Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Pet Peeve: Weapon Weights
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gorgoroth" data-source="post: 6042864" data-attributes="member: 6674889"><p><strong>so then why</strong></p><p></p><p>don't they put realistic numbers then? If it makes no difference to in-game (except encumbrance), why not just put in the real values and<em> stop this insanity</em>?</p><p></p><p>Someone in the other thread wrote that a longsword being 5 "pounds" in the PHB is due to the fact that someone with 18 strength being only able to carry a certain number of them...thus the extra "weight" is a fudged hack on top of the carrying rules to account for carrying many of them. </p><p></p><p>But this in my mind, in no way compensates for the added difficulty in lugging around bags of stuff, i.e. the "knapsack problem". I know, I'm a computer scientist...it's a BS cop-out to assign a numerical stat and conflate it with weight. It's much easier to pack a stack of swords or a quiver of arrows than one sword, an axe, a polearm, a suit of plate, etc.</p><p></p><p>What would you rather carry with a friend, a coffin with a corpse in it? Or a corpse itself, directly. What do you think would be easier...? 10 swords all wrapped up in a bundle swung on your back is imminently more do-able than 5 in your hands, while you're doing other stuff. The weight is just that, the weight. </p><p></p><p>If we want rules to make emcumbrance more realistic, then we/they can add an optional module. But let's keep the weights real. Don't tell me a throwing axe is 7 pounds when it is in fact, one. That's an unforgivable error of an order of magnitude.</p></blockquote><p></p>
[QUOTE="Gorgoroth, post: 6042864, member: 6674889"] [b]so then why[/b] don't they put realistic numbers then? If it makes no difference to in-game (except encumbrance), why not just put in the real values and[I] stop this insanity[/I]? Someone in the other thread wrote that a longsword being 5 "pounds" in the PHB is due to the fact that someone with 18 strength being only able to carry a certain number of them...thus the extra "weight" is a fudged hack on top of the carrying rules to account for carrying many of them. But this in my mind, in no way compensates for the added difficulty in lugging around bags of stuff, i.e. the "knapsack problem". I know, I'm a computer scientist...it's a BS cop-out to assign a numerical stat and conflate it with weight. It's much easier to pack a stack of swords or a quiver of arrows than one sword, an axe, a polearm, a suit of plate, etc. What would you rather carry with a friend, a coffin with a corpse in it? Or a corpse itself, directly. What do you think would be easier...? 10 swords all wrapped up in a bundle swung on your back is imminently more do-able than 5 in your hands, while you're doing other stuff. The weight is just that, the weight. If we want rules to make emcumbrance more realistic, then we/they can add an optional module. But let's keep the weights real. Don't tell me a throwing axe is 7 pounds when it is in fact, one. That's an unforgivable error of an order of magnitude. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Pet Peeve: Weapon Weights
Top