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<blockquote data-quote="jasper" data-source="post: 8973658" data-attributes="member: 277"><p>DDAL05-10 Session</p><p></p><p>Giant’s Diplomacy</p><p></p><p>Day 19 to Day 30</p><p></p><p>PC Killed 0 Monsters Killed 56 Villains Captured 3 Villains Escaped 6</p><p></p><p>Start Time 7:03 End Time 8:10</p><p></p><p>Gain a level. 500 Gp 10 downtime days.</p><p></p><p>Magic Item Potion of Healing, Potion of Greater Healing, Ring of Jumping</p><p></p><p>Story Award <strong><em>Satyr Training. </em></strong>Prince Thornacious has heard more of your great deeds through his servant Blassios. The latter invites you to come on a “vision quest” with him in the Forgotten Forest. If you do, you may spend 5 downtimes days to engage in revelry and seeking out your inner self. Once, if you fail a saving throw against poison, you may call upon your fey teachings to succeed on the saving throw, instead.</p><p></p><p><strong><em>Defenders of Parnast. </em></strong>You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name.</p><p></p><p></p><p></p><p>I had a very weak group of three. Yardak Paladin 1 dragon born. Cricket Drakewarden 4 Tri-kreen. Graara Death Cleric human 1.</p><p></p><p></p><p></p><p>The group is laying over in Parnast when ask by Azam to help with two peace treaties. One with Ettin name Gralm who is currently in negotiations with Bad Fruul who is working with Baron Rajiram a storm giant. The second treaty will be Prince Thornacious who will stop attacking both Parnast and Gralm. The group approaches an outpost of hobgoblins and instead of attacking confuse the goblin boss by mumbling we come in peace. This confuses the boss by the goblin Oblivillish offers to take the group through the fey forest and to meet with Gralm.</p><p></p><p></p><p></p><p>Oblivillish leads them over a rainbow footpad into the fey. Suddenly trees start falling, bricks fall from buildings, mothers take their kids off the street as Clifford the Big Fey dog charges them.</p><p></p><p>Clifford, “Play. Play. Puzzle. Hustle. Puzzle Palace with out malice. PLAY. I have three humanoids to play with.”</p><p></p><p>Cricket, “I am a Tri-keen. Not a humanoid.”</p><p></p><p>Clifford, “If I nipple your crawdad arms off you will be humanoid. If you a not fey you get no fair breaks. Now play the word game with me.” A few minutes later. “Good. Now I need new art on wall, take this magic pieces and make nice art. Confuse are you. You could make a cat, a house, a sparkly from the collar of cat. Once you make the cat, I shall hang it on the wall and bark at it. DM the paladin made a cat but he crossed the pieces over each other is that allowed?”</p><p></p><p>DM, “well since the writer of module did not think of it. I will allow it.”</p><p></p><p>Clifford overs the door to his dog house and they are suddenly a few yards away from Gralm’s army. Oblivillish leads them to Gralm and their peace treaty amuses him. But if he is going to ally with Parnast and the adventurers he needs strong allies. So, dinner, drinking, and showing off your strengths are tune of the day. Cricket saves the day with Graara being the worst off with disadvantage on everything. But Cricket drinks Grindle (no relation to Be a Wolf) under the table and wins the hot boar dog challenge by eating 23 to Grindles 13. Graara got down 4 and Yardak got down 12. So, the peace treaty is sign. Now to find the prince of the forest.</p><p></p><p>However on the way to the Prince, they discover the Satyr Blassios who is drinking by a pond. Graara tries to mooch a drink when Oblivillish tells the group to kill him. It appears one of them is narc. (To find out who you play the module.) But instead of attacking him, the group offers a three-fold challenge. If they win Blassios takes them to the prince. If they lose, they leave.</p><p></p><p>(DM Note. This was suppose to be the second combat of the night but the group threw me a curve and ask for a peaceful solution.)</p><p></p><p>Blassios and Cricket are able to cross the pond on a tight rope but the other get wet. Blassios and Cricket where both able to find the lost whiskey flask but Graara had taken a short nap. Yardak saw a butterfly. Still being a tie the Satyr did mention he was going to start on working with a Witchlight Carnival and needed workers. Workers who could some time make customers pay up with out roughing them up. The paladin takes the part of the look out while Graara belches loudly into the mark’s ear, and Cricket lifts the purse. Blassios agrees to take the treaty to the prince.</p><p></p><p>The group returns to Parnast with some hung over but two peace treaties.</p><p></p><p>Note. I fix the story and names to match what is in the module when I get confused during the game. I told the pcs Bad Fruul was an alias of Gralm. This is the second fastest time I finished a module 1 hour 7 minutes since the group took the peace option.</p><p></p><p>End of Session 408</p></blockquote><p></p>
[QUOTE="jasper, post: 8973658, member: 277"] DDAL05-10 Session Giant’s Diplomacy Day 19 to Day 30 PC Killed 0 Monsters Killed 56 Villains Captured 3 Villains Escaped 6 Start Time 7:03 End Time 8:10 Gain a level. 500 Gp 10 downtime days. Magic Item Potion of Healing, Potion of Greater Healing, Ring of Jumping Story Award [B][I]Satyr Training. [/I][/B]Prince Thornacious has heard more of your great deeds through his servant Blassios. The latter invites you to come on a “vision quest” with him in the Forgotten Forest. If you do, you may spend 5 downtimes days to engage in revelry and seeking out your inner self. Once, if you fail a saving throw against poison, you may call upon your fey teachings to succeed on the saving throw, instead. [B][I]Defenders of Parnast. [/I][/B]You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name. I had a very weak group of three. Yardak Paladin 1 dragon born. Cricket Drakewarden 4 Tri-kreen. Graara Death Cleric human 1. The group is laying over in Parnast when ask by Azam to help with two peace treaties. One with Ettin name Gralm who is currently in negotiations with Bad Fruul who is working with Baron Rajiram a storm giant. The second treaty will be Prince Thornacious who will stop attacking both Parnast and Gralm. The group approaches an outpost of hobgoblins and instead of attacking confuse the goblin boss by mumbling we come in peace. This confuses the boss by the goblin Oblivillish offers to take the group through the fey forest and to meet with Gralm. Oblivillish leads them over a rainbow footpad into the fey. Suddenly trees start falling, bricks fall from buildings, mothers take their kids off the street as Clifford the Big Fey dog charges them. Clifford, “Play. Play. Puzzle. Hustle. Puzzle Palace with out malice. PLAY. I have three humanoids to play with.” Cricket, “I am a Tri-keen. Not a humanoid.” Clifford, “If I nipple your crawdad arms off you will be humanoid. If you a not fey you get no fair breaks. Now play the word game with me.” A few minutes later. “Good. Now I need new art on wall, take this magic pieces and make nice art. Confuse are you. You could make a cat, a house, a sparkly from the collar of cat. Once you make the cat, I shall hang it on the wall and bark at it. DM the paladin made a cat but he crossed the pieces over each other is that allowed?” DM, “well since the writer of module did not think of it. I will allow it.” Clifford overs the door to his dog house and they are suddenly a few yards away from Gralm’s army. Oblivillish leads them to Gralm and their peace treaty amuses him. But if he is going to ally with Parnast and the adventurers he needs strong allies. So, dinner, drinking, and showing off your strengths are tune of the day. Cricket saves the day with Graara being the worst off with disadvantage on everything. But Cricket drinks Grindle (no relation to Be a Wolf) under the table and wins the hot boar dog challenge by eating 23 to Grindles 13. Graara got down 4 and Yardak got down 12. So, the peace treaty is sign. Now to find the prince of the forest. However on the way to the Prince, they discover the Satyr Blassios who is drinking by a pond. Graara tries to mooch a drink when Oblivillish tells the group to kill him. It appears one of them is narc. (To find out who you play the module.) But instead of attacking him, the group offers a three-fold challenge. If they win Blassios takes them to the prince. If they lose, they leave. (DM Note. This was suppose to be the second combat of the night but the group threw me a curve and ask for a peaceful solution.) Blassios and Cricket are able to cross the pond on a tight rope but the other get wet. Blassios and Cricket where both able to find the lost whiskey flask but Graara had taken a short nap. Yardak saw a butterfly. Still being a tie the Satyr did mention he was going to start on working with a Witchlight Carnival and needed workers. Workers who could some time make customers pay up with out roughing them up. The paladin takes the part of the look out while Graara belches loudly into the mark’s ear, and Cricket lifts the purse. Blassios agrees to take the treaty to the prince. The group returns to Parnast with some hung over but two peace treaties. Note. I fix the story and names to match what is in the module when I get confused during the game. I told the pcs Bad Fruul was an alias of Gralm. This is the second fastest time I finished a module 1 hour 7 minutes since the group took the peace option. End of Session 408 [/QUOTE]
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