FireLance
Legend
I don't knoow about other people, but I think an 80% chance of getting a penalty is still a bad idea. Most people just don't like "losing" or being "penalized". Theoretically, a game in which you had an 80% chance of losing $1 and a 20% chance of winning $10 has the same expected payoff as a game in which you have an 80% chance of gaining (and losing) nothing, and a 20% chance of winning $6, but most people would prefer to play the second game than the first.hong said:I wonder how ppl's opinions would change if the idea was not that if you failed the skill challenge, you got a penalty, but if you won the challenge, you got a bonus...?
My general rule of thumb when setting challenges is that average characters with average tactics should succeed 50% of the time. The idea that you need optimized characters or brilliant tactics just to get a 50% chance of success rubs me the wrong way.