Eliminating attribute bumps, in favour of level based increases only, would eliminate the issue of the ever decreasing third defence.
Instead if it were me I'd make daily powers do things like make the next hit an auto-crit or just hit automatically, or do double damage, or something. No need to track anything much, just POW. Other effects could be tracked but make them significant. A -5 to WILL or something actually makes people notice. Obviously the game needs to tweak things a bit to make these kinds of things balanced, and I'd have less dailies out there. Heck, just have ONE daily per character. You want to do your awesome thing? Yeah, it's going to make a big dent in the opposition, but you're going to want to be smart about using it.
Magic items that do cool things instead of add boring bonuses to the math.
Y'know, I hear that a lot- and I know what it means in MY mind- but I rarely see anyone post examples of what they mean by that. What kind of cool, non-math things do you want?
I know what I like.
I like Swords of Sharpness.
I like the original Elvencloak and Elvenboots.
I like the original Ring of Regeneration.
I like the original Staff of Power. Mwa ha ha ha!
You know. Cool stuff.
I don't like any of the 4E "bracers of adding a few points of damage".
Starting with 3E and heavily into 4E, the designers decided that cool stuff equated to some minor specialized magic item for a given class. Like, a Staff of Ruin. Again, adding more damage.
The concept was that every magic item had to play nicely with the normal rules. Elvencloaks and boots couldn't just be a high percentage chance to not be seen, they had to add to Stealth checks. Hence, they were no longer cool.
Weren't these fairly bland mechanical items? Memory might not serve, here, but the equivalent of +X to Stealth (or Your Stealth is +Y) and Regeneration Z in nowadays terms - fairly bland and crunchy.I like the original Elvencloak and Elvenboots.
I like the original Ring of Regeneration.
Weren't these fairly bland mechanical items? Memory might not serve, here, but the equivalent of +X to Stealth (or Your Stealth is +Y) and Regeneration Z in nowadays terms - fairly bland and crunchy.
MME actually has a bunch of fairly flavorful items. Boots of Leaping, Worm Armor, Death Rods, etc.