Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered. Immune to poison.
Will o wisp: Resistances acid, cold, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. Immune to lightning, poison.
Wraith: Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered. Immune to necrotic, poison.
Zombies: Immune to poison. Special radiant bypasses undead fortitude.
As we can gather from this, poison (13/15 immune!) is the absolute worst damage type to try to take on undead with. Followed by necrotic 12/15 and non-magic weapons (11/15). While the best ones are Radiant (for the few weaknesses) and Force (for no resistances at all). Both of which make sense, because Radiant is basically divine damage and Force is basically Ki/animus/life force damage.
In Volo's Guide to monsters we get 4 new undead, and a template. Necrotic damage is bad to use against half of them.
At this point, I suppose you could call this a rant more than anything. But hopefully putting this in an easily accessed list form will give some face time to the people who should see it.
For the rundown of SRD undead creatures:
Ghast: Resistant to necrotic, immune to Poison.
Ghost: Resistances to acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. Immune to cold, necrotic, poison
Ghoul: Immune to poison
Lich: Resistances to cold, lightning, necrotic. Immune to poison; bludgeoning, piercing, and slashing from nonmagical attacks
Mummy: Vulnerable to fire. Resistances bludgeoning, piercing, and slashing from nonmagical attacks. Immune to necrotic, poison
Mummy Lord: Vulnerable to fire. Immune to necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Shadow: Vulnerable to radiant. Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. Immune to necrotic, poison.
Skeletons: Vulnerable to bludgeoning. Immune to poison.
Specter: Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. Immune to necrotic, poison.
Vampire: Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks. Special does not regenerate when hit by radiant.
Vampire Spawn: Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks Special does not regenerate when hit by radiant.
Wight: Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered. Immune to poison.
Will o wisp: Resistances acid, cold, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. Immune to lightning, poison.
Wraith: Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered. Immune to necrotic, poison.
Zombies: Immune to poison. Special radiant bypasses undead fortitude.
As we can gather from this, poison (13/15 immune!) is the absolute worst damage type to try to take on undead with. Followed by necrotic 12/15 and non-magic weapons (11/15). While the best ones are Radiant (for the few weaknesses) and Force (for no resistances at all). Both of which make sense, because Radiant is basically divine damage and Force is basically Ki/animus/life force damage.
In Volo's Guide to monsters we get 4 new undead, and a template. Necrotic damage is bad to use against half of them.
At this point, I suppose you could call this a rant more than anything. But hopefully putting this in an easily accessed list form will give some face time to the people who should see it.
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