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Pathbreaker - musings of an amateur game designer
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<blockquote data-quote="Lord Mhoram" data-source="post: 8601605" data-attributes="member: 4789"><p>I was working on a strange class today, and had a couple of epiphanies.</p><p></p><p>The initial idea for this came to me years ago - as we use "triple gestalt" to make sure solo characters cover all the necessary roles in the party, I had a couple of character ideas that only needed 2 classes to cover for concept, but would be weaker without a third class. But I didn't want to make the class have any kind of identity in and of itself, so I have just been calling it "generic gestalt class" - it had some skill stuff, some magic, some fighting, and the ability to gain some other class abilities (those not necessary class identity type). So you have 3 people out, 2 are really into each other and the other is a friend (and sorta gets left out). So he class is now called "Third Wheel", and used somewhat humorous language in writings it's abilities. Then for the "pick an ability off this list" choices - like Rogue Talents, Magus Arcana and the like - I called them Spokes - for the third wheel.</p><p></p><p>Class is 90% done and written, and is exactly what I was looking for; and is by no means balanced for normal play.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 8601605, member: 4789"] I was working on a strange class today, and had a couple of epiphanies. The initial idea for this came to me years ago - as we use "triple gestalt" to make sure solo characters cover all the necessary roles in the party, I had a couple of character ideas that only needed 2 classes to cover for concept, but would be weaker without a third class. But I didn't want to make the class have any kind of identity in and of itself, so I have just been calling it "generic gestalt class" - it had some skill stuff, some magic, some fighting, and the ability to gain some other class abilities (those not necessary class identity type). So you have 3 people out, 2 are really into each other and the other is a friend (and sorta gets left out). So he class is now called "Third Wheel", and used somewhat humorous language in writings it's abilities. Then for the "pick an ability off this list" choices - like Rogue Talents, Magus Arcana and the like - I called them Spokes - for the third wheel. Class is 90% done and written, and is exactly what I was looking for; and is by no means balanced for normal play. [/QUOTE]
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