Thanks. I hadn't seen it.
I had no idea Crawford was such an aeronautics aficionado!
I'm more curious about the parts about redesign. I think there are portions of the game that need it. No one gives a drek about errata that is merely typo corrections. I have to agree that like the other articles this month there just wasn't a lot there. And we have to wait another month for anything more.
So you are happy with the current core books just fine. Some of us are not. If they redesign them don't buy the new ones.
My fear is that his comments leave just enough of the door open to people who will go piling in, demanding things like the removal of concentration, a granular magic item pricing system, and a spell-less ranger, all of which rewrite whole portions of the game.
LOL You might have to explain that, for the benefit of furry nurs.
That's what I got out of the article as well. I think, sooner or later, we'll see play test documents for sub-class changes or changes to the concentration rule, etc. Then, what with all that talk about a "living rules set" awhile back, I can see changes to the core design of 5E becoming a real thing. A nice compromise, in my opinion, would be releasing free, downloadable variant rules packets or a collection of such. The designers are already showing a willingness to release stuff like the Eberron packet; it makes sense to publish core rule changes as "variant" or "optional" and just call it a day.