jaker2003
Explorer
Okay, I want to work out any mechanical issues with the spell (improper level, range, etc.) and find a better name. Ultimately seeking LEW approval for spell research.
[sblock=Original Version]
Storm of Positive Energy
Necromancy
Level: Clr 3, Sor/Wiz 4
Components: V, S, DF
Casting Time: 1 swift action
Range: Personal, Close (25 ft. + 5 ft./2 levels)
Effect: Multiple Rays
Duration: 1 round/2 levels (D)
Spell Resistance: See text.
For the duration of this spell, you may fire rays of positive energy at nearby targets as the disrupt undead spell. You may use a full attack action to fire a single ray at each target within range every round. A struck undead creature takes 1d6 damage.
A struck creature may negate the ray with its Spell Resistance. You can attack a maximum number of individual targets equal to your caster level.
A cleric could get this spell at 5th level, striking up to 5 targets within 35 ft. each round, for up to 2 rounds. The damage impact decreases when used against undead with Fast Healing. It seems to be a poor alternative to turning.
Maxed out at 20th level, striking up to 20 undead targets within 75 ft. each round, for up to 1 minute (10 rounds).
Compare to Arrow Storm from Complete Adventurer. That is a Ranger 4 spell that allows you to fire an arrow at a number of targets equal to your character level within the bow’s first range increment, but it only lasts one round.[/sblock]
Current Version in Post 45
[sblock=Original Version]
Storm of Positive Energy
Necromancy
Level: Clr 3, Sor/Wiz 4
Components: V, S, DF
Casting Time: 1 swift action
Range: Personal, Close (25 ft. + 5 ft./2 levels)
Effect: Multiple Rays
Duration: 1 round/2 levels (D)
Spell Resistance: See text.
For the duration of this spell, you may fire rays of positive energy at nearby targets as the disrupt undead spell. You may use a full attack action to fire a single ray at each target within range every round. A struck undead creature takes 1d6 damage.
A struck creature may negate the ray with its Spell Resistance. You can attack a maximum number of individual targets equal to your caster level.
A cleric could get this spell at 5th level, striking up to 5 targets within 35 ft. each round, for up to 2 rounds. The damage impact decreases when used against undead with Fast Healing. It seems to be a poor alternative to turning.
Maxed out at 20th level, striking up to 20 undead targets within 75 ft. each round, for up to 1 minute (10 rounds).
Compare to Arrow Storm from Complete Adventurer. That is a Ranger 4 spell that allows you to fire an arrow at a number of targets equal to your character level within the bow’s first range increment, but it only lasts one round.[/sblock]
Current Version in Post 45
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