Mistah J
First Post
Hey all,
Here is the campaign situation:
The group I am leading has 5 characters. In the last session, they met an NPC cleric looking for his friends and the party agreed to help. They tacked the missing people to a small village and when the PCs arrived, they saw it was under attack.
So they saved the day. No problem there except that all the NPC friends were supposed to have died in the attack and, thanks to some quick thinking and lucky rolls on the PCs part, 2 actually survived.
Now I have a small problem: the NPC cleric has a scroll of wind walk at caster level 15. He was going to use it to take his 5 friends home with him and, when the PCs returned with news of their death, he was going to take the party instead to report the attack and from there, the campaign continues.
Home, by the way is the nation capital - a month away by regular travel.
Now I have too many people, the 2 survivors make a total of 7 that the NPC cleric needs to wind walk but the scroll only lets him take 5.
I'm reluctant to wave the DM wand and change the scroll to caster level 21 because
a) it is a little "on the nose" that the scroll just happens to have room for the exact number of people.
b) a 21st caster level scroll is an Epic item, which is a little out of reach for this NPC and the PCs (who are all around lvl 6)
- I am already handwaving the fact that the 6th lvl cleric will automatically pass the caster level check to cast a 6th lvl spell from a scroll.
Can anyone think of anything I could do so that 2 people don't get left behind and still keep it from seeming that the DM is just "making it work" for the sake of the game?
Thanks for your advice
Here is the campaign situation:
The group I am leading has 5 characters. In the last session, they met an NPC cleric looking for his friends and the party agreed to help. They tacked the missing people to a small village and when the PCs arrived, they saw it was under attack.
So they saved the day. No problem there except that all the NPC friends were supposed to have died in the attack and, thanks to some quick thinking and lucky rolls on the PCs part, 2 actually survived.
Now I have a small problem: the NPC cleric has a scroll of wind walk at caster level 15. He was going to use it to take his 5 friends home with him and, when the PCs returned with news of their death, he was going to take the party instead to report the attack and from there, the campaign continues.
Home, by the way is the nation capital - a month away by regular travel.
Now I have too many people, the 2 survivors make a total of 7 that the NPC cleric needs to wind walk but the scroll only lets him take 5.
I'm reluctant to wave the DM wand and change the scroll to caster level 21 because
a) it is a little "on the nose" that the scroll just happens to have room for the exact number of people.
b) a 21st caster level scroll is an Epic item, which is a little out of reach for this NPC and the PCs (who are all around lvl 6)
- I am already handwaving the fact that the 6th lvl cleric will automatically pass the caster level check to cast a 6th lvl spell from a scroll.
Can anyone think of anything I could do so that 2 people don't get left behind and still keep it from seeming that the DM is just "making it work" for the sake of the game?
Thanks for your advice