SHARK
First Post
Greetings!
In my campaign of Thandor, I have developed a land similar to India. I have a very detailed campaign area that has a fantastic Indian culture, with their own distinct weapons, armor, clothing, food, religion, governments, economy, languages, and so on.
Yaun-Ti
There is a powerful kingdom of Yaun-Ti that have many huge cities, each developed with large zigurats, and vast underground dungeons. The Yaun-Ti are ruled by a powerful Theocracy, and worship a pantheon of wicked, evil gods. The Yaun-Ti enslave humans by the millions, and fortify their dark realm with ancient fortresses located on misty, jungle-mountains. There are vast rivers swollen with barges that cruise from great mining complexes bringing ores and riches from all over the kingdom to the kingdom's cities. The Yaun-Ti have also hacked out an impressive road-system connecting their kingdom over the centuries, and the slaves toil constantly for their inhuman masters. The Yaun-Ti are skilled priests, and have many pacts with various demon lords. In the greatest of temple-cities, the vast towers and palaces are the places where demons walk the lands of mortals.
Targen
The Targen are a race of Tiger-people who have an ancient culture. The Targen have several kingdoms. Most of them are highly disciplined societies devoted to evil and wickedness. These evil Targen kingdoms field large armies of ferocious soldiers, and bands of highly trained Rangers patrol their frontiers, making raids into nearby human and Centaur lands often.
There are some Targen kingdoms that are Good, and these kingdoms champion a sophisticated absolute Monarchy. These Targen make attempts at alliances and peaceful relationships with friendly human and giant realms. These Targen kingdoms are renowned for ancient monasteries of pious, disciplined warrior-monks, as well as mysterious wandering priests.
Meanwhile, there are some independent Targen city-states that have formed sophisticated economic Leagues, where they support large ocean-going fleets of pirate-ships, as well as squadrons of fast raiders full of Targen invaders that sail up the many vast rivers to make raids on enemy lands.
The Targen have cities formed along mountain ridges, and are fashioned from white and green stone. They often have moss-covered towers, and walls manned with Targen archers, who use powerful longbows.
Humans
There are numerous human kingdoms, some are mountainous, while others are situated in more agricultural areas. Many have huge cities, and employ armies of armored war-elephants, and large armies of warriors. Some have stern kings, while others are ruled by queens. There are bizarre religious cults in some, and in others, there are great public human sacrifices. In some kingdoms, they promote and embrace evil gods, and demons abound. In others, there are realms of noble and strong people, who war constantly against the forces of evil. There are semi-barbaric tribes in vast forest areas, and in other kingdoms, there is sophisticated metal-working technology, as well as well-appointed cities with gates, canals, and in-depth agriculture.
Vampire City States
In some mountain areas, there are several vampire city-states. These areas are extremely dangerous, with hundreds of vampires, thousands of zombie and skeleton soldiers, and powerful Necromancer Kings that work to bring dominio to the area. Platoons of savage vampires sometimes descend down out of the mountains into human communities, and the vampire raiders will often slaughter or carry off whole populations. Other times, a whole village will be transformed into vampires, in order to unleash a plague of blood-frenzy upon the lands of man! Adventurers, of course, are in great demand in these areas by righteous and good kingdoms, who struggle against the vampire city states, as well as vampire-cults that lurk and fester within their own communities.
These are just some rough sketches of some areas in my campaign world of Thandor. I suppose I grow a bittired of the commercial focus on Japan so often, it's cool to explore other asian themes. Of interest besides China as well, and Indian, are tribes of cannabal-Halflings that live in Thailand-like regions, and are constantly fighting with human tribes, as well as Hobgoblin tribes and city states.
Have you developed different asian-themes in your campaigns? Something unusual, or a bit different from the perrenial feudal Japan of samurai and ninjas?
Semper Fidelis,
SHARK
In my campaign of Thandor, I have developed a land similar to India. I have a very detailed campaign area that has a fantastic Indian culture, with their own distinct weapons, armor, clothing, food, religion, governments, economy, languages, and so on.
Yaun-Ti
There is a powerful kingdom of Yaun-Ti that have many huge cities, each developed with large zigurats, and vast underground dungeons. The Yaun-Ti are ruled by a powerful Theocracy, and worship a pantheon of wicked, evil gods. The Yaun-Ti enslave humans by the millions, and fortify their dark realm with ancient fortresses located on misty, jungle-mountains. There are vast rivers swollen with barges that cruise from great mining complexes bringing ores and riches from all over the kingdom to the kingdom's cities. The Yaun-Ti have also hacked out an impressive road-system connecting their kingdom over the centuries, and the slaves toil constantly for their inhuman masters. The Yaun-Ti are skilled priests, and have many pacts with various demon lords. In the greatest of temple-cities, the vast towers and palaces are the places where demons walk the lands of mortals.
Targen
The Targen are a race of Tiger-people who have an ancient culture. The Targen have several kingdoms. Most of them are highly disciplined societies devoted to evil and wickedness. These evil Targen kingdoms field large armies of ferocious soldiers, and bands of highly trained Rangers patrol their frontiers, making raids into nearby human and Centaur lands often.
There are some Targen kingdoms that are Good, and these kingdoms champion a sophisticated absolute Monarchy. These Targen make attempts at alliances and peaceful relationships with friendly human and giant realms. These Targen kingdoms are renowned for ancient monasteries of pious, disciplined warrior-monks, as well as mysterious wandering priests.
Meanwhile, there are some independent Targen city-states that have formed sophisticated economic Leagues, where they support large ocean-going fleets of pirate-ships, as well as squadrons of fast raiders full of Targen invaders that sail up the many vast rivers to make raids on enemy lands.
The Targen have cities formed along mountain ridges, and are fashioned from white and green stone. They often have moss-covered towers, and walls manned with Targen archers, who use powerful longbows.
Humans
There are numerous human kingdoms, some are mountainous, while others are situated in more agricultural areas. Many have huge cities, and employ armies of armored war-elephants, and large armies of warriors. Some have stern kings, while others are ruled by queens. There are bizarre religious cults in some, and in others, there are great public human sacrifices. In some kingdoms, they promote and embrace evil gods, and demons abound. In others, there are realms of noble and strong people, who war constantly against the forces of evil. There are semi-barbaric tribes in vast forest areas, and in other kingdoms, there is sophisticated metal-working technology, as well as well-appointed cities with gates, canals, and in-depth agriculture.
Vampire City States
In some mountain areas, there are several vampire city-states. These areas are extremely dangerous, with hundreds of vampires, thousands of zombie and skeleton soldiers, and powerful Necromancer Kings that work to bring dominio to the area. Platoons of savage vampires sometimes descend down out of the mountains into human communities, and the vampire raiders will often slaughter or carry off whole populations. Other times, a whole village will be transformed into vampires, in order to unleash a plague of blood-frenzy upon the lands of man! Adventurers, of course, are in great demand in these areas by righteous and good kingdoms, who struggle against the vampire city states, as well as vampire-cults that lurk and fester within their own communities.
These are just some rough sketches of some areas in my campaign world of Thandor. I suppose I grow a bittired of the commercial focus on Japan so often, it's cool to explore other asian themes. Of interest besides China as well, and Indian, are tribes of cannabal-Halflings that live in Thailand-like regions, and are constantly fighting with human tribes, as well as Hobgoblin tribes and city states.
Have you developed different asian-themes in your campaigns? Something unusual, or a bit different from the perrenial feudal Japan of samurai and ninjas?
Semper Fidelis,
SHARK