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OD&D Item Saving Throws (AD&D & oD&D)

grodog

Hero
It's certainly written that way in the 2E DMG, so it might be from there you're remembering it.

No, I didn't own 2e rulebooks until I started buying lots on eBay several years ago, so I hadn't read it there (though it could certainly have been in Dragon).

One of my favourite "what's the point?" rules is that given for parrying in the AD&D PHB. Yes, you get to reduce their attack roll by your Strength modifier to hit, and you don't get to strike back in turn. For most characters, it does nothing. For a few, it gives a -1 modifier for them to hit. Hardly seems worth it...

Agreed completely!
 

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kitcik

Adventurer
Strength:
16: +1 to damage
17: +1 to hit and damage
18: +1 to hit and +2 to damage
18: exceptional for fighters all the way to +3/+6, but normally +1/+3.

You really need very high Str to get a bonus!

Cheers!

My very first D&D character, a half-orc fighter/cleric (limited to 10th/4th I think, how sad) rolled 18/76 (using 3d6) and got +2/+4. I was "broken" at first level!
 

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