Lanefan
Victoria Rules
For whatever reason, in all the years I've played this game I've never gone through U1 either as player or DM. However, as I've just started a 1st-level group within my campaign, I'm thinking of running it soon; but on reading it through the other night I found myself rather underwhelmed.
So, for those of you who have played or DMed (or both!) this adventure, I'm really hoping you can tell me it plays better than it reads!
So, thoughts? What worked? What didn't? What did you find needed fixing? (ignore any backstory bits as I'll be tweaking all that to suit existing elements within my setting e.g. the PCs will probably be there looking for evidence of arms-running up front rather than stumbling on to it during play, that sort of thing)
So, for those of you who have played or DMed (or both!) this adventure, I'm really hoping you can tell me it plays better than it reads!
So, thoughts? What worked? What didn't? What did you find needed fixing? (ignore any backstory bits as I'll be tweaking all that to suit existing elements within my setting e.g. the PCs will probably be there looking for evidence of arms-running up front rather than stumbling on to it during play, that sort of thing)