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Jasper DMs Icewind Dale and Season 10
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<blockquote data-quote="jasper" data-source="post: 8130622" data-attributes="member: 277"><p>Icewind Dale Chapter 1 & 2 Session 8</p><p></p><p>Frozen Blacken ID</p><p></p><p>Days 64-78</p><p></p><p>Ches 7, 1489 7 A.M. To Ches 18, 7 A.M.</p><p></p><p>Day 798+ with no sun.</p><p></p><p>PC Killed 2 Monsters Killed 83 Villains Captured 23 Villains Escaped 4</p><p></p><p>Time Started 5:40 End Time 8:20 (Includes snack break and free time because you went to quickly.)</p><p></p><p>Remember people this was two sessions in one.</p><p></p><p>If this was your first, third, or fifth quest in Icewind Dale take a level. 10 downtime days. 40 GP.</p><p></p><p>We have entered Chapter 2. The quest will determine if you level. But I will stick with one, three, five level up. Chapter 2 are limited to leveling up to fifth level. The group has decided to repeat the fun from Chapter 1 and do all the missions. I will allow you to bring in additional first level characters to grow your season 10 bank of pcs. But beware, these quests can be deadly.</p><p></p><p>I had an average group Tuk’n Rol Wild magic Sorcerer 4. Astyral Bard 3 warlock 1 (Tasha’s rebuild). Smokey Cleric 4. Jill Ranger 1 Monk 1. Gold Fine Artificer 1. During the break. Sandoval Gloomstalker 5replaced Astryal.</p><p></p><p>The blizzard of 1489 will long be remembered by this group. No knucklehead trout for ten days. Stew for breakfast. Stew for lunch. Stew for dinner. No customers either as the Northern Light Inn and all of Icewind Dale had been frozen. Um more frozen in. The blizzard lasted ten days. Some changes had taken place. Astyral had acquired new abilities. The inn was missing ten chairs which had broken over Astyral’s head as his on again and off again relationship with Allie Shorard co-owner of the inn blew hot or cold. The weather breaks.</p><p></p><p>In walked a golden dragonborn being led by the silver dragonborn Trovus.</p><p></p><p>Trovus, “I take my regular. Hot chocolate. Two drops of whip cream. One shave of cinnamon bark. Sweety.”</p><p></p><p>Allie, “DON’T CALL ME SWEETY.” She glares at Astryal. “And if you want to get any closer. I want a ring. You made lots of promises the last ten days. When should we announce the wedding?”</p><p></p><p>Astryal thinking fast, “People remember the rumor of Caer-Dineval. The gawds have told me, should check this out. Foul deeds are a foot. We discuss wedding plans when I get back. Sweety.”</p><p></p><p>Gold Fine, “Sweety. I will take some stew…” Another chair is reduced to firewood, as the owner breaks it over the new person’s head.</p><p></p><p>Astryal, “Bring him. He will be useful.”</p><p></p><p>Gold Fine, “Ouch. But I just called her Sweety.”</p><p></p><p>Astryal, “That is my nickname for her. She loves it till she hates it. Get on the polar bear sled before she finds another chair.”</p><p></p><p>The trip to the keep at Caer-Dineval is quick but silent. The keep was the first real structure build four hundred years ago. Four towers. One moat gate which is no longer needed because the moat is frozen over. And about twenty rooms. The guards on the towers give them the eye but ignore them. The group talks about how to enter the keep, over the wall. Shatter the drawbridge. At night.</p><p></p><p>Gold Fine, “How about just knock.”</p><p></p><p>Astryal, “That never works.’</p><p></p><p>Gold Fine, “it will be fine.”</p><p></p><p>Astryal, “If it doesn’t work. I shooting you in the face with a hand crossbow bolt.” He knocks.</p><p></p><p>Karl, “Who is it.”</p><p></p><p>Astryal, “Astryal.”</p><p></p><p>Karl, “Astryal who.”</p><p></p><p>Astryal, “Astryal speaker of Termalaine. With Smokey union official. And…”</p><p></p><p>Karl, “Oh good. You coming has been foretold by the soothsayer. Auntie is this way.” Karl opens the small door and invites the company in. Everyone is not sure on what is up. Tuk’n Rol reads Karl’s mind. Karl is happy more allies of Levistus Archdevil of the sixth level of hell. Strangely when Tuk’n tries to mentally speak with Gold Fine he gets static which dampens the distress call in his head. They arrive at the soothsayer room. Smokey is uncomfortable.</p><p></p><p>Smokey, “Auntie Hethyl? I have not seen you in decades.”</p><p></p><p>Auntie Hethyl, “I have seen you either.” She turns her milk white eyes to her grand cousin once removed. “Sit. Sit. Someone stirs up the fire. But will both of you Gold Fine and Tuk’n please start the fire. I don’t want to hear both of you gripe of who does first. Gold Fine. Cut that mattress, now that all of you are here, I will no longer need it. Oh yes questions.”</p><p></p><p>Astryal, “We need to know.”</p><p></p><p>Auntie Hethyl, “You need to shut up and listen to your elders. Please hello Soothsayer. I have fore seen. I will fore told. I will put my cane upside your pretty face, if you don’t shut up. I swear now days I get no respect. Question. Yes, Levistus told me you were coming. And not even breathing hard. Yes. You will ally with the cult here in the keep. Yes, they are mostly human. Short lived buggers but useful. Yes, the speaker of the town is still alive. Yes, you do have enemies are you surprised. Harrumph. One of your group who is not here, is being hunted by bald head woman. One of you who is not here will be hit in the face with a hand crossbow. One of you will die. No any telling. Because I hate young people. You let one of your enemies escaped Durth Sunblight a duergar. Duergar can go invisible you fools. “</p><p></p><p>Auntie continues, “His brother Nildar and his father Xardorok have delicious evil plans. Xardorok will conquer Icewind Dale unless you stop him. He has a fortress in the Spine of the World.” The image appears in all their heads. (Yes, the DM will put on the map.)</p><p></p><p>Auntie Hethyl, “Xardorok has a forge driven by a red dragon’s heart. Xardorok has plans in his keep. See the vision in your heads. The plans are well hidden. Now don’t be stupid and rush out to the fortress today. Level up for a while. I will not finish my tea. But will get a kiss today.”</p><p></p><p>Auntie stares at Smokey, “Come give your auntie a big kiss on the lips for old timer stakes.”</p><p></p><p>Smokey approaches as he leads in to kiss her, she grabs his face. He quickly turns so she can only reach his cheek. “You are still a lousy kisser. I am done. I…” Auntie slumps in her chair dead.</p><p></p><p>Mere a servant arrives with tea. “Rats now I get to dry the tea. Should we burn her or…”</p><p></p><p>Smokey, “Nope. Just wrap her up in her cloths. Find some rocks and tie them to her feet. We will break open the ice and dump her in a lake. The knucklehead trout got to feed on something.”</p><p></p><p>Mere, “Speaker. The false speaker will like to speak with you alone.”</p><p></p><p>Astryal and the tiefling Kadroth discuss evil plans. The cult has taken over Caer-Dineval. The Zhent have an alliance. The cult will take over the various religious houses, while the Zhent take over the cities. Don’t discuss plans with Avarice due to her connections to the Arcana Brotherhood. The brotherhood has plans for Icewind Dale.</p><p></p><p>The group stays the night. Smokey is able to con two members of cult to get rid of Auntie’s body for him. This is after he loot her. The group heads out to the Spine of the World. To see about the distress call.</p><p></p><p>It takes about a day and half to get nearer where the airship landed. To strange tentacle creatures try to eat or drag the party toward the airship. But Sandoval kills one in the first round. (WOW. Gloomstalker at fifth level doing 68 points.) It is strange airship. No rigging. No sails. Purple. They enter the cargo hold. Dim lights flicker on. Lighting a frozen solid door and ballista. Between create bonfire, and fire bolt the ice on the door melts. Gold Fine opens the door. Three gnome with purple faces and tentacles scream in a foreign language. A tin man rushes to the door. The group fires on the tin man. The tin man crushes Gold Fine skull. (Nat 20.) The gnomes shoot laser beams at the party. (Yes, I said laser beams.) The rest of the party returns fire. A gnome mind layer comes down with a beeping box.</p><p></p><p>Dredavex, “Which ones of you have brought us a mind crystal. We must have it.”</p><p></p><p>Tuk’n Rol, “I like the bump it gives me to my abilities. You can’t have it. “</p><p></p><p>Dredavex mind blasts Jill dropping her. “Pretty please. I won’t even eat you companions brains. Even the escapee on. Gold Dust I think it name is.”</p><p></p><p>Tuk’n Rol, “No even by the hair of your chinny chin chin.”</p><p></p><p>Dredavex, “Now that is just rude.” He blasts Tuk’n stunning him. “This will be a brief pain.” Sandoval shoots him in the face with a hand crossbow bolt. Killing Dredavex.</p><p></p><p>After a brief short rest, Jill and Tuk’n figure out the lase rifles. Sandoval is not happy when he presses the wrong button and the rifle blows up in his face. After yelling some insults to Captain Vorryn they leave. A day away from the alien airship it blows up.</p><p></p><p>Psi Crystal is no longer a story item. Laser Rifle is a story item. 30 charges. Two handed. 7 lbs. Range 100/300. Can not and will not be recharge. Use your dex bonus to hit.</p><p></p><p>Rest in Peace Auntie Hethyl Arkorran, Dredavex Brain Gnome. Rin, Rix, and Zglarrd Gnome squidlings.</p><p></p><p>Bryn Shander 1187. Bremen 132. Caer-Dineval 89. Caer-Konig 140. Dougan’s Hole 40. Easthaven 705. Good Mead 76. Lonely Wood 90. Targos 975. Termalaine 607.</p><p></p><p>Psi Crystal is no longer a story item. Laser Rifle is a story item. 30 charges. Two handed. 7 lbs. Range 100/300. Can not and will not be recharge. Use your dex bonus to hit.</p></blockquote><p></p>
[QUOTE="jasper, post: 8130622, member: 277"] Icewind Dale Chapter 1 & 2 Session 8 Frozen Blacken ID Days 64-78 Ches 7, 1489 7 A.M. To Ches 18, 7 A.M. Day 798+ with no sun. PC Killed 2 Monsters Killed 83 Villains Captured 23 Villains Escaped 4 Time Started 5:40 End Time 8:20 (Includes snack break and free time because you went to quickly.) Remember people this was two sessions in one. If this was your first, third, or fifth quest in Icewind Dale take a level. 10 downtime days. 40 GP. We have entered Chapter 2. The quest will determine if you level. But I will stick with one, three, five level up. Chapter 2 are limited to leveling up to fifth level. The group has decided to repeat the fun from Chapter 1 and do all the missions. I will allow you to bring in additional first level characters to grow your season 10 bank of pcs. But beware, these quests can be deadly. I had an average group Tuk’n Rol Wild magic Sorcerer 4. Astyral Bard 3 warlock 1 (Tasha’s rebuild). Smokey Cleric 4. Jill Ranger 1 Monk 1. Gold Fine Artificer 1. During the break. Sandoval Gloomstalker 5replaced Astryal. The blizzard of 1489 will long be remembered by this group. No knucklehead trout for ten days. Stew for breakfast. Stew for lunch. Stew for dinner. No customers either as the Northern Light Inn and all of Icewind Dale had been frozen. Um more frozen in. The blizzard lasted ten days. Some changes had taken place. Astyral had acquired new abilities. The inn was missing ten chairs which had broken over Astyral’s head as his on again and off again relationship with Allie Shorard co-owner of the inn blew hot or cold. The weather breaks. In walked a golden dragonborn being led by the silver dragonborn Trovus. Trovus, “I take my regular. Hot chocolate. Two drops of whip cream. One shave of cinnamon bark. Sweety.” Allie, “DON’T CALL ME SWEETY.” She glares at Astryal. “And if you want to get any closer. I want a ring. You made lots of promises the last ten days. When should we announce the wedding?” Astryal thinking fast, “People remember the rumor of Caer-Dineval. The gawds have told me, should check this out. Foul deeds are a foot. We discuss wedding plans when I get back. Sweety.” Gold Fine, “Sweety. I will take some stew…” Another chair is reduced to firewood, as the owner breaks it over the new person’s head. Astryal, “Bring him. He will be useful.” Gold Fine, “Ouch. But I just called her Sweety.” Astryal, “That is my nickname for her. She loves it till she hates it. Get on the polar bear sled before she finds another chair.” The trip to the keep at Caer-Dineval is quick but silent. The keep was the first real structure build four hundred years ago. Four towers. One moat gate which is no longer needed because the moat is frozen over. And about twenty rooms. The guards on the towers give them the eye but ignore them. The group talks about how to enter the keep, over the wall. Shatter the drawbridge. At night. Gold Fine, “How about just knock.” Astryal, “That never works.’ Gold Fine, “it will be fine.” Astryal, “If it doesn’t work. I shooting you in the face with a hand crossbow bolt.” He knocks. Karl, “Who is it.” Astryal, “Astryal.” Karl, “Astryal who.” Astryal, “Astryal speaker of Termalaine. With Smokey union official. And…” Karl, “Oh good. You coming has been foretold by the soothsayer. Auntie is this way.” Karl opens the small door and invites the company in. Everyone is not sure on what is up. Tuk’n Rol reads Karl’s mind. Karl is happy more allies of Levistus Archdevil of the sixth level of hell. Strangely when Tuk’n tries to mentally speak with Gold Fine he gets static which dampens the distress call in his head. They arrive at the soothsayer room. Smokey is uncomfortable. Smokey, “Auntie Hethyl? I have not seen you in decades.” Auntie Hethyl, “I have seen you either.” She turns her milk white eyes to her grand cousin once removed. “Sit. Sit. Someone stirs up the fire. But will both of you Gold Fine and Tuk’n please start the fire. I don’t want to hear both of you gripe of who does first. Gold Fine. Cut that mattress, now that all of you are here, I will no longer need it. Oh yes questions.” Astryal, “We need to know.” Auntie Hethyl, “You need to shut up and listen to your elders. Please hello Soothsayer. I have fore seen. I will fore told. I will put my cane upside your pretty face, if you don’t shut up. I swear now days I get no respect. Question. Yes, Levistus told me you were coming. And not even breathing hard. Yes. You will ally with the cult here in the keep. Yes, they are mostly human. Short lived buggers but useful. Yes, the speaker of the town is still alive. Yes, you do have enemies are you surprised. Harrumph. One of your group who is not here, is being hunted by bald head woman. One of you who is not here will be hit in the face with a hand crossbow. One of you will die. No any telling. Because I hate young people. You let one of your enemies escaped Durth Sunblight a duergar. Duergar can go invisible you fools. “ Auntie continues, “His brother Nildar and his father Xardorok have delicious evil plans. Xardorok will conquer Icewind Dale unless you stop him. He has a fortress in the Spine of the World.” The image appears in all their heads. (Yes, the DM will put on the map.) Auntie Hethyl, “Xardorok has a forge driven by a red dragon’s heart. Xardorok has plans in his keep. See the vision in your heads. The plans are well hidden. Now don’t be stupid and rush out to the fortress today. Level up for a while. I will not finish my tea. But will get a kiss today.” Auntie stares at Smokey, “Come give your auntie a big kiss on the lips for old timer stakes.” Smokey approaches as he leads in to kiss her, she grabs his face. He quickly turns so she can only reach his cheek. “You are still a lousy kisser. I am done. I…” Auntie slumps in her chair dead. Mere a servant arrives with tea. “Rats now I get to dry the tea. Should we burn her or…” Smokey, “Nope. Just wrap her up in her cloths. Find some rocks and tie them to her feet. We will break open the ice and dump her in a lake. The knucklehead trout got to feed on something.” Mere, “Speaker. The false speaker will like to speak with you alone.” Astryal and the tiefling Kadroth discuss evil plans. The cult has taken over Caer-Dineval. The Zhent have an alliance. The cult will take over the various religious houses, while the Zhent take over the cities. Don’t discuss plans with Avarice due to her connections to the Arcana Brotherhood. The brotherhood has plans for Icewind Dale. The group stays the night. Smokey is able to con two members of cult to get rid of Auntie’s body for him. This is after he loot her. The group heads out to the Spine of the World. To see about the distress call. It takes about a day and half to get nearer where the airship landed. To strange tentacle creatures try to eat or drag the party toward the airship. But Sandoval kills one in the first round. (WOW. Gloomstalker at fifth level doing 68 points.) It is strange airship. No rigging. No sails. Purple. They enter the cargo hold. Dim lights flicker on. Lighting a frozen solid door and ballista. Between create bonfire, and fire bolt the ice on the door melts. Gold Fine opens the door. Three gnome with purple faces and tentacles scream in a foreign language. A tin man rushes to the door. The group fires on the tin man. The tin man crushes Gold Fine skull. (Nat 20.) The gnomes shoot laser beams at the party. (Yes, I said laser beams.) The rest of the party returns fire. A gnome mind layer comes down with a beeping box. Dredavex, “Which ones of you have brought us a mind crystal. We must have it.” Tuk’n Rol, “I like the bump it gives me to my abilities. You can’t have it. “ Dredavex mind blasts Jill dropping her. “Pretty please. I won’t even eat you companions brains. Even the escapee on. Gold Dust I think it name is.” Tuk’n Rol, “No even by the hair of your chinny chin chin.” Dredavex, “Now that is just rude.” He blasts Tuk’n stunning him. “This will be a brief pain.” Sandoval shoots him in the face with a hand crossbow bolt. Killing Dredavex. After a brief short rest, Jill and Tuk’n figure out the lase rifles. Sandoval is not happy when he presses the wrong button and the rifle blows up in his face. After yelling some insults to Captain Vorryn they leave. A day away from the alien airship it blows up. Psi Crystal is no longer a story item. Laser Rifle is a story item. 30 charges. Two handed. 7 lbs. Range 100/300. Can not and will not be recharge. Use your dex bonus to hit. Rest in Peace Auntie Hethyl Arkorran, Dredavex Brain Gnome. Rin, Rix, and Zglarrd Gnome squidlings. Bryn Shander 1187. Bremen 132. Caer-Dineval 89. Caer-Konig 140. Dougan’s Hole 40. Easthaven 705. Good Mead 76. Lonely Wood 90. Targos 975. Termalaine 607. Psi Crystal is no longer a story item. Laser Rifle is a story item. 30 charges. Two handed. 7 lbs. Range 100/300. Can not and will not be recharge. Use your dex bonus to hit. [/QUOTE]
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