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(ENN) Pelgrane Press announce Robin Laws 'The Yellow King Roleplaying Game'

Pelgrane Press have announced a new Robin Laws project, The Yellow King Roleplaying Game, which will be coming to Kickstarter later in the year for a 2018 release. Using the GUMSHOE system the game "takes you on a brain-bedning spiral through multiple selves and timelines. You can read the full press release below...

Pelgrane Press have announced a new Robin Laws project, The Yellow King Roleplaying Game, which will be coming to Kickstarter later in the year for a 2018 release. Using the GUMSHOE system the game "takes you on a brain-bedning spiral through multiple selves and timelines. You can read the full press release below...



The book has been written.
The book has been read.
Now it rewrites you.
Across time it spreads, creating dread new realities.
And you’re in all of them.


Pelgrane Press is terrified to announce that The Yellow King Roleplaying Game is coming soon to a Kickstarter near you.

Written and designed by GUMSHOE master Robin D. Laws, YKRPG takes you on a brain-bending spiral through multiple selves and timelines.

Inspired by Robert W. Chambers’ influential cycle of short stories, it pits the characters against the reality-altering horror of The King in Yellow. This suppressed play, once read, invites madness or a visit from its titular character, an alien ruler intent on invading and remolding our world into a colony of their planet, Carcosa.

Four books, served up together in a beautiful slipcase, confront your players with an epic journey into reality horror:
· Belle Epoque Paris, where a printed version of the dread play is first published. Players portray American art students in its absinthe-soaked world, navigating the Parisian demimonde and investigating mysteries involving gargoyles, vampires, and decadent alien royalty.
· The Wars, an alternate reality in which the players take on the role of soldiers bogged down in the great European conflict of 1947. While trying to stay alive on an eerie, shifting battlefield, they investigate supernatural mysteries generated by the occult machinations of the Yellow King and his rebellious daughters.
· Aftermath, set later in the same reality, in 2017 North America. A bloody insurrection has toppled a dictatorial regime loyal to Carcosa. Players become former partisans adjusting to ordinary life, trying to build a just society from the ashes of civil war. But not all of the monsters have been thoroughly banished—and like it or not, they’re the ones with the skills to hunt them and finish them off.
· This is Normal Now. In the 2017 we know, albeit one subtly permeated by supernatural beings and maddening reality shifts, ordinary people band together, slowly realizing that they are the key to ending a menace spanning eras and realities.

New GUMSHOE features include:
· A completely new player-facing combat system.
· A fresh, evocative approach to wounds, physical and psychic, inspired by the innovations of GUMSHOE One-2-One.
· Linked character creation across multiple settings.

Crowdfunding in 2017 for a 2018 release.
 

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Ravenous Bugblatter Beast of Traal
Oooh, Robin Laws knows what he's talking about. This looks outside my normal comfort zone in terms that the settings are predefined, but he's earned a very healthy dollop of consideration. That it sounds really intriguing doesn't hurt, either.
 

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