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Pathbreaker - musings of an amateur game designer
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<blockquote data-quote="Lord Mhoram" data-source="post: 8636612" data-attributes="member: 4789"><p>Got all the veils (77 pages of them) all in one document, formatted, and alphabetized. Still have more to add, but the three biggest sources of veils are now in that one document.</p><p></p><p>Did some minor design work - Modified <a href="https://www.drivethrurpg.com/product/149709/Races-of-the-Lost-Spheres-Bloodborn" target="_blank">Bloodborn</a> to something I like better mechanically, made an arcane version of the Elan (using Owens <a href="https://www.drivethrurpg.com/product/113961/Houserule-Handbooks-Spellpoints-Compilation" target="_blank">Spell Point system</a> for spells, which made the conversion pretty easy), Figured out the "Akashic Memory (or as I call it the "Overmind") path for Vizier stealing bits from the Akashic from <a href="https://www.drivethrurpg.com/product/761/Monte-Cooks-Arcana-Unearthed" target="_blank">Monte Cook's Arcana Unearthed</a>/<a href="https://www.drivethrurpg.com/product/1946/Monte-Cooks-Arcana-Evolved" target="_blank">Evolved,</a> a cool new Veil I made myself, and some other minor editing.</p><p></p><p></p><p>The Veil ( I was looking for some crossover between Akashic and Normal Spell system, as there is some Akashic and Sphere interaction, and some Spheres and regular spells interaction existing.</p><p style="text-align: justify"></p><p></p><p><strong>Diadem of Magic Prowess</strong></p><p><em>Descriptors</em> none</p><p><em>Class</em> vizier;</p><p><em>Slot : Headband</em></p><p><em>Saving Throw</em> none</p><p></p><p style="text-align: justify">Shaping this veil forms a small diadem with a pearlescent gem with split that brings to mind a cat's eye. It appears to look at people interacting with the veilweaver.</p> <p style="text-align: justify"></p> <p style="text-align: justify">When this veil is shaped in the Headband slot, it effects normal spells that the user may cast. She no long needs to use verbal components when casting spells. This does not mean that the spill isn't obviously from the caster, and the eye generates a small pulse of white light when the spell is cast.</p> <p style="text-align: justify"></p> <p style="text-align: justify"><em>Essence: </em>Each point of essence increases the maximum level of effect/damage for the spell being cast. For example if the caster casts burning hands as a 7th level caster (with a normal Maximum of 5d4), and has 2 essence invested, the spell would be 7d4 of damage.. If the caster were 10th level, it would maximum of 9d4 (as the essence only added 4 levels). This still cannot get damage higher than a 9th level spell.</p> <p style="text-align: justify"></p> <p style="text-align: justify"><em>Chakra Bind (Headband)-</em> Touch spells can be cast at short range, and all other ranges doubled.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 8636612, member: 4789"] Got all the veils (77 pages of them) all in one document, formatted, and alphabetized. Still have more to add, but the three biggest sources of veils are now in that one document. Did some minor design work - Modified [URL='https://www.drivethrurpg.com/product/149709/Races-of-the-Lost-Spheres-Bloodborn']Bloodborn[/URL] to something I like better mechanically, made an arcane version of the Elan (using Owens [URL='https://www.drivethrurpg.com/product/113961/Houserule-Handbooks-Spellpoints-Compilation']Spell Point system[/URL] for spells, which made the conversion pretty easy), Figured out the "Akashic Memory (or as I call it the "Overmind") path for Vizier stealing bits from the Akashic from [URL='https://www.drivethrurpg.com/product/761/Monte-Cooks-Arcana-Unearthed']Monte Cook's Arcana Unearthed[/URL]/[URL='https://www.drivethrurpg.com/product/1946/Monte-Cooks-Arcana-Evolved']Evolved,[/URL] a cool new Veil I made myself, and some other minor editing. The Veil ( I was looking for some crossover between Akashic and Normal Spell system, as there is some Akashic and Sphere interaction, and some Spheres and regular spells interaction existing. [JUSTIFY][/JUSTIFY] [B]Diadem of Magic Prowess[/B] [I]Descriptors[/I] none [I]Class[/I] vizier; [I]Slot : Headband Saving Throw[/I] none [JUSTIFY]Shaping this veil forms a small diadem with a pearlescent gem with split that brings to mind a cat's eye. It appears to look at people interacting with the veilweaver. When this veil is shaped in the Headband slot, it effects normal spells that the user may cast. She no long needs to use verbal components when casting spells. This does not mean that the spill isn't obviously from the caster, and the eye generates a small pulse of white light when the spell is cast. [I]Essence: [/I]Each point of essence increases the maximum level of effect/damage for the spell being cast. For example if the caster casts burning hands as a 7th level caster (with a normal Maximum of 5d4), and has 2 essence invested, the spell would be 7d4 of damage.. If the caster were 10th level, it would maximum of 9d4 (as the essence only added 4 levels). This still cannot get damage higher than a 9th level spell. [I]Chakra Bind (Headband)-[/I] Touch spells can be cast at short range, and all other ranges doubled.[/JUSTIFY] [/QUOTE]
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