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<blockquote data-quote="Chaosmancer" data-source="post: 9326322" data-attributes="member: 6801228"><p>That has a limit though. I don't particularly feel like we should need to rewrite the martial characters all the time, instead of asking for new abilities to be included in the game. </p><p></p><p>Frankly, most of us who are looking for more "supernatural" fighters and rogues are only using the terms because people demand it of us. We have to call them "supernatural" because if we don't, we aren't allowed to move beyond the"farm boy with a pointy stick" stage of martial. We need to say it is supernatural, because otherwise we end up with "well, sure, I'd let you jump on your turn and make three attacks mister 11th level fighter, but you will need to make a hard DC roll because I just can't picture a normal human being easily doing that"</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9326322, member: 6801228"] That has a limit though. I don't particularly feel like we should need to rewrite the martial characters all the time, instead of asking for new abilities to be included in the game. Frankly, most of us who are looking for more "supernatural" fighters and rogues are only using the terms because people demand it of us. We have to call them "supernatural" because if we don't, we aren't allowed to move beyond the"farm boy with a pointy stick" stage of martial. We need to say it is supernatural, because otherwise we end up with "well, sure, I'd let you jump on your turn and make three attacks mister 11th level fighter, but you will need to make a hard DC roll because I just can't picture a normal human being easily doing that" [/QUOTE]
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