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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #5: Inspiration & Destiny
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<blockquote data-quote="Faolyn" data-source="post: 8117322" data-attributes="member: 6915329"><p>[USER=6789608]@maceochaid[/USER], I like your ideas (and I see a couple of gaps myself). I think that it's possible some or most of them could be folded into the the existing Destinies. For instance, Promotion could be considered to be either a motivation for Dominion or for Excellence. Perhaps there should be a d8 of Motivations instead a d6 (I realize that the list of Motivations isn't supposed to be exhaustive).</p><p></p><p>I would disagree that Devotion is automatically good (in the real world, <em>lots </em>of people have been hurt or killed over the millennia by people devoted to a cause they think is just, and in D&D land, there are a lot of openly evil causes and gods to be devoted to), and while Revenge isn't particularly good (<em>Justice </em>is good; revenge is typically disproportional), it isn't necessarily evil, either. Likewise, people can easily Proselytize for neutral or evil gods or non-good sects of good gods, especially if you have a world where the gods are multi-faceted. And that's if you consider proselytization to be <em>good </em>in the first place (personally, I don't).</p><p></p><p>In rereading the Metamorphosis section, here's where I think Redemption might be a decent, if odd, fit. Here, the transformation would be more mental than physical or spiritual. You have done something wrong, and in order to redeem yourself you have to become, figuratively, a new person.</p><p></p><p><strong>Edit: </strong>You can use Underdog for a more prosaic redemption story.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8117322, member: 6915329"] [USER=6789608]@maceochaid[/USER], I like your ideas (and I see a couple of gaps myself). I think that it's possible some or most of them could be folded into the the existing Destinies. For instance, Promotion could be considered to be either a motivation for Dominion or for Excellence. Perhaps there should be a d8 of Motivations instead a d6 (I realize that the list of Motivations isn't supposed to be exhaustive). I would disagree that Devotion is automatically good (in the real world, [I]lots [/I]of people have been hurt or killed over the millennia by people devoted to a cause they think is just, and in D&D land, there are a lot of openly evil causes and gods to be devoted to), and while Revenge isn't particularly good ([I]Justice [/I]is good; revenge is typically disproportional), it isn't necessarily evil, either. Likewise, people can easily Proselytize for neutral or evil gods or non-good sects of good gods, especially if you have a world where the gods are multi-faceted. And that's if you consider proselytization to be [I]good [/I]in the first place (personally, I don't). In rereading the Metamorphosis section, here's where I think Redemption might be a decent, if odd, fit. Here, the transformation would be more mental than physical or spiritual. You have done something wrong, and in order to redeem yourself you have to become, figuratively, a new person. [B]Edit: [/B]You can use Underdog for a more prosaic redemption story. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Level Up Playtest Document #5: Inspiration & Destiny
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