Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Jasper DMS Wild Beyond the Witchlight
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jasper" data-source="post: 8529913" data-attributes="member: 277"><p>The Wild Beyond the Witchlight Session 9</p><p></p><p>Wind Crown</p><p></p><p>Day 7 1200 To Day 7 1800</p><p></p><p>Take a level, 5,000 GP, and 10 Downtime days</p><p></p><p>PC Killed 0 Monster Killed 22 Villains Captured 2 Villains Escaped 9.</p><p></p><p>Time 6:49 PM to 9:00 PM</p><p></p><p>Skully, “What! They didn’t kill anyone one this session. You didn’t kill anyone. WIMPS!”</p><p></p><p>DM, “Yes once I updated both sessions. They didn’t kill anyone. I put the fear of Fey into them.”</p><p></p><p>Story Award Sir Talavar’s Gift. Chime of Opening. THIS does not duplicate.</p><p></p><p>I had a four person average group. Kerick Rogue 6. Art Ranger 4 Fighter 2. Thrivin Warlock 6. And Jorhim artificer 5 sat in due his table not making. Thanks, Jorhim.</p><p></p><p>The group was scattered and slowly working themselves back together.</p><p></p><p>Table, “IT was cold. Windy. Traffic was bad, so you started with two gamers.”</p><p></p><p>Wandering through the near the sickle moon lighting rod, the fey shifts into a class room. The class rooms of the pcs’ youth. Vomit green and Vomit light green. The ugliest evil teacher of them all is standing before them.</p><p></p><p>Teacher, “take your seats. Today we will be covering astronomy and the great Mazikoth.” Kerick vaguely remembers the person. He notices a chair with Mazikoth name on and plops down. The teacher waves her four foot yard stick at the others and the seats. The others take their seats.</p><p></p><p>Teacher drones, “Whack, Whack, Whack.” Kerick falls asleep and day dreams. The others suffer through the lecture. Finally, the bell rings. Kerick offers the teacher a Pente piece. Art offers her a bruised apple. Kerick’s gift is accepted.</p><p></p><p>Getting out of elementary school early, they go wandering the forest. They hear the sound eight tiny reindeers. Um Eight Tiny Tricycle bells. Coming around the bend are eight goblins hold the handle bars of a tricycle. The rest of tricycle is imaginary. The goblins evilly thumb their bells and roar around the group. Closing the circle until the group can’t move. They pull to a stop and get off their bike.</p><p></p><p>Gary Goblin, “We are the HECK RINGERS.”</p><p></p><p>Goss Goblin, “No we are the BEEP.”</p><p></p><p>Gary Goblin, “As I said we are the HECK RINGERS because Moongrave does not let us cuss. We have a deal with you. For one your trinkets we with let speak with the Great GONZO!”</p><p></p><p>Lawyer, “TRADEMARK VIOLATION”.</p><p></p><p>The group is offered. A trinket for five question to speak with the great mostly dead fey of knowledge. Some good questions are asked. And I give them some good information. Spoiler territory so no write up. (DM rolls a d8. The result is an 8. Places in front of Kerick.)</p><p></p><p>DM, “Ok we can do the last wandering monster encounter for fun. Or on to Motherhorn and Moongrave.”</p><p></p><p>Group, “Last Encounter.”</p><p></p><p>DM, “I CAN NOT HEAR YOU OVER THE HIGH WINDS OF THE F-5 TORNADO.” (Tosses another d8 in the cup. Rolls it and hides the die.)</p><p></p><p>DM, “The tornado can take you to various places. Forward. Back. Sideways. You can take what is in front of Kerick. Or what is under the cup. Choose.”</p><p></p><p>Group, “Eight. The Eight in front of Kerick.”</p><p></p><p>DM, “Let us see what they would have gone. In front of Brigganock mine which would have been cleared by now. You choose. DAMN IT. I Haven’t read Chapter 5. Give me a few minutes.”</p><p></p><p>The group lands in the Garden of Palace</p><p></p><p>DM looks at Thrivin, “If you make an R rated or Vegas joke. I am touching your dice.”</p><p></p><p>The Garden of the Palace of Heart’s Desire is beautiful. The babbling brook. The Garden Gazebo tea party. The beautiful white cloud. The ten kilometer drop to the fey wild. The most frozen in time occupants.</p><p></p><p>At the Garden Gazebo a tea party is in progress. As they join, the Gazebo grows to fit the extra guest. Some nice conversations happen and Sir Talavar gift is delivered to everyone but Jorhim. It is his thanks for helping him out in pervious sessions. The group goes to the front door but can not get in due it being locked. They need the key. A crown key.</p><p></p><p>Due to spoilers, I will not mention the places they visit to get the key. But the front door is unlocked.</p><p></p><p>End of session 334.</p><p></p><p>This book is fun. But I am having a very hard time doing write ups do to some spoilers and just lots of stuff happen at the table but it hard to write up.</p></blockquote><p></p>
[QUOTE="jasper, post: 8529913, member: 277"] The Wild Beyond the Witchlight Session 9 Wind Crown Day 7 1200 To Day 7 1800 Take a level, 5,000 GP, and 10 Downtime days PC Killed 0 Monster Killed 22 Villains Captured 2 Villains Escaped 9. Time 6:49 PM to 9:00 PM Skully, “What! They didn’t kill anyone one this session. You didn’t kill anyone. WIMPS!” DM, “Yes once I updated both sessions. They didn’t kill anyone. I put the fear of Fey into them.” Story Award Sir Talavar’s Gift. Chime of Opening. THIS does not duplicate. I had a four person average group. Kerick Rogue 6. Art Ranger 4 Fighter 2. Thrivin Warlock 6. And Jorhim artificer 5 sat in due his table not making. Thanks, Jorhim. The group was scattered and slowly working themselves back together. Table, “IT was cold. Windy. Traffic was bad, so you started with two gamers.” Wandering through the near the sickle moon lighting rod, the fey shifts into a class room. The class rooms of the pcs’ youth. Vomit green and Vomit light green. The ugliest evil teacher of them all is standing before them. Teacher, “take your seats. Today we will be covering astronomy and the great Mazikoth.” Kerick vaguely remembers the person. He notices a chair with Mazikoth name on and plops down. The teacher waves her four foot yard stick at the others and the seats. The others take their seats. Teacher drones, “Whack, Whack, Whack.” Kerick falls asleep and day dreams. The others suffer through the lecture. Finally, the bell rings. Kerick offers the teacher a Pente piece. Art offers her a bruised apple. Kerick’s gift is accepted. Getting out of elementary school early, they go wandering the forest. They hear the sound eight tiny reindeers. Um Eight Tiny Tricycle bells. Coming around the bend are eight goblins hold the handle bars of a tricycle. The rest of tricycle is imaginary. The goblins evilly thumb their bells and roar around the group. Closing the circle until the group can’t move. They pull to a stop and get off their bike. Gary Goblin, “We are the HECK RINGERS.” Goss Goblin, “No we are the BEEP.” Gary Goblin, “As I said we are the HECK RINGERS because Moongrave does not let us cuss. We have a deal with you. For one your trinkets we with let speak with the Great GONZO!” Lawyer, “TRADEMARK VIOLATION”. The group is offered. A trinket for five question to speak with the great mostly dead fey of knowledge. Some good questions are asked. And I give them some good information. Spoiler territory so no write up. (DM rolls a d8. The result is an 8. Places in front of Kerick.) DM, “Ok we can do the last wandering monster encounter for fun. Or on to Motherhorn and Moongrave.” Group, “Last Encounter.” DM, “I CAN NOT HEAR YOU OVER THE HIGH WINDS OF THE F-5 TORNADO.” (Tosses another d8 in the cup. Rolls it and hides the die.) DM, “The tornado can take you to various places. Forward. Back. Sideways. You can take what is in front of Kerick. Or what is under the cup. Choose.” Group, “Eight. The Eight in front of Kerick.” DM, “Let us see what they would have gone. In front of Brigganock mine which would have been cleared by now. You choose. DAMN IT. I Haven’t read Chapter 5. Give me a few minutes.” The group lands in the Garden of Palace DM looks at Thrivin, “If you make an R rated or Vegas joke. I am touching your dice.” The Garden of the Palace of Heart’s Desire is beautiful. The babbling brook. The Garden Gazebo tea party. The beautiful white cloud. The ten kilometer drop to the fey wild. The most frozen in time occupants. At the Garden Gazebo a tea party is in progress. As they join, the Gazebo grows to fit the extra guest. Some nice conversations happen and Sir Talavar gift is delivered to everyone but Jorhim. It is his thanks for helping him out in pervious sessions. The group goes to the front door but can not get in due it being locked. They need the key. A crown key. Due to spoilers, I will not mention the places they visit to get the key. But the front door is unlocked. End of session 334. This book is fun. But I am having a very hard time doing write ups do to some spoilers and just lots of stuff happen at the table but it hard to write up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Jasper DMS Wild Beyond the Witchlight
Top