Viktor Talthem, fighter
Approved as of April 14th, 2009
[sblock=Appearance]
Viktor's features were a bit more sharp and refined, observers paying any attention would likely guess at his noble heritage, even though it may be covered with the grime of the forge. His skin was fair, with a touch of a tan due to the little sun he got when escaping the noble trappings and heading to the forge. His build would seem a bit unsuiting for smithing work, but the boy had developed a well toned muscle structure, making him slightly stronger than he would appear.[/sblock]
[sblock=Background]
Viktor was born to House Talthem, a lesser noble family in Orussus. The Talthem are very old though not extremely prominent, and despite all the tradition, or perhaps because of it, Viktor had little interest in being a typical noble, staying in court at all times. Viktor dreamt of being a warrior, fighting for the causes or people he believed in. His fatherwas not particularly happy with this, but by the time the boy was 10 his father had given up on rearing him as a proper boy. His mother took care of most of his upbringing.
Knowing that Viktor was a willful boy who wouldn't relent from his desire for skill, arranged some meetings and initiated the boy into smithing, telling the boy that in order to fight well, he had to know how the weapons and armor he was to use were made. Additionally, she managed to get one of the city guard to mentor him during offduty hours to get him started on his basics.
Between his smithing apprenticeship and his mild martial training, Viktor was growing weary of remaining cooped up in Orussus, and began frequenting the taverns that held foreigners, listening to their tales of exploits and generally getting a feel for various adventurers, waiting for the chance to go on his own adventures.[/sblock]
[sblock=Crafted gear]
Chain Shirt: 33g, 3s, 3c; 10 CP(Took 10)
Flail: 2g, 6s, 7c; 1 CP (Took 10)
Guisarme: 3 g; 1 CP(Took 10)
Total Cost:39 GP, 12CP[/sblock]
[sblock=Job and time related experience/gold/craftpoints]
April 14th to October 6th, 2009
125 experience
100 Craft Points
100 gold (25 gone towards workshop)[/sblock]
Workshop fund: 25 GP
[sblock=Adventuring Awards]
http://www.enworld.org/forum/living-en-world/266143-malice-medusa-pt-1-manzanita-judging.html
Skeleton=75 XP
Prepayment: 5 Platinum pieces[/sblock]
Approved as of April 14th, 2009
Code:
Name: Viktor Talthem
Class: Fighter
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral Good
Deity: Chennet', Azwan
(Victor is a minor noble, and respects Azwan, even if he doesn't share the same lawful bent)
Str: 14 +2 (06p.) Level: 1 XP: 200
Dex: 14 +2 (06p.) BAB: +1 HP: 12 (1d10+2)
Con: 14 +2 (06p.) Grapple: +3 Dmg Red: 0/anything
Int: 14 +2 (06p.) Speed: 30' Spell Res: None
Wis: 10 +0 (02p.) Init: +2 Spell Save: ???
Cha: 12 +1 (04p.) ACP: -2 Craftpoint: 238
AC: Base Armor Shld Dex Size Nat Misc Total
10 +4 +0 +2 +0 +0 +0 16
Touch: 12 Flatfooted: 14
Base Mod Misc Total
Fort: 2 +2 0 4
Ref: 0 +2 0 2
Will: 0 +0 0 0
Weapon Attack Damage Critical
Flail +3 1d8+2 20-20x2
Guisarme +3 2d4+3 20-20x3
Short bow +3 1d6 20-20X3
Languages: Common, Draconic, Dwarven
Abilities:
Human:
* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already included)
Fighter:
* Bonus Feats (already included)
Feats: Combat Expertise, Improved Trip, Improved Disarm
Skill Points: 20 Max Ranks: 4(Class Skills)/2(Crossclass Skills)
Skills Ranks Mod Misc Total
Climb* 2 +2 -2 = 2 (ACP)
Craft(Weaponsmith)* 4 +2 +0 = 6
Craft(Armorsmith)* 2 +2 +0 = 4
Craft(Blacksmith)* 1 +2 +0 = 3
Diplomacy 0 +1 +0 = 1
Escape Artist 0 +2 -2 = 0 (ACP)
Gather Info 0 +1 +0 = 1
Handle Animal* 2 +1 +0 = 3
Hide 0 +2 -2 = 0 (ACP)
Intimidate* 3 +1 +0 = 4
Jump* 2 +2 -2 = 2 (ACP)
Listen 0 +0 +0 = 0
Move Silently 0 +2 -2 = 0 (ACP)
Search 0 +2 +0 = 2
Sense Motive 0 +0 +0 = 0
Swim 2 +2 -4 = 0 (ACP)
Use Rope 0 +2 +0 = 2
Ride* 2 +2 +0 = 4
* Indicates trained skills.
Equipment: Cost Weight
Chain shirt **** 25 lb
Flail **** 05 lb
Guisarme **** 12 lb
Backpack 02gp 02 lb
Trail Rations(X3) 15sp 03 lb
Oil(X2) 02sp 02 lb
Lamp, common 01sp 01 lb
Artisan's tools* 05gp 05 lb
Short Bow 30gp 02 lb
ArrowsX20 01gp 03 lb
* Viktor does not carry his tools during adventures
**** Crafted items
Total Weight:55 lb Money:5pp 236gp 2sp 0cp
Light Medium Heavy Lift Push
Max Weight:0-58 59-116 117-175 76-350 351-875
Age: 20
Height: 5'9"
Weight: 160lb
Eyes: Blue
Hair: Black
Skin: Fair
Viktor's features were a bit more sharp and refined, observers paying any attention would likely guess at his noble heritage, even though it may be covered with the grime of the forge. His skin was fair, with a touch of a tan due to the little sun he got when escaping the noble trappings and heading to the forge. His build would seem a bit unsuiting for smithing work, but the boy had developed a well toned muscle structure, making him slightly stronger than he would appear.[/sblock]
[sblock=Background]
Viktor was born to House Talthem, a lesser noble family in Orussus. The Talthem are very old though not extremely prominent, and despite all the tradition, or perhaps because of it, Viktor had little interest in being a typical noble, staying in court at all times. Viktor dreamt of being a warrior, fighting for the causes or people he believed in. His fatherwas not particularly happy with this, but by the time the boy was 10 his father had given up on rearing him as a proper boy. His mother took care of most of his upbringing.
Knowing that Viktor was a willful boy who wouldn't relent from his desire for skill, arranged some meetings and initiated the boy into smithing, telling the boy that in order to fight well, he had to know how the weapons and armor he was to use were made. Additionally, she managed to get one of the city guard to mentor him during offduty hours to get him started on his basics.
Between his smithing apprenticeship and his mild martial training, Viktor was growing weary of remaining cooped up in Orussus, and began frequenting the taverns that held foreigners, listening to their tales of exploits and generally getting a feel for various adventurers, waiting for the chance to go on his own adventures.[/sblock]
[sblock=Crafted gear]
Chain Shirt: 33g, 3s, 3c; 10 CP(Took 10)
Flail: 2g, 6s, 7c; 1 CP (Took 10)
Guisarme: 3 g; 1 CP(Took 10)
Total Cost:39 GP, 12CP[/sblock]
[sblock=Job and time related experience/gold/craftpoints]
April 14th to October 6th, 2009
125 experience
100 Craft Points
100 gold (25 gone towards workshop)[/sblock]
Workshop fund: 25 GP
[sblock=Adventuring Awards]
http://www.enworld.org/forum/living-en-world/266143-malice-medusa-pt-1-manzanita-judging.html
Skeleton=75 XP
Prepayment: 5 Platinum pieces[/sblock]
Last edited: