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<blockquote data-quote="Lanefan" data-source="post: 9045400" data-attributes="member: 29398"><p>Interesting. I'm not sure those are the exact buffs I'd use, but the idea itself is intriguing.</p><p></p><p>The Paladin idea might be tweaked and expanded such that after having been at the stronghold for 24 hours anyone with a token* becomes aware of the location of any other lifeform in the stronghold - kind of like having a mental Marauders' Map - at will but it has to be activated (thus not "always on").</p><p></p><p>* - to prevent visitors from gaining this ability just by hanging around. The tokens could be handed out during some sort of ceremony where a new character or permanent trusted staff member gets invested into the company, or something like that.</p><p></p><p>Fine if the stronghold is in a remote location. Not so fine if it's in the middle of a large city. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lanefan, post: 9045400, member: 29398"] Interesting. I'm not sure those are the exact buffs I'd use, but the idea itself is intriguing. The Paladin idea might be tweaked and expanded such that after having been at the stronghold for 24 hours anyone with a token* becomes aware of the location of any other lifeform in the stronghold - kind of like having a mental Marauders' Map - at will but it has to be activated (thus not "always on"). * - to prevent visitors from gaining this ability just by hanging around. The tokens could be handed out during some sort of ceremony where a new character or permanent trusted staff member gets invested into the company, or something like that. Fine if the stronghold is in a remote location. Not so fine if it's in the middle of a large city. :) [/QUOTE]
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