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<blockquote data-quote="Vaalingrade" data-source="post: 9334860" data-attributes="member: 82524"><p>And yet...</p><p></p><p></p><p>I notice 'planning' disappeared from this right quick and got replaced by a lot of fantastic things carefully positioned to all be clearly supernatural when my argument is the constant attempts to recontextualize fantastic but not supernatural things as supernatural including such things as being hyperbolically good at planning and 'written as competent'. This tangent comes from someone trying to call Batman's ability to defeat powerful foes through careful planning 'supernatural' because they consider being written as competent to be 'reality warping'.</p><p></p><p>This is not a good thing. There is a concentrated effort going on for some reason to erase the concept of the non-supernatural, non-magical fantastic and replace it with a flat, bland label of 'magic'. Nothing can be interesting and beyond (or even equal to) what is currently possible on Earth without being shoved into a very specific purview of 'magic', ignoring a vast spectrum of the fantastic because that's all there ever is in D&D anymore: magic and 'whatever doesn't matter'.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 9334860, member: 82524"] And yet... I notice 'planning' disappeared from this right quick and got replaced by a lot of fantastic things carefully positioned to all be clearly supernatural when my argument is the constant attempts to recontextualize fantastic but not supernatural things as supernatural including such things as being hyperbolically good at planning and 'written as competent'. This tangent comes from someone trying to call Batman's ability to defeat powerful foes through careful planning 'supernatural' because they consider being written as competent to be 'reality warping'. This is not a good thing. There is a concentrated effort going on for some reason to erase the concept of the non-supernatural, non-magical fantastic and replace it with a flat, bland label of 'magic'. Nothing can be interesting and beyond (or even equal to) what is currently possible on Earth without being shoved into a very specific purview of 'magic', ignoring a vast spectrum of the fantastic because that's all there ever is in D&D anymore: magic and 'whatever doesn't matter'. [/QUOTE]
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