fireinthedust
Explorer
Hey there.
So I've seen the "Intelligent Blademaster" feat, which allows the Swordmage to use their Int bonus rather than Str bonus for Basic Attacks.
For them, or for multiclass Wizards, this is great: they can use their primary stat for hitting with a longsword, and potentially other magical effects from weapons. It's approved, and not considered overpowered.
I have another idea:
Mindful Manifestor
Requirement: Genasi (elemental manifestation)
Benefit: you may use your Intelligence, Wisdom or Charisma modifier rather than your Str/Dex/Con as the stat for your Genasi Elemental Manifestation powers.
Why I want this: I'm planning on being an Elemental Tempest Wizard, and I don't want to be stuck with putting points into Con when the character might not be a Con or Dex person (maybe he's a Cha character). Personally, I like having options to personalize a character rather than only one possible build for a good Genasi Wizard/Tempest (high dex/Int/wand, or Con/Int/Staff, rather than a Wis/Orb/Int). The tempest powers shouldn't necessitate Wand or Staff, at least for this concept.
He's based on a superhero I have had for years in another game, who effectively had an amulet, which is kinda like an orb. There, you got me.
Why this is Ok: Elemental Tempest basically capitalizes on a racial ability. However, the stats that are currently allowed are fine if one is a fighter, warlord, ranger, rogue, cleric (con), swordmage, or Warlock (Con). Considering the racial traits of a Genasi, (+2 str and int) and that Genasi can base their manifestation powers already on one of them (Str), elemental tempests are already able to hit hard with all their attacks.
Also, other Wizard paragon paths use Int for all their Paragon abilities.
Either way, no big power jump here.
Also, all the additional Genasi abilities beyond Tempest cost Feats, which is the same for Clerics getting additional abilities, so I'm still spending resources to get anything beyond what wizards can already do.
So I've seen the "Intelligent Blademaster" feat, which allows the Swordmage to use their Int bonus rather than Str bonus for Basic Attacks.
For them, or for multiclass Wizards, this is great: they can use their primary stat for hitting with a longsword, and potentially other magical effects from weapons. It's approved, and not considered overpowered.
I have another idea:
Mindful Manifestor
Requirement: Genasi (elemental manifestation)
Benefit: you may use your Intelligence, Wisdom or Charisma modifier rather than your Str/Dex/Con as the stat for your Genasi Elemental Manifestation powers.
Why I want this: I'm planning on being an Elemental Tempest Wizard, and I don't want to be stuck with putting points into Con when the character might not be a Con or Dex person (maybe he's a Cha character). Personally, I like having options to personalize a character rather than only one possible build for a good Genasi Wizard/Tempest (high dex/Int/wand, or Con/Int/Staff, rather than a Wis/Orb/Int). The tempest powers shouldn't necessitate Wand or Staff, at least for this concept.
He's based on a superhero I have had for years in another game, who effectively had an amulet, which is kinda like an orb. There, you got me.
Why this is Ok: Elemental Tempest basically capitalizes on a racial ability. However, the stats that are currently allowed are fine if one is a fighter, warlord, ranger, rogue, cleric (con), swordmage, or Warlock (Con). Considering the racial traits of a Genasi, (+2 str and int) and that Genasi can base their manifestation powers already on one of them (Str), elemental tempests are already able to hit hard with all their attacks.
Also, other Wizard paragon paths use Int for all their Paragon abilities.
Either way, no big power jump here.
Also, all the additional Genasi abilities beyond Tempest cost Feats, which is the same for Clerics getting additional abilities, so I'm still spending resources to get anything beyond what wizards can already do.