Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
Character Builds & Optimization
Melee Area of effect's spells Full Caster
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Adb0782" data-source="post: 8562284" data-attributes="member: 6945705"><p>Im considering a melee full caster with Crusher, PAM and Warcaster feats, so i would like to count on concentration area effect spells where to pull enemies.</p><p>I started with the idea of a Bladesinger with 1 dip in Monk for get to use a quarterstaff with Dex. Unluckly i think i realized that his melee power depends too much from Bladesong and it can't be activeted in every fights till very late, while this concept probably need to be in melee for use Crusher and PAM as a flipper.</p><p>So i started to consider Fighter 1/War Magic Wizard 13/Fighter 1/War Magic Wizard x. He get Con saves, Arcane deflection that cover every kind of saves, and he keep all the spells of a pure Wizard, so for my purpose i can start from Web, passing from Sleet Storm, Sickening Radiance and later on Whirlwind, Earthbind also help with flying creatures, however it don't have access to Maelstrom that i think is very good for this build.</p><p>So i came out with Fighter 1/Wizard 1-2 (for Arcane Deflection or Portent)/Bard (lore) x, he get as additional magical secrets at lv 8 Counterspell and Sleet Storm, with Magical Secrets Sickening Radiance and Maelstrom, with the second Magical Secrets at lv 16 Contingency (he can get Forcecage from his own list) and Simulacrum and with the last at lv 20 Wish and Prismatic Wall (or whatever), getting also Freedom of Movement that can be a nice boost, some heal spell and Aid, + Warding Wind and Plant Growth instead than Web for earlier levels, losing Earthbind and Misty Step (the first other teleport's spell available is Dimension Door that is a 4th lv spell and require one action). He is a better counterspeller and have much more skills + expertise, but he have lower saves i suppose and a higher medium AC.</p><p>I would consider also Battlesmith 3-4/War Wizard x, it have some delay on spells, but it can focus on just Int and if i choose a small class via custom lineage i can mount the Steel Defender. Mind Sharpener also boost my Con saves more for fail it nearly never.</p><p></p><p>Which one do you think it works better?</p><p>There is some spell or anything im not considering for this kind of build?</p><p></p><p>PS my rolled stats are 15,15, 14, 13,12, 11 so kinda everything is in play, we normally sart at 5th lv. As Race i think Vhuman or Custom Lineage as it need the starting feat.</p></blockquote><p></p>
[QUOTE="Adb0782, post: 8562284, member: 6945705"] Im considering a melee full caster with Crusher, PAM and Warcaster feats, so i would like to count on concentration area effect spells where to pull enemies. I started with the idea of a Bladesinger with 1 dip in Monk for get to use a quarterstaff with Dex. Unluckly i think i realized that his melee power depends too much from Bladesong and it can't be activeted in every fights till very late, while this concept probably need to be in melee for use Crusher and PAM as a flipper. So i started to consider Fighter 1/War Magic Wizard 13/Fighter 1/War Magic Wizard x. He get Con saves, Arcane deflection that cover every kind of saves, and he keep all the spells of a pure Wizard, so for my purpose i can start from Web, passing from Sleet Storm, Sickening Radiance and later on Whirlwind, Earthbind also help with flying creatures, however it don't have access to Maelstrom that i think is very good for this build. So i came out with Fighter 1/Wizard 1-2 (for Arcane Deflection or Portent)/Bard (lore) x, he get as additional magical secrets at lv 8 Counterspell and Sleet Storm, with Magical Secrets Sickening Radiance and Maelstrom, with the second Magical Secrets at lv 16 Contingency (he can get Forcecage from his own list) and Simulacrum and with the last at lv 20 Wish and Prismatic Wall (or whatever), getting also Freedom of Movement that can be a nice boost, some heal spell and Aid, + Warding Wind and Plant Growth instead than Web for earlier levels, losing Earthbind and Misty Step (the first other teleport's spell available is Dimension Door that is a 4th lv spell and require one action). He is a better counterspeller and have much more skills + expertise, but he have lower saves i suppose and a higher medium AC. I would consider also Battlesmith 3-4/War Wizard x, it have some delay on spells, but it can focus on just Int and if i choose a small class via custom lineage i can mount the Steel Defender. Mind Sharpener also boost my Con saves more for fail it nearly never. Which one do you think it works better? There is some spell or anything im not considering for this kind of build? PS my rolled stats are 15,15, 14, 13,12, 11 so kinda everything is in play, we normally sart at 5th lv. As Race i think Vhuman or Custom Lineage as it need the starting feat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Melee Area of effect's spells Full Caster
Top