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robowieland
posted the thread
Play To Lose Yourself In The Zone
in
*TTRPGs General
.
One of the long standing pearls of wisdom about role-playing games is that there is not a winner. It’s not the destination, it’s the...
Monday at 10:36 AM
Charles Dunwoody
posted the thread
RPG Print News – Free League, Ghostfire Games, Legendary Games, and More
in
*TTRPGs General
.
Maps for any fantasy RPG and plenty of fantasy supplements for Ruins of Symbaroum, Dungeons & Dragons Fifth Edition, and Dungeon Crawl...
Apr 30, 2024
Abstruse
posted the thread
News Digest for April 28, 2024
in
*TTRPGs General
.
Hello everyone, Darryl here with the summary of this week’s gaming news from EN World. EN Publishing News For a quick summary of the...
Apr 28, 2024
leozg
reacted to
Alzrius's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
I'd reintroduce a lot of the weaknesses that wizards had in earlier editions, since taking those away is what started us down this road...
Apr 27, 2024
Obly99
reacted to
Khisanth the Ancient's post
in the thread
3.5 IH stuff from my old notes
with
Like
.
Eitrdrake Colossal Dragon Hit Dice: 50d12+750 (1,350 hp) Initiative: +4 Speed: 100 ft., swim 100 ft. AC: 52 (-8 size, +50 natural)...
Apr 27, 2024
Obly99
reacted to
Khisanth the Ancient's post
in the thread
3.5 IH stuff from my old notes
with
Like
.
More stuff from my old Norse Pantheon notes (slightly edited): Major Gods of the Norse Pantheon by Divine Status Greater: Odin...
Apr 27, 2024
leozg
reacted to
Micah Sweet's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
Nothing irrational about it. At-will cantrips, particularly the combat variety (although stuff like Mage Hand are certainly guilty as...
Apr 27, 2024
Hussar
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E
How would YOU nerf the wizard? +
with
Like
.
Trim down the universal spell list a lot and give access to the others through subclasses. Player characters could still hunt down the...
Apr 27, 2024
darkbard
reacted to
pemerton's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
I think in our first Torchbearer session we had some discussion of how it comes about that all the PCs converge on the same ruined tower...
Apr 27, 2024
Hussar
reacted to
Maggan's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I might be crazy, but I don’t really think that I have a say in why other people will or won’t play in a campaign. So to me...
Apr 27, 2024
darkbard
reacted to
Campbell's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Love
.
There's a very very big difference between framing situations that address a character's (and the game's) premise and delivering the...
Apr 27, 2024
darkbard
reacted to
hawkeyefan's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
I think it overstates the control the players have on the nature of the conflict. I think it overstates the control of the player over...
Apr 27, 2024
darkbard
reacted to
Neonchameleon's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
The thing is you (and I) are incredibly deep into the online space. There is nowhere D&D actually tells you to do this ... so most...
Apr 27, 2024
MarkB
replied to the thread
D&D General
Getting The Gold Out of the Dungeon
.
Half the time even copper pieces aren't worth the effort of hauling away. Copper ore skewing the weight-to-value ratio even further...
Apr 27, 2024
darkbard
reacted to
zakael19's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
Well, considering how many of the endless posts on subreddits; comments from the players in my games who are in others; and lots of...
Apr 27, 2024
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