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<blockquote data-quote="darkbard" data-source="post: 7037854" data-attributes="member: 1282"><p>While I don't yet have any clear ideas for the how and what yet, I do wonder if this otherwise neglected and largely incomprehensible table might not serve as the mechanical bounds for such development:</p><p></p><p>Pocket Change</p><p>It’s sometimes useful to know how much money a character might typically have on hand. The table below gives minor and major purchase values (in gp) for a character of a given level. A character can make a minor purchase with the monetary treasure he or she might earn in a single combat encounter, skill challenge, or minor quest. Major purchases are those the character would have to save up for an entire level’s worth of adventuring to afford. A mage’s tower (priced at 10,000 gp) is a major purchase when you’re level 15, but a minor expense when you’re level 22.</p><p></p><p>Level Minor Major</p><p>1 10 144</p><p>2 20 208</p><p>3 30 271</p><p>4 40 336</p><p>5 50 400</p><p>6 75 720</p><p>7 100 1,040</p><p>8 125 1,360</p><p>9 150 1,680</p><p>10 200 2,000</p><p>11 350 3,600</p><p>12 500 5,200</p><p>13 650 6,800</p><p>14 800 8,400</p><p>15 1,000 10,000</p><p>16 1,800 18,000</p><p>17 2,600 26,000</p><p>18 3,400 34,000</p><p>19 4,200 42,000</p><p>20 5,000 50,000</p><p>21 9,000 90,000</p><p>22 13,000 130,000</p><p>23 17,000 170,000</p><p>24 21,000 210,000</p><p>25 25,000 250,000</p><p>26 45,000 450,000</p><p>27 65,000 650,000</p><p>28 85,000 850,000</p><p>29 105,000 1,050,000</p><p>30 125,000 1,250,000</p><p>Published in Mordenkainen's Magnificent Emporium, page(s) 127.</p></blockquote><p></p>
[QUOTE="darkbard, post: 7037854, member: 1282"] While I don't yet have any clear ideas for the how and what yet, I do wonder if this otherwise neglected and largely incomprehensible table might not serve as the mechanical bounds for such development: Pocket Change It’s sometimes useful to know how much money a character might typically have on hand. The table below gives minor and major purchase values (in gp) for a character of a given level. A character can make a minor purchase with the monetary treasure he or she might earn in a single combat encounter, skill challenge, or minor quest. Major purchases are those the character would have to save up for an entire level’s worth of adventuring to afford. A mage’s tower (priced at 10,000 gp) is a major purchase when you’re level 15, but a minor expense when you’re level 22. Level Minor Major 1 10 144 2 20 208 3 30 271 4 40 336 5 50 400 6 75 720 7 100 1,040 8 125 1,360 9 150 1,680 10 200 2,000 11 350 3,600 12 500 5,200 13 650 6,800 14 800 8,400 15 1,000 10,000 16 1,800 18,000 17 2,600 26,000 18 3,400 34,000 19 4,200 42,000 20 5,000 50,000 21 9,000 90,000 22 13,000 130,000 23 17,000 170,000 24 21,000 210,000 25 25,000 250,000 26 45,000 450,000 27 65,000 650,000 28 85,000 850,000 29 105,000 1,050,000 30 125,000 1,250,000 Published in Mordenkainen's Magnificent Emporium, page(s) 127. [/QUOTE]
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