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<blockquote data-quote="jasper" data-source="post: 8802217" data-attributes="member: 277"><p>Spelljammer Academy Session 7</p><p></p><p>Light of Xaryxis</p><p></p><p>Part 2 Terrors of the Void</p><p></p><p>Chapters 4 thru Chapter 6.</p><p></p><p>Day 60 to Day 62 0800</p><p></p><p>PC Killed 0 Monsters Killed 64 Villains Captured 10 Villains Escaped 7</p><p></p><p>Start Time 2:15 PM End Time 5:35 PM</p><p></p><p>This is Part 2 of the hardcover adventure. And it is confusing with book being broken down in parts and chapters.</p><p></p><p>Take a level. 10 downtime days. 3,000 GP.</p><p></p><p>Magic Items Spell Book Air Bubble, Grease, Haste, Rary’s Telepathic Bond, Wildspace Orrery, Fish Suit.</p><p></p><p>Story Award Oh Captain My Captain. Syrdur is now Captain of the ship and crew.</p><p></p><p>Story Award Plank Walkers. All of you wanted the Vampirates survivors to walk the plank. He will remember this.</p><p></p><p>I had a weak group of four. Ben 3 Battlesmith Artificer Autognome 6. Baratur Evocation wizard 6 High Elf. Lt. No. Captain Syrdur Arabett Assassin 6 Drow. Xasys Drunk Monk 6 Plasmoid.</p><p></p><p>Three Neogi are entering attach range of the Moondancer</p><p></p><p>The Fabulous Flapjack, “On my stars. Oh my tentacles. WE are going to die! Wait what is on my radar. We are saved!” The Rock of Bral Navy patrol drops out of warp on top of Neogi pirates. The pirates flee with some ships in pursuit.</p><p></p><p>Commander Daar’vik, “Hello Captain Sartell. You will join the patrol and make way to the Rock. You will not any sudden moves. Follow along like a good captain which is totally out gun under out photon torpedoes.”</p><p></p><p>Ben 3, “But photon torpedoes are Star Trek and Spelljammer does not have them.”</p><p></p><p>Captain Sartell, “Ignore the Autognome. His gear slips and his mouth runs when not supposed to. Moondancer will follow you.” The patrol jumps into warp speed and goes as fast as the plot ignoring the rules of the book. Arriving at Bral, the group is told to seek out Commodore Krux a hippo (Giff but the DM thinks there too many G races.). Krux should be at the Happy Beholder. Yes, it is ran by a Beholder name Luigi. Be nice in the tavern because sweeping out the trash has a new meaning here.</p><p></p><p>Krux is well informed about most of the survivors’ problem of their planet getting eaten by the Crystal Shards.</p><p></p><p>Ben 3, “That was Salvatore fourth book of Drizzt.”</p><p></p><p>Krux, “Whatever. Your planet is in danger. I command the Second Wind. But I know some people who also hate the astral elves. We travel to Doomspace. But first we make some contact with some information brokers. We need more information on the Xaryxian Empire and allies. Perhaps this visit to Doomspace will be different.” The group tries to get more information out of Krux but all they discover is the Second Wind limped into the Rock with only a third of the original crew.</p><p></p><p>Arrive at the Second Wind, the group find the ship has been booted and locked to the dock. Ben 3 offers Fel Ardra a thousand gold pieces to get the ship out hock. The party will still owe Fel two thousand when they return. Ben 3 takes the helm and leaves the dock only to be followed and boarded by the Ruthless Reigar Hastain who does get to finish their monologue before the adventurers put them down.</p><p></p><p>While the group is taking a short rest and Krux is trying to find the right star to steer by, the first mate introduces themselves as Fashionable Flinch a Hadozee who makes fun of everyone’s fashion choices. The Second Wind is a Living Ship with a treant named Starbough. The other crew are random members of the Rock.</p><p></p><p>Second Wind docks at Topolah’s Tower and Sea Food. A small little asteroid ran by a Topolah, her first hobby is studying the stars of Realmspace. Her side business is fresh seafood um space sea food? His minions are numerous autognomes name Orwyck. Lots of sea fowl fly in and about the tower. Topolah gladly gives the group some Doomspace maps but they want the Orrery. Which they get by swapping the dead huge Void Scavver (Space Shark) for it. Being bored and knowing the group will not find Gargenhale’s Fleet without her, she joins the crew.</p><p></p><p>On the way to the fleet, space debris toss up three Vampirates which the crew make walk the plank as Commodore Krux will not allow on board. Some small space sharks do take a bite out of Lt Syrdur. At last they find the Last Breath with Captain Gargenhale in charge. But his ship is down to a third of its hit points. He is upset that his former lover Topolah is at the helm but he is willing to join forces.</p><p></p><p>The crew and Gargenhale dicker, who is joining who. But the subject is tabled when a mutiny occurs on the Last Breath and if races off into space. Flinch who is possessed by the ghost Agony laughs at everyone and tells about the mutiny. The Second Wind gives chase and is made invisible by Gargenhale. A few minutes later, the adventures and Vampirate Captain board the Last Breath and put down the mutiny.</p><p></p><p>Gargenhale, “Pay no attention to the elf Princess in the cell.”</p><p></p><p>End of part 2.</p><p></p><p>Crew of Second Wind Fashionable Flinch Hadozee explorer First Mate. Helmsperson Topolah Mage. Environmental Control Starbough treant. Quartermaster Commodore Krux giff shipmate.</p><p></p><p>Crew of Last Breath Vampire Captain Gargenhale.</p><p></p><p>End of Session 377.</p></blockquote><p></p>
[QUOTE="jasper, post: 8802217, member: 277"] Spelljammer Academy Session 7 Light of Xaryxis Part 2 Terrors of the Void Chapters 4 thru Chapter 6. Day 60 to Day 62 0800 PC Killed 0 Monsters Killed 64 Villains Captured 10 Villains Escaped 7 Start Time 2:15 PM End Time 5:35 PM This is Part 2 of the hardcover adventure. And it is confusing with book being broken down in parts and chapters. Take a level. 10 downtime days. 3,000 GP. Magic Items Spell Book Air Bubble, Grease, Haste, Rary’s Telepathic Bond, Wildspace Orrery, Fish Suit. Story Award Oh Captain My Captain. Syrdur is now Captain of the ship and crew. Story Award Plank Walkers. All of you wanted the Vampirates survivors to walk the plank. He will remember this. I had a weak group of four. Ben 3 Battlesmith Artificer Autognome 6. Baratur Evocation wizard 6 High Elf. Lt. No. Captain Syrdur Arabett Assassin 6 Drow. Xasys Drunk Monk 6 Plasmoid. Three Neogi are entering attach range of the Moondancer The Fabulous Flapjack, “On my stars. Oh my tentacles. WE are going to die! Wait what is on my radar. We are saved!” The Rock of Bral Navy patrol drops out of warp on top of Neogi pirates. The pirates flee with some ships in pursuit. Commander Daar’vik, “Hello Captain Sartell. You will join the patrol and make way to the Rock. You will not any sudden moves. Follow along like a good captain which is totally out gun under out photon torpedoes.” Ben 3, “But photon torpedoes are Star Trek and Spelljammer does not have them.” Captain Sartell, “Ignore the Autognome. His gear slips and his mouth runs when not supposed to. Moondancer will follow you.” The patrol jumps into warp speed and goes as fast as the plot ignoring the rules of the book. Arriving at Bral, the group is told to seek out Commodore Krux a hippo (Giff but the DM thinks there too many G races.). Krux should be at the Happy Beholder. Yes, it is ran by a Beholder name Luigi. Be nice in the tavern because sweeping out the trash has a new meaning here. Krux is well informed about most of the survivors’ problem of their planet getting eaten by the Crystal Shards. Ben 3, “That was Salvatore fourth book of Drizzt.” Krux, “Whatever. Your planet is in danger. I command the Second Wind. But I know some people who also hate the astral elves. We travel to Doomspace. But first we make some contact with some information brokers. We need more information on the Xaryxian Empire and allies. Perhaps this visit to Doomspace will be different.” The group tries to get more information out of Krux but all they discover is the Second Wind limped into the Rock with only a third of the original crew. Arrive at the Second Wind, the group find the ship has been booted and locked to the dock. Ben 3 offers Fel Ardra a thousand gold pieces to get the ship out hock. The party will still owe Fel two thousand when they return. Ben 3 takes the helm and leaves the dock only to be followed and boarded by the Ruthless Reigar Hastain who does get to finish their monologue before the adventurers put them down. While the group is taking a short rest and Krux is trying to find the right star to steer by, the first mate introduces themselves as Fashionable Flinch a Hadozee who makes fun of everyone’s fashion choices. The Second Wind is a Living Ship with a treant named Starbough. The other crew are random members of the Rock. Second Wind docks at Topolah’s Tower and Sea Food. A small little asteroid ran by a Topolah, her first hobby is studying the stars of Realmspace. Her side business is fresh seafood um space sea food? His minions are numerous autognomes name Orwyck. Lots of sea fowl fly in and about the tower. Topolah gladly gives the group some Doomspace maps but they want the Orrery. Which they get by swapping the dead huge Void Scavver (Space Shark) for it. Being bored and knowing the group will not find Gargenhale’s Fleet without her, she joins the crew. On the way to the fleet, space debris toss up three Vampirates which the crew make walk the plank as Commodore Krux will not allow on board. Some small space sharks do take a bite out of Lt Syrdur. At last they find the Last Breath with Captain Gargenhale in charge. But his ship is down to a third of its hit points. He is upset that his former lover Topolah is at the helm but he is willing to join forces. The crew and Gargenhale dicker, who is joining who. But the subject is tabled when a mutiny occurs on the Last Breath and if races off into space. Flinch who is possessed by the ghost Agony laughs at everyone and tells about the mutiny. The Second Wind gives chase and is made invisible by Gargenhale. A few minutes later, the adventures and Vampirate Captain board the Last Breath and put down the mutiny. Gargenhale, “Pay no attention to the elf Princess in the cell.” End of part 2. Crew of Second Wind Fashionable Flinch Hadozee explorer First Mate. Helmsperson Topolah Mage. Environmental Control Starbough treant. Quartermaster Commodore Krux giff shipmate. Crew of Last Breath Vampire Captain Gargenhale. End of Session 377. [/QUOTE]
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