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Minigiant's Grandmastery Feats (Tier 3 Feat Discussion)
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<blockquote data-quote="Minigiant" data-source="post: 9328907" data-attributes="member: 63508"><p>So I've asked for Tier 3 feats before and have asked what people what a Tier 3 warrior is.</p><p></p><p>I've done it myself and am sharing my some of ideas with you all rather than clogging up other discussions.</p><p>For no money.</p><p>I like the concept of Weapon Masteries. I'd prefer actual martial cantrips but we got what we got.</p><p>So what if you could upgrade them?</p><p></p><p></p><p><strong>Grandmastery of the Axe</strong></p><p><em>Prerequisite: Level 12, Weapon Mastery</em></p><ul> <li data-xf-list-type="ul">When you take the Dash action and move at least 5 feet toward a creature while wielding a battleaxe, halberd, handaxe, or greataxe, you may make an attack against that creature. If you hit, roll one of the weapon’s damage dice two additional times and add it your damage roll.</li> <li data-xf-list-type="ul">When you attack with a battleaxe, halberd, handaxe, or greataxe you have mastery with, you can treat them as if they have both the Cleave and Topple mastery.</li> <li data-xf-list-type="ul">When you attack with a battleaxe, halberd, handaxe, or greataxe you have mastery with which has the Cleave mastery, you may attack a third and 4th creature within 5 ft of the first.</li> </ul><p></p><p><strong>Grandmastery of the Bow</strong></p><p><em>Prerequisite: Level 12, <em>Weapon Mastery</em></em></p><ul> <li data-xf-list-type="ul">When you take the Ready action to make an attack with a longbow or shortbow on a trigger, you may make 2 attacks against the target instead.</li> <li data-xf-list-type="ul">When you attack with a longbow or shortbow you have mastery with, you can treat them as if they have both the Slow and Vex mastery.</li> <li data-xf-list-type="ul">When you attack with a longbow or shortbow you have mastery with which has the Slow property, the Speed reduction can be up to a number of feet equal to 5 plus your Dexterity score.</li> </ul><p></p><p><strong>Grandmastery of the Bludgeon</strong></p><p><em>Prerequisite: Level 12, Weapon Mastery</em></p><ul> <li data-xf-list-type="ul">When you take the Attack action with a club, greatclub, flail, or morningstar, you can roll one of the weapon’s damage dice one additional time and add it to the damage roll.</li> <li data-xf-list-type="ul">When you attack with a club, greatclub, flail, or morningstar you have mastery with, you can treat them as if they have both the Sap and Slow mastery.</li> <li data-xf-list-type="ul">When you hit with a club, greatclub, flail, or morningstar you have mastery with which has the Sap mastery, the creature has disadvantage to their next 2 attacks.</li> </ul><p></p><p><strong>Grandmastery of the Hammer</strong></p><p><em>Prerequisite: Level 12, <em>Weapon Mastery</em></em></p><ul> <li data-xf-list-type="ul">When you take the Attack action with a light hammer, warhammer, or maul, you can add your Constitution modifier to your damage rolls.</li> <li data-xf-list-type="ul">When you attack with a light hammer, warhammer, or maul you have mastery with, you can treat them as if they have both the Push and Topple mastery.</li> <li data-xf-list-type="ul">When you attack with a light hammer, warhammer, or maul that you have mastery with, and apply the Topple mastery property, the creature you attacked has disadvantage on the Constitution saving throw to resist it.</li> </ul><p></p><p><strong>Grandmastery of the Knife</strong></p><p><em>Prerequisite: Level 12, <em>Weapon Mastery</em></em></p><ul> <li data-xf-list-type="ul">When you take the Disengage action while wielding a dagger, rapier, sickle, or shortsword, you can make one attack with these weapons as part of the action.</li> <li data-xf-list-type="ul">When you attack with a a dagger, rapier, sickle, or shortsword, you have mastery with, you can treat them as if they have both the Nick and Vex mastery.</li> <li data-xf-list-type="ul">When you take the Attack action with a dagger, rapier, sickle, or shortsword you have mastery with with the Nick Property, you can choose to make 2 extra attacks as a bonus action.</li> </ul><p></p><p><strong>Grandmastery of the Spear</strong></p><p><em>Prerequisite: Level 12, <em>Weapon Mastery</em></em></p><ul> <li data-xf-list-type="ul">When you take the Dodge action while wielding a javelin, pike, lance or spear, your AC increases by 3 until the start of your next turn.</li> <li data-xf-list-type="ul">When you attack with a javelin, pike, lance or spear you have mastery with, you can treat them as if they have both the Push and Sap mastery</li> <li data-xf-list-type="ul">When you attack with a javelin, pike, lance or spear you have mastery with which has the Push property, you can push them additional feet equal to your Strength score and there is no size limitation.</li> </ul><p></p><p><strong>Grandmastery of the Sword</strong></p><p><em>Prerequisite: Level 12, <em>Weapon Mastery</em></em></p><ul> <li data-xf-list-type="ul">When you take the Dodge action while wielding a longsword, glaive, greatsword, or scimitar you have mastery with, you may roll an attack roll and use it as your AC as long as you are wielding these weapons and not incapacitated</li> <li data-xf-list-type="ul">When you attack with a longsword, glaive, greatsword, or scimitar you have mastery with, you can treat them as if they have both the Graze and Sap mastery.</li> <li data-xf-list-type="ul">When you miss with a longsword, glaive, greatsword, or scimitar you have mastery with which has the Graze property, the damage from Graze is equal to 3 + your ability modifier</li> </ul><p></p><p>Should the feats require Extra Attack as well?</p><p></p><p>I tested it in two sessions with a Sword Grandmastery and Bow Grandmaster. The players had fun.</p><h3></h3><h3>Let's Discuss the idea of Tier 3 Feats!</h3></blockquote><p></p>
[QUOTE="Minigiant, post: 9328907, member: 63508"] So I've asked for Tier 3 feats before and have asked what people what a Tier 3 warrior is. I've done it myself and am sharing my some of ideas with you all rather than clogging up other discussions. For no money. I like the concept of Weapon Masteries. I'd prefer actual martial cantrips but we got what we got. So what if you could upgrade them? [B]Grandmastery of the Axe[/B] [I]Prerequisite: Level 12, Weapon Mastery[/I] [LIST] [*]When you take the Dash action and move at least 5 feet toward a creature while wielding a battleaxe, halberd, handaxe, or greataxe, you may make an attack against that creature. If you hit, roll one of the weapon’s damage dice two additional times and add it your damage roll. [*]When you attack with a battleaxe, halberd, handaxe, or greataxe you have mastery with, you can treat them as if they have both the Cleave and Topple mastery. [*]When you attack with a battleaxe, halberd, handaxe, or greataxe you have mastery with which has the Cleave mastery, you may attack a third and 4th creature within 5 ft of the first. [/LIST] [B]Grandmastery of the Bow[/B] [I]Prerequisite: Level 12, [I]Weapon Mastery[/I][/I] [LIST] [*]When you take the Ready action to make an attack with a longbow or shortbow on a trigger, you may make 2 attacks against the target instead. [*]When you attack with a longbow or shortbow you have mastery with, you can treat them as if they have both the Slow and Vex mastery. [*]When you attack with a longbow or shortbow you have mastery with which has the Slow property, the Speed reduction can be up to a number of feet equal to 5 plus your Dexterity score. [/LIST] [B]Grandmastery of the Bludgeon[/B] [I]Prerequisite: Level 12, Weapon Mastery[/I] [LIST] [*]When you take the Attack action with a club, greatclub, flail, or morningstar, you can roll one of the weapon’s damage dice one additional time and add it to the damage roll. [*]When you attack with a club, greatclub, flail, or morningstar you have mastery with, you can treat them as if they have both the Sap and Slow mastery. [*]When you hit with a club, greatclub, flail, or morningstar you have mastery with which has the Sap mastery, the creature has disadvantage to their next 2 attacks. [/LIST] [B]Grandmastery of the Hammer[/B] [I]Prerequisite: Level 12, [I]Weapon Mastery[/I][/I] [LIST] [*]When you take the Attack action with a light hammer, warhammer, or maul, you can add your Constitution modifier to your damage rolls. [*]When you attack with a light hammer, warhammer, or maul you have mastery with, you can treat them as if they have both the Push and Topple mastery. [*]When you attack with a light hammer, warhammer, or maul that you have mastery with, and apply the Topple mastery property, the creature you attacked has disadvantage on the Constitution saving throw to resist it. [/LIST] [B]Grandmastery of the Knife[/B] [I]Prerequisite: Level 12, [I]Weapon Mastery[/I][/I] [LIST] [*]When you take the Disengage action while wielding a dagger, rapier, sickle, or shortsword, you can make one attack with these weapons as part of the action. [*]When you attack with a a dagger, rapier, sickle, or shortsword, you have mastery with, you can treat them as if they have both the Nick and Vex mastery. [*]When you take the Attack action with a dagger, rapier, sickle, or shortsword you have mastery with with the Nick Property, you can choose to make 2 extra attacks as a bonus action. [/LIST] [B]Grandmastery of the Spear[/B] [I]Prerequisite: Level 12, [I]Weapon Mastery[/I][/I] [LIST] [*]When you take the Dodge action while wielding a javelin, pike, lance or spear, your AC increases by 3 until the start of your next turn. [*]When you attack with a javelin, pike, lance or spear you have mastery with, you can treat them as if they have both the Push and Sap mastery [*]When you attack with a javelin, pike, lance or spear you have mastery with which has the Push property, you can push them additional feet equal to your Strength score and there is no size limitation. [/LIST] [B]Grandmastery of the Sword[/B] [I]Prerequisite: Level 12, [I]Weapon Mastery[/I][/I] [LIST] [*]When you take the Dodge action while wielding a longsword, glaive, greatsword, or scimitar you have mastery with, you may roll an attack roll and use it as your AC as long as you are wielding these weapons and not incapacitated [*]When you attack with a longsword, glaive, greatsword, or scimitar you have mastery with, you can treat them as if they have both the Graze and Sap mastery. [*]When you miss with a longsword, glaive, greatsword, or scimitar you have mastery with which has the Graze property, the damage from Graze is equal to 3 + your ability modifier [/LIST] Should the feats require Extra Attack as well? I tested it in two sessions with a Sword Grandmastery and Bow Grandmaster. The players had fun. [HEADING=2][/HEADING] [HEADING=2]Let's Discuss the idea of Tier 3 Feats![/HEADING] [/QUOTE]
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