Hriston
Dungeon Master of Middle-earth (he/him)
If you know the local messengers, then how do you not know a messenger there unless you're in a place with no local messengers?More or less, it also says that you know the local ones, but yes, if you are somewhere unfamiliar and do not know a messenger there, then you cannot get a message to your contact
If there are messengers, you know them. If you're in a special place with no messengers, then you ought to know that too.It’s right there in the feature description “specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.”
That is specifically how you get the message to your contact, you cannot just hand it off to anyone or put it in a bottle and throw it in the ocean.
You can possibly get to learn about new messengers in the area you are in, but there might simply not be any as well, depends on the scenario
No, your reading of this is not the same. The feature states your character knows "how to get messages to and from your contact, even over great distances" and goes on to elaborate on what this knowledge consists of, i.e. "the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you." So it works like this: You're in a place with messengers and need to correspond with your contact? Bingo! You know them.same as me,
No, such an area would be either one that has no local messengers or one where it doesn't come up because you have no need to correspond with your contact.if this is the how, then what do you do in an area where you know no messengers?
Does such an area not exist?
Since that's not the case, there's no need to worry about any of this.If so, that means that you do know all the messengers, everywhere in the world and across all planes, and there are some everywhere, just to ensure that you can always reach your contact… or does local maybe mean the ones in the area you grew up in / start out in… I know which of the two I consider more feasible…