Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
possible way of fixing carrying capacity
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8066619" data-attributes="member: 93670"><p>I agree on the math part</p><p></p><p>The math part is why the core rule fails so hard, not one of them even mentions their weight but they are massive. Here's the mathed up bit I pulled from google that looks right</p><p>[ATTACH=full]124770[/ATTACH]</p><p>The system is so overly forgiving that wotc themselves so strongly assumed it would be ignored on <em>starting </em>gear everyone gets at level 1 that they didn't bother to math how big it was once collected or even if it was a reasonable weight on top of <em>starting </em>armor/weapons/etc rather than leaning into the system & putting in a small exception like a lot of slot based systems that give a few quick use items the player can define or fill as they want while still maintaining a moving van of unsorted stuff.</p><p></p><p>[USER=6871653]@vincegetorix[/USER] mentioned costless rituals with capacities that defeat the purpose of even bothering to pretend your character considered weights/burden of carrying stuff. This all falls victim to 5e's lquest for pointless & lazy halfass implimentations of simplicity for simplicity in other areas too. You only need to compare the 5e bag of holding & handy haversack to the 3.5 one to see why the comparison does't make any sense</p><p>[ATTACH=full]124772[/ATTACH]</p><p>The 5e haversack is missing this</p><p>[ATTACH=full]124771[/ATTACH]</p><p>It's easy to see why it's missing when you look at phb190. </p><p>[ATTACH=full]124773[/ATTACH]</p><p>Either they designed the object interaction first & when came upon the handy haversack didn't bother to ask "why is this here" & simply deleted it without bothering to consider if the resulting rare magic item still made sense when compared to the unaltered merely uncommon bag of holding, presumably because it was so obscure nobody knew it existed in nearly every version of d&d so far. <em>Or </em>they made all that in a way that worked mechanically & made sense then went back to change it all into that mess without making any effort to fix the mess when they decided to remove the entire tactical combat subsystem.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8066619, member: 93670"] I agree on the math part The math part is why the core rule fails so hard, not one of them even mentions their weight but they are massive. Here's the mathed up bit I pulled from google that looks right [ATTACH type="full" alt="1597674442121.png"]124770[/ATTACH] The system is so overly forgiving that wotc themselves so strongly assumed it would be ignored on [I]starting [/I]gear everyone gets at level 1 that they didn't bother to math how big it was once collected or even if it was a reasonable weight on top of [I]starting [/I]armor/weapons/etc rather than leaning into the system & putting in a small exception like a lot of slot based systems that give a few quick use items the player can define or fill as they want while still maintaining a moving van of unsorted stuff. [USER=6871653]@vincegetorix[/USER] mentioned costless rituals with capacities that defeat the purpose of even bothering to pretend your character considered weights/burden of carrying stuff. This all falls victim to 5e's lquest for pointless & lazy halfass implimentations of simplicity for simplicity in other areas too. You only need to compare the 5e bag of holding & handy haversack to the 3.5 one to see why the comparison does't make any sense [ATTACH type="full" alt="1597675742223.png"]124772[/ATTACH] The 5e haversack is missing this [ATTACH type="full" alt="1597675710390.png"]124771[/ATTACH] It's easy to see why it's missing when you look at phb190. [ATTACH type="full" alt="1597675986677.png"]124773[/ATTACH] Either they designed the object interaction first & when came upon the handy haversack didn't bother to ask "why is this here" & simply deleted it without bothering to consider if the resulting rare magic item still made sense when compared to the unaltered merely uncommon bag of holding, presumably because it was so obscure nobody knew it existed in nearly every version of d&d so far. [I]Or [/I]they made all that in a way that worked mechanically & made sense then went back to change it all into that mess without making any effort to fix the mess when they decided to remove the entire tactical combat subsystem. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
possible way of fixing carrying capacity
Top