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<blockquote data-quote="grumblyarcher" data-source="post: 6581892" data-attributes="member: 6791810"><p>Alright, the run-down on Student of War:</p><p>A intelligence based martial archetype, it straddles a line between the main features of Inquisitor and Slayer in terms of features. The idea is that after making the relevant knowledge check against a foe (DC equal to HD+10) the SoW can use its Know Thy Enemy feature gain a scaling bonus one against that foe that can be utilized one of three ways: Attack, Defense, or Combat Maneuvers. The bonus is an insight bonus that maxes out at a modest +3.</p><p></p><p>They pick up three combat feats as well, not counting the feats and pseudo-feats they can get through the more advanced version of their Know Thy Enemy stances. They get some other nice abilities such as a limited use Evasion-like ability for any effect that has a partial effect on a successful save, the ability to ignore a limited amount of typed DR, and a once a day Bane effect. The most notable other ability in my mind is their Mind Over Metal feature, which allows them to substitute their Intelligence bonus for Dexterity when determining AC while wearing armor. This makes it a tempting two level dip for high Intelligence classes restricted to light armor.</p><p></p><p>Mind Over Metal and Know Thy Enemy are the two major features in my mind. Know Thy Enemy seems effective enough and it is easy to pump knowledge checks to keep it relevant. Mind Over Metal might be abusable by die-hard munchkins but with a three feat tax, that would be unoptimized for most builds apart from an optimized Student of War. </p><p></p><p>What strikes me is that this is a combatant that is most effective against single foes but not groups. I played one in a Jade Regent game and found the mileage varying between the two situations distinctly. On one hand I managed to disarm and embarrass the uber-badass samurai bodyguard of the King of Hongal in a one-on-one fight well above my lone CR before getting my hubris fed to me on a platter, on the other I nearly got ganked by a bunch of flanking ninja mooks.</p><p></p><p>I have a mid-level build if anyone wants to see</p></blockquote><p></p>
[QUOTE="grumblyarcher, post: 6581892, member: 6791810"] Alright, the run-down on Student of War: A intelligence based martial archetype, it straddles a line between the main features of Inquisitor and Slayer in terms of features. The idea is that after making the relevant knowledge check against a foe (DC equal to HD+10) the SoW can use its Know Thy Enemy feature gain a scaling bonus one against that foe that can be utilized one of three ways: Attack, Defense, or Combat Maneuvers. The bonus is an insight bonus that maxes out at a modest +3. They pick up three combat feats as well, not counting the feats and pseudo-feats they can get through the more advanced version of their Know Thy Enemy stances. They get some other nice abilities such as a limited use Evasion-like ability for any effect that has a partial effect on a successful save, the ability to ignore a limited amount of typed DR, and a once a day Bane effect. The most notable other ability in my mind is their Mind Over Metal feature, which allows them to substitute their Intelligence bonus for Dexterity when determining AC while wearing armor. This makes it a tempting two level dip for high Intelligence classes restricted to light armor. Mind Over Metal and Know Thy Enemy are the two major features in my mind. Know Thy Enemy seems effective enough and it is easy to pump knowledge checks to keep it relevant. Mind Over Metal might be abusable by die-hard munchkins but with a three feat tax, that would be unoptimized for most builds apart from an optimized Student of War. What strikes me is that this is a combatant that is most effective against single foes but not groups. I played one in a Jade Regent game and found the mileage varying between the two situations distinctly. On one hand I managed to disarm and embarrass the uber-badass samurai bodyguard of the King of Hongal in a one-on-one fight well above my lone CR before getting my hubris fed to me on a platter, on the other I nearly got ganked by a bunch of flanking ninja mooks. I have a mid-level build if anyone wants to see [/QUOTE]
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