With all due respect to Mike Mearls, he is wrong. The action economy in 5th Edition is beautifully designed, and I wouldn't change a thing about it.
Agreed. Per RAW, you have to take the Hide action to be hidden. That's the problem here. I think most people would intuitively rule that you are hidden any time the other guy can't perceive you, such as by walking or teleporting into an area of pitch blackness.Now your argument makes more sense, but I think this falls more under stealth rules being wonky than bonus actions being wonky.
Agreed. Per RAW, you have to take the Hide action to be hidden. That's the problem here. I think most people would intuitively rule that you are hidden any time the other guy can't perceive you, such as by walking or teleporting into an area of pitch blackness.
Now, teleporting into an area that's just dimly lit -- there the other guy can still perceive you, and it makes sense that you would have to spend some additional effort trying to conceal yourself.
So patch the Hide rule for "obviously can't be seen" situations, and I for one wouldn't find anything counterintuitive about the Shadow Step + Cunning Action interaction.
I gotta say.......pretty much every idea Mr. Mearls has lately is awful. Does he even play 5e?
Because I do and his initiative idea was awful in gameplay. I mean Terribad.
Bonus actions are essential. That is why the last 3 editions of the game have had an equivalent to bonus actions in the form of Minor and Swift.
Major action, Minor action, Move action...
the three M's of dnd have been around for 20 years and through three editions because it makes sense for so many game elements.
I gotta say.......pretty much every idea Mr. Mearls has lately is awful. Does he even play 5e? Because I do and his initiative idea was awful in gameplay. I mean Terribad. Bonus actions are essential. That is why the last 3 editions of the game have had an equivalent to bonus actions in the form of Minor and Swift.
Major action, Minor action, Move action...
the three M's of dnd have been around for 20 years and through three editions because it makes sense for so many game elements.
What next he will say he hates that casters have concentration? Stay away from DnD Mike....you have lost your mind.
My bigger concern might be more with table dynamics. There could be a lot of friction from alpha gamer types who might want to tell the group what to do. Not saying that this is an insurmountable issue, but, I could see some between round planning sessions taking a lot more time than might be fun, particularly in something like Adventurers League games where you don't know the people around the table.
Agreed. Per RAW, you have to take the Hide action to be hidden. That's the problem here. I think most people would intuitively rule that you are hidden any time the other guy can't perceive you, such as by walking or teleporting into an area of pitch blackness.