EricNoah
Adventurer
As a DM what do you do with monsters that can't really hit the high ACs of your PCs?
Some thoughts:
1) Use flanking to gain a +2 bonus
2) Use the "aid another" action so two creatures work together and one has a better chance to hit.
3) Use tactics that remove Dex bonuses -- find ways to entangle or otherwise hinder foes.
4) Higher ground (how exactly does that work -- how high do you have to be?)
Other strategies?
Some thoughts:
1) Use flanking to gain a +2 bonus
2) Use the "aid another" action so two creatures work together and one has a better chance to hit.
3) Use tactics that remove Dex bonuses -- find ways to entangle or otherwise hinder foes.
4) Higher ground (how exactly does that work -- how high do you have to be?)
Other strategies?