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Tomb Raider Licensed RPG Announced by Evil Hat Publishing
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<blockquote data-quote="evilhat" data-source="post: 9273649" data-attributes="member: 53636"><p>Oh for sure. Absolutely. Definitely. (No.) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>Yup! For one, Evil Hat's the one taking the financial risks here; the value Crystal Dynamics adds is the increase in audience via a familiar IP, the opportunity to start from somewhere better than zero. But maybe more importantly, it lets them pursue having a tabletop RPG while making sure it's created by folks who have a couple decades of experience creating and publishing them—which they do not.</p><p></p><p></p><p>Considered? Yes. But it's not in the plans right now — we did two RPGs (four books: DFRPG vols 1-3 and Dresden Files Accelerated), a Fiasco scenario, and a cooperative card game with the Dresden Files over the course of 7 years. The books are out of print in physical form, and the card game is heading that way probably sometime this year, 14 years after the release of the first book. It's time for us to give the property a rest, for a while at least.</p><p></p><p>But along the lines of your inquiry, I had contemplated in some of those 14 years how well PBTA could support a licensed game over the years—given how well it can codify specific bits of verisimilitude/genre/etc in the implementation's core moves—and that had me push for a PBTA chassis on Tomb Raider RPG when the offer came knocking from Crystal Dynamics. And once I knew that, who should be on the design team for Tomb Raider: Shadows of Truth got real clear!</p><p></p><p></p><p>You are correct. Despite Asmodee's attempt to own the industry, we remain a tiny independent publisher owned by, well, me, and Rob Donoghue.</p><p></p><p></p><p>Indeed there are, some of which I mention above.</p></blockquote><p></p>
[QUOTE="evilhat, post: 9273649, member: 53636"] Oh for sure. Absolutely. Definitely. (No.) ;) Yup! For one, Evil Hat's the one taking the financial risks here; the value Crystal Dynamics adds is the increase in audience via a familiar IP, the opportunity to start from somewhere better than zero. But maybe more importantly, it lets them pursue having a tabletop RPG while making sure it's created by folks who have a couple decades of experience creating and publishing them—which they do not. Considered? Yes. But it's not in the plans right now — we did two RPGs (four books: DFRPG vols 1-3 and Dresden Files Accelerated), a Fiasco scenario, and a cooperative card game with the Dresden Files over the course of 7 years. The books are out of print in physical form, and the card game is heading that way probably sometime this year, 14 years after the release of the first book. It's time for us to give the property a rest, for a while at least. But along the lines of your inquiry, I had contemplated in some of those 14 years how well PBTA could support a licensed game over the years—given how well it can codify specific bits of verisimilitude/genre/etc in the implementation's core moves—and that had me push for a PBTA chassis on Tomb Raider RPG when the offer came knocking from Crystal Dynamics. And once I knew that, who should be on the design team for Tomb Raider: Shadows of Truth got real clear! You are correct. Despite Asmodee's attempt to own the industry, we remain a tiny independent publisher owned by, well, me, and Rob Donoghue. Indeed there are, some of which I mention above. [/QUOTE]
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