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The Hounds - a Zeitgeist Campaign
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<blockquote data-quote="MarkM" data-source="post: 8768157" data-attributes="member: 7025557"><p>Session 25 (7-1-21):</p><p><img src="https://lh3.googleusercontent.com/s_F_C9evBUIlWtog7xv1DNwnbc8mIecICV70pn5KzEFsHDSFOr0u5A8taBoZdlkeZSu_Cpr6lYsW6FsGEVbh5brVmGF3UnxHAblHMo1ADTp-tdLk1rnq9aR3GPs3RTYxadTfJavSbvyoB__nMnPfHcMdD6HDZecoip02wXn9MKQ6tPFrNlo7KsFv" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>Our first order of business was convincing Paco not to return back to the ziggurat for fear he’d release the seal again. He was a bit pouty about that but seeing as how his sea lanterns had been destroyed… and how expensive they apparently are… he really didn’t have a good way to get back down anyway.</p><p></p><p>So, we set off with Xambria’s ship following us. She’s definitely still suspicious to me and the others all seem to agree. But… she’s so nice. I wonder if that’s clouding my companions on this issue. I think I’d take her into custody right now under the guise of protection. But, the others still seem to want to drag it out. Anyway, it will be nice to get back to Flint and get some direction from Delft. </p><p></p><p>Finona was the only prisoner we’d managed to keep alive and so Gyldiel and Sylvia questioned her thoroughly. She told them what she knew of the other four ziggurats, her working relationship with Bergeron, and a few other things. What I found most interesting was the confirmation that Bergeron was working for some sort of collective. </p><p></p><p>It had only been an hour or so since leaving the dig site when all of a sudden, the water exploded around us. Strange mudmen clambered onto our boat followed by a creature from legend… the hydra. It was incredibly harrowing. Gyldiel cast a spell that compelled the hydra to come after him which, I thought, saved the day. It allowed the rest of us to focus on mudmen which were tough all on their own. </p><p></p><p>After we destroyed all of them, we focused on the hydra. Unlike legends, fire didn’t seem to stop this one from regrowing heads. We guessed it might take cold… which none of us had unfortunately. So, it became a battle of attrition. Could we kill it before it regrew too many heads for us to fend off. I believe it got up to 8 before it finally fell. But, not before tearing down our mast. </p><p></p><p>We looked to port to see why Xambria’s ship hadn’t joined the fight, only to notice that a fire had started onboard her ship. Several of us swam as fast as we could over but the ship was past saving. I took a look in the hold to see that the captain and crew of her ship were all dead… their jaws broken and brains seemingly sucked out… but no Xambria. I think we’re now past the point of niceties should we see her again.</p><p></p><p>We fixed the ship up as best we could and made our way back to Flint. But, because we weren’t at our best, the trip took 10 days. We’ll see what’s happened while we were away. I’m sure it’s been quiet...</p></blockquote><p></p>
[QUOTE="MarkM, post: 8768157, member: 7025557"] Session 25 (7-1-21): [IMG]https://lh3.googleusercontent.com/s_F_C9evBUIlWtog7xv1DNwnbc8mIecICV70pn5KzEFsHDSFOr0u5A8taBoZdlkeZSu_Cpr6lYsW6FsGEVbh5brVmGF3UnxHAblHMo1ADTp-tdLk1rnq9aR3GPs3RTYxadTfJavSbvyoB__nMnPfHcMdD6HDZecoip02wXn9MKQ6tPFrNlo7KsFv[/IMG] Our first order of business was convincing Paco not to return back to the ziggurat for fear he’d release the seal again. He was a bit pouty about that but seeing as how his sea lanterns had been destroyed… and how expensive they apparently are… he really didn’t have a good way to get back down anyway. So, we set off with Xambria’s ship following us. She’s definitely still suspicious to me and the others all seem to agree. But… she’s so nice. I wonder if that’s clouding my companions on this issue. I think I’d take her into custody right now under the guise of protection. But, the others still seem to want to drag it out. Anyway, it will be nice to get back to Flint and get some direction from Delft. Finona was the only prisoner we’d managed to keep alive and so Gyldiel and Sylvia questioned her thoroughly. She told them what she knew of the other four ziggurats, her working relationship with Bergeron, and a few other things. What I found most interesting was the confirmation that Bergeron was working for some sort of collective. It had only been an hour or so since leaving the dig site when all of a sudden, the water exploded around us. Strange mudmen clambered onto our boat followed by a creature from legend… the hydra. It was incredibly harrowing. Gyldiel cast a spell that compelled the hydra to come after him which, I thought, saved the day. It allowed the rest of us to focus on mudmen which were tough all on their own. After we destroyed all of them, we focused on the hydra. Unlike legends, fire didn’t seem to stop this one from regrowing heads. We guessed it might take cold… which none of us had unfortunately. So, it became a battle of attrition. Could we kill it before it regrew too many heads for us to fend off. I believe it got up to 8 before it finally fell. But, not before tearing down our mast. We looked to port to see why Xambria’s ship hadn’t joined the fight, only to notice that a fire had started onboard her ship. Several of us swam as fast as we could over but the ship was past saving. I took a look in the hold to see that the captain and crew of her ship were all dead… their jaws broken and brains seemingly sucked out… but no Xambria. I think we’re now past the point of niceties should we see her again. We fixed the ship up as best we could and made our way back to Flint. But, because we weren’t at our best, the trip took 10 days. We’ll see what’s happened while we were away. I’m sure it’s been quiet... [/QUOTE]
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