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<blockquote data-quote="Marc Radle" data-source="post: 9327283" data-attributes="member: 93511"><p><h3>Dungeons & Ruins Spotlight: Use Dungeon Themes in your Dungeon Creations</h3><p><strong>This excerpt from the upcoming book from Kobold Press, <em>Campaign Builder: Dungeons & Ruins</em>, shows you the framework used to describe dungeons to help you define your creations. It includes some exotic elemental dungeons you can create for your players!</strong></p><p></p><h3>Dungeon Themes</h3><p>This section explores a variety of sample dungeon types based on setting and themes that you can use as frameworks for creating your own dungeons. The format allows you to interchange sections, including the descriptive elements like theme, setting, and atmosphere, as well as the individual threats and encounters.</p><p></p><h3>Elemental Dungeons</h3><p>These frameworks describe dungeons that might be found on elemental planes or near rifts or coterminous zones.</p><p></p><h4>Citadel of Elemental Convergence</h4><p><strong><em>Theme.</em></strong> Mystical intersection.</p><p><strong><em>Setting. </em></strong>A mystical dungeon where boundaries blur between the Material Plane and an elemental plane.</p><p><strong><em>Atmosphere. </em></strong>Shifting energies, sporadic elemental rifts, and an ever-changing environment.</p><p><strong><em>Threats. </em></strong>The following threats represent some of the possible ongoing environmental conditions or notable denizens with a presence in this dungeon:</p><ul> <li data-xf-list-type="ul"><strong>Elemental Anomaly.</strong> Unstable pockets of reality give rise to elemental anomalies, each requiring a unique approach or solution to navigate the shifting dungeon safely.</li> <li data-xf-list-type="ul"><strong>Warring Factions.</strong> Elemental creatures from various planes cross over, looking to challenge any opponents for control of the citadel.</li> </ul><p><strong><em>Encounters. </em></strong>The following encounters represent specific interactions the PCs will face in this dungeon:</p><ul> <li data-xf-list-type="ul"><strong>Arbiter’s Assassins. </strong>A neutral extraplanar entity, named the Arbiter, maintains the citadel’s delicate balance. PCs must prevent a group of unknown assassins from killing it and disrupting the precarious balance holding the dungeon together.</li> <li data-xf-list-type="ul"><strong>Chaosweaver’s Puzzle.</strong> An enigmatic being manipulates elemental threads to challenge PCs with a puzzle that, when solved, opens gateways to new realms or brings about elemental chaos.</li> </ul><p><a href="https://koboldpress.com/dungeons-ruins-spotlight-use-dungeon-themes-in-your-dungeon-creations/" target="_blank"><strong><span style="font-size: 18px">See a bunch more cool examples here!</span></strong></a></p><p><a href="https://www.kickstarter.com/projects/deepmagic/campaign-builder-dungeons-and-ruins/" target="_blank"><strong><span style="font-size: 22px">Back Dungeons & Ruins TODAY! </span></strong></a></p></blockquote><p></p>
[QUOTE="Marc Radle, post: 9327283, member: 93511"] [HEADING=2]Dungeons & Ruins Spotlight: Use Dungeon Themes in your Dungeon Creations[/HEADING] [B]This excerpt from the upcoming book from Kobold Press, [I]Campaign Builder: Dungeons & Ruins[/I], shows you the framework used to describe dungeons to help you define your creations. It includes some exotic elemental dungeons you can create for your players![/B] [HEADING=2]Dungeon Themes[/HEADING] This section explores a variety of sample dungeon types based on setting and themes that you can use as frameworks for creating your own dungeons. The format allows you to interchange sections, including the descriptive elements like theme, setting, and atmosphere, as well as the individual threats and encounters. [HEADING=2]Elemental Dungeons[/HEADING] These frameworks describe dungeons that might be found on elemental planes or near rifts or coterminous zones. [HEADING=3]Citadel of Elemental Convergence[/HEADING] [B][I]Theme.[/I][/B] Mystical intersection. [B][I]Setting. [/I][/B]A mystical dungeon where boundaries blur between the Material Plane and an elemental plane. [B][I]Atmosphere. [/I][/B]Shifting energies, sporadic elemental rifts, and an ever-changing environment. [B][I]Threats. [/I][/B]The following threats represent some of the possible ongoing environmental conditions or notable denizens with a presence in this dungeon: [LIST] [*][B]Elemental Anomaly.[/B] Unstable pockets of reality give rise to elemental anomalies, each requiring a unique approach or solution to navigate the shifting dungeon safely. [*][B]Warring Factions.[/B] Elemental creatures from various planes cross over, looking to challenge any opponents for control of the citadel. [/LIST] [B][I]Encounters. [/I][/B]The following encounters represent specific interactions the PCs will face in this dungeon: [LIST] [*][B]Arbiter’s Assassins. [/B]A neutral extraplanar entity, named the Arbiter, maintains the citadel’s delicate balance. PCs must prevent a group of unknown assassins from killing it and disrupting the precarious balance holding the dungeon together. [*][B]Chaosweaver’s Puzzle.[/B] An enigmatic being manipulates elemental threads to challenge PCs with a puzzle that, when solved, opens gateways to new realms or brings about elemental chaos. [/LIST] [URL='https://koboldpress.com/dungeons-ruins-spotlight-use-dungeon-themes-in-your-dungeon-creations/'][B][SIZE=5]See a bunch more cool examples here![/SIZE][/B][/URL] [URL='https://www.kickstarter.com/projects/deepmagic/campaign-builder-dungeons-and-ruins/'][B][SIZE=6]Back Dungeons & Ruins TODAY! [/SIZE][/B][/URL] [/QUOTE]
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