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<blockquote data-quote="Chaosmancer" data-source="post: 7866366" data-attributes="member: 6801228"><p>Aragorn isn't forced into spellcasting. </p><p></p><p>DnD Ranger's use Spellcasting, Aragorn is still the same as Tolkien wrote him. </p><p></p><p>But, my point has never been it is impossible to make a subsystem uniquely suited for psionics. Of course we could. </p><p></p><p>The point was that, if we are going to give them telekinesis, we might end up first looking at the spell telekinesis, since the developers already defined what that does and said "these are the mechancis for telekinesis." </p><p></p><p>The design so far has been the "conservation of mechanics", so it is not unreasonable that they are going to reuse spells when giving out abilities. Not because "everything is magical and should be spells anyways" but because "if we have this piece that does exactly what we want, why are we going to make a new piece that does exactly the same thing, but with a different name"?</p><p></p><p></p><p></p><p></p><p></p><p>Sure, they should definetly have some unique mechanics. I'm just saying they won't be completely unique mechanics. WoTC is going to recycle as they build.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7866366, member: 6801228"] Aragorn isn't forced into spellcasting. DnD Ranger's use Spellcasting, Aragorn is still the same as Tolkien wrote him. But, my point has never been it is impossible to make a subsystem uniquely suited for psionics. Of course we could. The point was that, if we are going to give them telekinesis, we might end up first looking at the spell telekinesis, since the developers already defined what that does and said "these are the mechancis for telekinesis." The design so far has been the "conservation of mechanics", so it is not unreasonable that they are going to reuse spells when giving out abilities. Not because "everything is magical and should be spells anyways" but because "if we have this piece that does exactly what we want, why are we going to make a new piece that does exactly the same thing, but with a different name"? Sure, they should definetly have some unique mechanics. I'm just saying they won't be completely unique mechanics. WoTC is going to recycle as they build. [/QUOTE]
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