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Request for Basic D&D forum tag (Holmes, Moldvay/Cook, BECMI, Rules Cyclopedia)
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<blockquote data-quote="Jack Daniel" data-source="post: 8719910" data-attributes="member: 694"><p>Holmes is definitely closer to LBB in terms of raw mechanics, and it's very much written to serve as their introduction — you can even think of Holmes + the LBBs as paralleled by Moldvay Basic + Cook/Marsh Expert — but Holmes also lays the groundwork for a number of innovations in Moldvay (race–classes, buying up your prime requisite, the basic rulebook describing only the first three experience levels). So while I'd agree that Holmes is closer to LBB and B/X is closer to BECMI, it's also true that B/X* is <em>so</em> close to BECMI that Holmes is functionally the set that occupies the weird middle ground between the "original" OD&D and the "classic" game that evolved from it.</p><p></p><p>* (That said, there are still some quirks in B/X that are holdovers from earlier versions, the most noticeable being the cleric spell progression, which keeps its "3rd and 4th level spells kick in at the 6th experience level" from the LBB progression. But on the other hand, the cleric is the one class that keeps the exact same <em>XP</em> progression in every version from the LBBs all the way through the Rules Cyclopedia, so… ya know. It's a continuum full of overlap, not at all as clear-cut as the AD&D and d20 System editions.)</p></blockquote><p></p>
[QUOTE="Jack Daniel, post: 8719910, member: 694"] Holmes is definitely closer to LBB in terms of raw mechanics, and it's very much written to serve as their introduction — you can even think of Holmes + the LBBs as paralleled by Moldvay Basic + Cook/Marsh Expert — but Holmes also lays the groundwork for a number of innovations in Moldvay (race–classes, buying up your prime requisite, the basic rulebook describing only the first three experience levels). So while I'd agree that Holmes is closer to LBB and B/X is closer to BECMI, it's also true that B/X* is [I]so[/I] close to BECMI that Holmes is functionally the set that occupies the weird middle ground between the "original" OD&D and the "classic" game that evolved from it. * (That said, there are still some quirks in B/X that are holdovers from earlier versions, the most noticeable being the cleric spell progression, which keeps its "3rd and 4th level spells kick in at the 6th experience level" from the LBB progression. But on the other hand, the cleric is the one class that keeps the exact same [I]XP[/I] progression in every version from the LBBs all the way through the Rules Cyclopedia, so… ya know. It's a continuum full of overlap, not at all as clear-cut as the AD&D and d20 System editions.) [/QUOTE]
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