Maximizing profits does not mean creating the best product or providing the customer base with the product they desire.
I work in corporate sales. The stuff I say ever day. The stuff I said 15 minutes ago.
It's not nonsense. That's what they said.
WOTC is not committed to maximizing profit.
WOTC is not committed to maximizing the profit they can make out of the minimum effort.
That's why half their books are full of waste.
Sure.
They've also committed to decisions BEFORE they can collect research.
Like how WOTC committed to "NO NEW CLASSES UNLESS SETTING DEMANDS" before 5e even was publish
My point is that is only true if they lack competition.
Never said it did.
I said it was designed for long dungeons with tons of trash battles.
A warlord would be a big help in it but that wasn't the intention.
They can't follow market research. They already committed to stuff that won't let...
My point was that few tables play as how 5e was designed to be played.
This is why combats are slow. Why turns are long. Why there is a martial/caster debate. Why the exploration rules are weird.
And
Why is There No Warlord Equivalent in 5E.
5e was designed for an audience different from who...
The core issue like I said dozens of pages back.
D&D doesn't support nonmagical non-supernatural training
WOTC and most Third Party Publishers of fantasy default to magic spells and overtly supernatural features to sell flash.
But that goes to 5e not being designed for its audience.
5e is the best edition of D&D. But that's mostly because the other ones were designed for a totally different demographic.
5e was designed to be quick. It was design to have a bunch of trash battles with attack spam and Cantrips spam.
Most tables don't do that. That is why 5e combats are quick and henchmen have been phased out
That's sounds like a you issue.
In the game I am play, there is a whole secondary NPC party guarding the dungeon entrance and watching the horses while each of the PC's has a squire or apprentice in the dungeon with us.
Granted it's a mega dungeon and the combats are quick resource drains as...
Druids. Not much
Druids turn into animals but keep their own minds. Druids command animals and dominate their minds.
Rangers: Yes
Rangers actually study animals. They hunt beasts. They tame beasts mundanely and learn how a not dominated beasts act. They forage for plants and mix teas and...
CORRECTION
D&D is based on the model of a party of equal-status heroes with less-than-equal sidekicks.
The Warlord could be the manager of the squires, men-at-arms, animal companions, and summoned allies.
But Like I said pages back. The Warlord is linked to character archetypes who aren't the...