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Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9338189" data-attributes="member: 6790260"><p>I already described it above.</p><ul> <li data-xf-list-type="ul">Warlock chassis. Major subclass is your specific Combat Focus (with ideas like Sapper/sneaky, Skirmisher/frontline attacker, Fusilier/ranged attacker, Knight-Enchanter/magical tactician, Strategos/working through proxies aka "lazy", etc.) Minor subclass is your Leadership Style, e.g. Bravura (Cha-based, high-risk high-reward), Resourceful (Wis-based, better healing and condition mitigation), or Tactical (Int-based, better buffs and damage mitigation)</li> <li data-xf-list-type="ul">Instead of short-rest spells, short-rest "Strategies" that you can prepare with each short rest. There wouldn't be a ton of strategies, perhaps 20 or so, with some requiring higher Warlord level to prepare</li> <li data-xf-list-type="ul">Instead of Invocations, you have Tactics, always-on benefits that make sense to never be exhausted and not need resources</li> <li data-xf-list-type="ul">Still working on what to replace Mystic Arcana with. Perhaps that's where my "gambit" idea should go; as stated above, this is technically back-burner because I have a Summoner homebrew I'm chewing on first.</li> </ul><p></p><p>Strategies recharge with short rests. Taking a leaf from the 5.5e Warlock updates, I'd probably include a feature to refresh your Strategies without a short rest, perhaps with a roll or the like.</p><p></p><p>It ain't perfect, and a whole lot of it depends on the execution of the Strategies, Tactics, and whatever fills the void left by Mystic Arcana. But I definitely believe it's the best approach to making a full-throated, diverse, well-supported, <em>not brokenly overpowered</em> Warlord.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9338189, member: 6790260"] I already described it above. [LIST] [*]Warlock chassis. Major subclass is your specific Combat Focus (with ideas like Sapper/sneaky, Skirmisher/frontline attacker, Fusilier/ranged attacker, Knight-Enchanter/magical tactician, Strategos/working through proxies aka "lazy", etc.) Minor subclass is your Leadership Style, e.g. Bravura (Cha-based, high-risk high-reward), Resourceful (Wis-based, better healing and condition mitigation), or Tactical (Int-based, better buffs and damage mitigation) [*]Instead of short-rest spells, short-rest "Strategies" that you can prepare with each short rest. There wouldn't be a ton of strategies, perhaps 20 or so, with some requiring higher Warlord level to prepare [*]Instead of Invocations, you have Tactics, always-on benefits that make sense to never be exhausted and not need resources [*]Still working on what to replace Mystic Arcana with. Perhaps that's where my "gambit" idea should go; as stated above, this is technically back-burner because I have a Summoner homebrew I'm chewing on first. [/LIST] Strategies recharge with short rests. Taking a leaf from the 5.5e Warlock updates, I'd probably include a feature to refresh your Strategies without a short rest, perhaps with a roll or the like. It ain't perfect, and a whole lot of it depends on the execution of the Strategies, Tactics, and whatever fills the void left by Mystic Arcana. But I definitely believe it's the best approach to making a full-throated, diverse, well-supported, [I]not brokenly overpowered[/I] Warlord. [/QUOTE]
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