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I would first say: we've had long combats throughout the campaign. I haven't noticed the proportion of time taken with combat going dramatically upwards as we climbed to higher levels.
I see two forces at work. On one side, mechanical complexity tends to combats being longer, true. On the other...
I'm running a 17th level 5E campaign. Most of the players have never played at this kind of level. They're only now discovering the possibilities of scrying, divination, wish, etc. Adjustment to Wish have done wonders for abuse of that spell (I never relished the "deliberately misinterpret the...
A simple desire for more variety. To try a game that made my eyes go wide. To play something that one of our number was keen to run. To have some fun with an upcoming holiday (e.g. Hallowe'en). To test my ability to cook up a one-shot.
I always come back because D&D's baseline matches the kind...
I don't agree with the premise. I have no expectations for a YouTube channel other than to make content I enjoy, to be honest, and to at least have a perspective on it. If that perspective is fresh, then that Like button will certainly get a smash, as they say.
I believe the removal of piecemeal transactions had been forecast, but I'm still very disappointed to see it happen. The majority of my money went that way into DNDB. Ah, well.
Presumably, we'll see some kind of god-tier subscription option in the near future, giving you access to everything as...
That's a setting specific observation, imo. I don't subscribe to the magimart next to the bakery school of play, but giving avenues to the PCs to exchange their hard earned cash for greater power can be great fun.
Having started in AD&D (mostly), and being a player in a long-running AD&D RAW nostalgia campaign, I would have to say, very little. Thankfully, the DM in question has mellowed greatly over the years, and has turned from a "No" DM to a "No, but/and" DM, which is nice. I'm a grid player, so totm...
Without any decent wealth by level guidelines (something which 4E, with its interwoven systems, did very well), I've mostly winged my way through to 17th level in 5E. Gold has served its purpose. It's a tangible reward, a signal of player empowerment (a distinctly un-elven drive for wealth was...