turnip_farmer
Adventurer
Alright kids.
It's been a while since I did anything PbP, but for some reason I have a bit of a hankering.
I was thinking to run a game of Dungeon Crawl Classics, a game that I've struggled to get people interested in in my live games.
The Intent: First off, I'd run a funnel. Specifically, Sailors on the Starless Sea. I'd request that those familiar with the module do not play, fully aware that I'm limiting my pool of players there. If, after the interminable amount of time it will probably take to run a short module by post, we still have a group having fun, then I'd extend it into a campaign.
What sort of commitment? This is going to be fairly sedate by the frenetic pace of modern society. I would like players to commit to a post every 72 hours (though, of course, things can move faster if everyone has the time and is in the mood!). Absences are, of course, expected - I would request you to delegate in those circumstances.
What do I expect from players? Very simple - describe your actions and your words. Not your thoughts. Show, don't tell. Especially since at PbP speeds it will take me a while to kill most of your characters, brevity would be appreciated.
Do you need to know the rules? No, it's PbP, plenty of time to explain as we go.
Anyone up for this?
It's been a while since I did anything PbP, but for some reason I have a bit of a hankering.
I was thinking to run a game of Dungeon Crawl Classics, a game that I've struggled to get people interested in in my live games.
The Intent: First off, I'd run a funnel. Specifically, Sailors on the Starless Sea. I'd request that those familiar with the module do not play, fully aware that I'm limiting my pool of players there. If, after the interminable amount of time it will probably take to run a short module by post, we still have a group having fun, then I'd extend it into a campaign.
What sort of commitment? This is going to be fairly sedate by the frenetic pace of modern society. I would like players to commit to a post every 72 hours (though, of course, things can move faster if everyone has the time and is in the mood!). Absences are, of course, expected - I would request you to delegate in those circumstances.
What do I expect from players? Very simple - describe your actions and your words. Not your thoughts. Show, don't tell. Especially since at PbP speeds it will take me a while to kill most of your characters, brevity would be appreciated.
Do you need to know the rules? No, it's PbP, plenty of time to explain as we go.
Anyone up for this?