Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
EN Publishing
The Flint Irregulars, whose portraits you may have seen
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ajar" data-source="post: 6251387" data-attributes="member: 85901"><p>The Wolfgang check was failed by one point. Ob spy it is!</p><p></p><p><strong>Session Summary:</strong></p><p></p><p>[sblock]</p><p><strong>Week 6:</strong></p><p>Bela and Viveen - Quiz other party members on cover identities. Two successes.</p><p>Vesta and Murdok - Go to libraries to do research on the countries they will be visiting. Cover Identities. One success, one failure - failure shifted to Contingencies.</p><p>Reginald - Busy work. Secrecy. Success. </p><p></p><p><strong>Week 7:</strong></p><p>Reginald - Viveen introduces Reginald to Murgard, her shrimper contact, in the hopes that Murgard will agree to meet them somewhere along the train route. Contingencies. Failure. Murgard sees this as too dangerous. </p><p>Murdok - Looks into whether trainspotting/fan groups exist for the Avery Coast railroad. Contingencies. Failure. Such groups do exist, but not in Risur, and it's too late to try and contact the international ones without an "in."</p><p>Vesta - Contacts dockworkers in Trekhom who Xambria hired for a previous expedition. Contingencies. Success. The PCs will be able to smuggle things in/out of Trekhom and will have the aid of 5-6 dockworkers if needed. </p><p></p><p>85 Autumn arrived, and it was time to set off! The constables had sent their own ship out into the Yerasol Archipelago earlier in the week, making it obvious that they were not on board. On 85 Autumn, they boarded the Impossible and set sail toward Seobriga. After a couple of days at sea, they turned around and headed for the Yerasol Archipelago. </p><p></p><p>Early one morning, Reginald noticed odd ripples approaching the boat, and felt a faint vibration. He sent a consciousness fragment underwater to investigate, and found a spike embedded in the hull. He telekinetically pulled it up, and after some study concluded that it was a tracking device. Some discussion with the party and Rutger Smith resulted in a plan: the spike would stay on the Impossible, which would rendezvous with the PCs ship and transfer them as planned, then set sail for Seobriga with the spike aboard, hopefully misleading the Ob as to their whereabouts.</p><p>[/sblock]</p><p><strong>DM Notes:</strong></p><p>The PCs have complete successes across the board in the skill challenge, but didn't have 5 consecutive weeks of secrecy successes, so the Ob think they might be on the Impossible but don't know where they're headed or what their goal is. Therefore, the sub pod only approached and planted the tracking device - no ambush. I missed in the adventure text that a PC should need darkvision to spot the ripples, so Reginald shouldn't have seen it, but I don't think it affects anything that he did, since the tracking device is staying aboard the Impossible anyway! </p><p></p><p>I didn't get a chance to philosophize as Captain Smith this time, but I'm going to prepare another dissertation on Millerism for next time. After that, time for the train!</p></blockquote><p></p>
[QUOTE="Ajar, post: 6251387, member: 85901"] The Wolfgang check was failed by one point. Ob spy it is! [b]Session Summary:[/b] [sblock] [B]Week 6:[/B] Bela and Viveen - Quiz other party members on cover identities. Two successes. Vesta and Murdok - Go to libraries to do research on the countries they will be visiting. Cover Identities. One success, one failure - failure shifted to Contingencies. Reginald - Busy work. Secrecy. Success. [B]Week 7:[/B] Reginald - Viveen introduces Reginald to Murgard, her shrimper contact, in the hopes that Murgard will agree to meet them somewhere along the train route. Contingencies. Failure. Murgard sees this as too dangerous. Murdok - Looks into whether trainspotting/fan groups exist for the Avery Coast railroad. Contingencies. Failure. Such groups do exist, but not in Risur, and it's too late to try and contact the international ones without an "in." Vesta - Contacts dockworkers in Trekhom who Xambria hired for a previous expedition. Contingencies. Success. The PCs will be able to smuggle things in/out of Trekhom and will have the aid of 5-6 dockworkers if needed. 85 Autumn arrived, and it was time to set off! The constables had sent their own ship out into the Yerasol Archipelago earlier in the week, making it obvious that they were not on board. On 85 Autumn, they boarded the Impossible and set sail toward Seobriga. After a couple of days at sea, they turned around and headed for the Yerasol Archipelago. Early one morning, Reginald noticed odd ripples approaching the boat, and felt a faint vibration. He sent a consciousness fragment underwater to investigate, and found a spike embedded in the hull. He telekinetically pulled it up, and after some study concluded that it was a tracking device. Some discussion with the party and Rutger Smith resulted in a plan: the spike would stay on the Impossible, which would rendezvous with the PCs ship and transfer them as planned, then set sail for Seobriga with the spike aboard, hopefully misleading the Ob as to their whereabouts. [/sblock] [B]DM Notes:[/B] The PCs have complete successes across the board in the skill challenge, but didn't have 5 consecutive weeks of secrecy successes, so the Ob think they might be on the Impossible but don't know where they're headed or what their goal is. Therefore, the sub pod only approached and planted the tracking device - no ambush. I missed in the adventure text that a PC should need darkvision to spot the ripples, so Reginald shouldn't have seen it, but I don't think it affects anything that he did, since the tracking device is staying aboard the Impossible anyway! I didn't get a chance to philosophize as Captain Smith this time, but I'm going to prepare another dissertation on Millerism for next time. After that, time for the train! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
The Flint Irregulars, whose portraits you may have seen
Top