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Jasper DMs Curse of Strahd
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<blockquote data-quote="jasper" data-source="post: 8415136" data-attributes="member: 277"><p>Curse of Strahd Session 5</p><p></p><p>Day 11 1800 to Day 13 0900</p><p></p><p>Wednesday January 11, 735 to Friday January 12, 735</p><p></p><p>Gain a level and 10 Downtime days.</p><p></p><p>PC Killed 0 Monsters Killed 85 Captured 0 Escaped 1</p><p></p><p>Story Items Sunsword, Holy Symbol of Ravenkind. These stay in the game, do not duplicate, and disappear at the end of the game. (At this time.)</p><p></p><p>I had an average or weak group of four. Jenny Von Zarovich Sorcerer 5, Colin Belasco Twilight Cleric 5. Kevin Levin Fighter 4 Barbarian 1. Lt Bucket Gloomstalker 5.</p><p></p><p>When we last left our adventurers, Kevin was chin deep in water, Bucket was trying to bail out Strahd’s basement, Colin and Jenny were having dinner with Strahd.</p><p></p><p>Jenny, she wants her companions to be they're latest supper before marriage... Starting with Collin, followed by Tony's character, followed by Lt Bucket and lastly Kevin. <img class="smilie smilie--emoji" loading="lazy" alt="☠️" title="Skull and crossbones :skull_crossbones:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2620.png" data-shortname=":skull_crossbones:" /> They're all go to Skully as the story ends with a Fireball to Kevin's Rust bucket 3, I will forever casts "Alter Self" to becoming like Tatyana thus Strahd prevails and the citizens of Barovia suffers a very long reign of terror over Jenny Von Zarovich. (Evil Laughter) “(Note mostly direct quote from message circle.)</p><p></p><p>Strahd, “But my dear. What of the hunt? Two of them are already in the dungeon. And I can just take over Colin’s Mind with a glance. We must have a royal hunt. Colin.” Strahd dominates Colin’s mind with his vampire abilities. “Colin go to the carriage house and get that Rusty Water Pail number three ready to pull out. Hmm I smell Demon Morning Glory Cleric.”</p><p></p><p>Meanwhile Kevin looks into the water and the water steadies for a moment. Radiare shoves something into Kevin’s pocket. The water ripples again. Kevin pulls out a set of thieves’ tools which replaced his tinker’s tools. After a few tries he opens his and Emil Toranescu cells. He punches Lt Bucket awake.</p><p></p><p>Strahd, “Oh excellent. The priest in Vallaki has must to answer for. The hunt begins at dawn my love. Be ready but for now join your dinner. Be nice to them in there last days.”</p><p></p><p>Jenny joins Colin in the Rust Bucket. Kevin arrives and announces “Where my mule?” He is tossed into the back as Colin kicks in the one horsepower motor and press the pedal to the metal. Um Sends the skeleton horse with red pin striping into a gallop out of castle and toward the Emil’s Den. The only find a recently dug grave which is unoccupied.</p><p></p><p>Arriving at the den the pack leader Kiril Stoyanovich is back and angry over what Zuleika offer. Now the group must fight the pack leader with one of his allies and nine wolves. (This was hard to rebalance on the fly.) The fight goes well for the pack initially. When it turns, one of pack leader allies’ charges Jenny and both go off the ledge pass the gloomstalker’s dark vision. The ledge is at least one hundred feet above the forest. The group wins gaining Zuleika as a companion (Someone copy the werewolf stat block. I not reminding you she is with you.) The next morning, they go to recover Jenny’s body. It is not there. But Landon the teen age werewolf neck has been snapped and turned one hundred and eighty degrees.</p><p></p><p>Lt Colonel Virtue a paladin in Strahd’s army was inspecting the lines during the midnight watch when a creepy fog takes him. He arrives above the werewolf den in Barovia 700 plus years later. After a half a day discussion, they join forces and go to Madam Eves camp.</p><p></p><p>Madam Eve has been in a half trance state and her cards will not shuffle. As the group settles down for her to explain the cards. She comes out here trance.</p><p></p><p>This card tells of history. Knowledge of the ancient will help you better understand your enemy. 4 of coins the merchant. Seek a cask that once contains the finest wines of which no drop remains. (Oops last night gave you the wrong reading.)</p><p></p><p>This card tells of a powerful force for good and protection, a holy symbol of great hope. 2 of stars, the Diviner. Grand Son get the bundle. A red bundle of cloth is given to Madam Eve. “Behold the holy symbol of Ravenkind. Seek the ravens for its history.” (Or download the specs. ONE ONE MAGIC ITEM FOUND.)</p><p></p><p>This is a card of power and strength. It tells of a weapon of vengeance: a sword of sunlight. 9 of swords the torturer. There is a town where all is not well. There you will find a house of corruption, and within, a dark room full of still ghosts. The group talk this over and decide the treasure in the burgomaster of Vallaki house.</p><p></p><p>This card sheds light on one who will help you greatly in the battle against darkness. The beast. Who is right here with the group. The morning lord moves in mysterious ways.</p><p></p><p>Kevin, “And we skipped the reading for four sessions. Move along with the info old lady in the RV carriage.”</p><p></p><p>Your enemy is a creature of darkness, whose powers are beyond mortality. This card will lead you to him! The executioner. I see a dark figure on a balcony, looking down upon his tortured land with a twisted smile. Yes, Strahd is always drawn to his balcony.</p><p></p><p>As they hash out the meaning of various clues and the reading, and what to do; Kevin notices about half the village of Barovia is passing the encampment.</p><p></p><p>Kevin, “Why are you going to the castle? Strahd is there. He will eat you!”</p><p></p><p>Extra, “Our new lord Ismark Kolyana the Lesser rode up on a mule last night and said he had saved us. “</p><p></p><p>Kevin, “That was my mule.”</p><p></p><p>Extra, “Finders keepers. Loser weepers. Strahd has declared he will remove his zombies and vampire spawn from the village if we clean his castle for his new bride Jenny.”</p><p></p><p>Kevin, “But lords and evil dudes lie. He will.”</p><p></p><p>Extra, “Of course he lies. Have not you heard of the futile system? We clean the castle. We don’t get ate. You will get ate.” The extra moves on toward the castle.</p><p></p><p>The group decides to move on to town of Vallaki even though it is dark. About a hundred feed of from the east gate they find the corpse of Torias. (Okay the player had to drop out.)</p><p></p><p>Arriving at Burgomaster Vargas Vallakovich mansion and TOTTALY not looking suspicious while talking about a ladder, they are invited in.</p><p></p><p>Vargas, “Welcome again to our happy home. Ireena Kolyana still only one bite on her neck. Are you here for the VAT training?”</p><p></p><p>Bucket, “I don’t like the Fallout.”</p><p></p><p>Vargas, “Yes tomorrow we will have Vampire Awareness Training. Maid remember to measure them for cloaks and vampire teeth. After all you need to know what vampires look like. A happy citizen keeps the vampires away. Since it is late you will need lodging and since my son has taken over the attic for his studies of magic you can use his room. Victor maybe taking visitors. Just know on the attic door and wait for him to tell you to come up. You know mages with their research.” (Note move the Victor’s room to master bedroom location on map. I don’t know how the group bluff Vargas. I just went with the flow.”</p><p></p><p>The maid measures them and notes their costumes will be ready in the morning. The wax candy fangs will not taste great so don’t eat them to after high noon. She tosses extra bedding on the floor. Colin knocks and there is not answer. Pulling down the ladder access they enter Victor’s eating chamber of GFuel, Mountain Dew, Cheese Curls, and hot dogs. (Hey that was the game’s dinner.) They open the small door to central attic. The central attic contains old paintings, furniture, and other discarded stuff. Along with…</p><p></p><p>Group, “We search the attic.”</p><p></p><p>DM, “But what about the foot path and evil blue line from the room at the other end of the attic.”</p><p></p><p>Kevin, “62”</p><p></p><p>Bucket, “12”.</p><p></p><p>Colin and Virtue mic drops out.</p><p></p><p>Looking at an old sword rack, one of the swords is just a hilt. Quest finished Sunsword found. Being at good stopping point the group stole the hot dogs and egg rolls (THOSE ARE Mine said the DM.) The group stole some hot dogs and pickle relish and decide to sleep to morning in Victor’s room.</p><p></p><p>What has happened elsewhere and background things.</p><p></p><p>Barovia Adults 247. Children 292. Souls 64 + NPCs. Zombies 64</p><p></p><p>Vallaki Adults 897. Children 809. Souls 360 plus the NPCS.</p><p></p><p>Krezk Adults 100 Children 75 Souls 17 plus the NPCS.</p><p></p><p>Jenny has been bitten twice. The store in the village of Barovia has been looted for all supplies. All buckets are in the hands of the children. Auntie Morgan was seen with seven kids heading out of Vallaki.</p></blockquote><p></p>
[QUOTE="jasper, post: 8415136, member: 277"] Curse of Strahd Session 5 Day 11 1800 to Day 13 0900 Wednesday January 11, 735 to Friday January 12, 735 Gain a level and 10 Downtime days. PC Killed 0 Monsters Killed 85 Captured 0 Escaped 1 Story Items Sunsword, Holy Symbol of Ravenkind. These stay in the game, do not duplicate, and disappear at the end of the game. (At this time.) I had an average or weak group of four. Jenny Von Zarovich Sorcerer 5, Colin Belasco Twilight Cleric 5. Kevin Levin Fighter 4 Barbarian 1. Lt Bucket Gloomstalker 5. When we last left our adventurers, Kevin was chin deep in water, Bucket was trying to bail out Strahd’s basement, Colin and Jenny were having dinner with Strahd. Jenny, she wants her companions to be they're latest supper before marriage... Starting with Collin, followed by Tony's character, followed by Lt Bucket and lastly Kevin. ☠️ They're all go to Skully as the story ends with a Fireball to Kevin's Rust bucket 3, I will forever casts "Alter Self" to becoming like Tatyana thus Strahd prevails and the citizens of Barovia suffers a very long reign of terror over Jenny Von Zarovich. (Evil Laughter) “(Note mostly direct quote from message circle.) Strahd, “But my dear. What of the hunt? Two of them are already in the dungeon. And I can just take over Colin’s Mind with a glance. We must have a royal hunt. Colin.” Strahd dominates Colin’s mind with his vampire abilities. “Colin go to the carriage house and get that Rusty Water Pail number three ready to pull out. Hmm I smell Demon Morning Glory Cleric.” Meanwhile Kevin looks into the water and the water steadies for a moment. Radiare shoves something into Kevin’s pocket. The water ripples again. Kevin pulls out a set of thieves’ tools which replaced his tinker’s tools. After a few tries he opens his and Emil Toranescu cells. He punches Lt Bucket awake. Strahd, “Oh excellent. The priest in Vallaki has must to answer for. The hunt begins at dawn my love. Be ready but for now join your dinner. Be nice to them in there last days.” Jenny joins Colin in the Rust Bucket. Kevin arrives and announces “Where my mule?” He is tossed into the back as Colin kicks in the one horsepower motor and press the pedal to the metal. Um Sends the skeleton horse with red pin striping into a gallop out of castle and toward the Emil’s Den. The only find a recently dug grave which is unoccupied. Arriving at the den the pack leader Kiril Stoyanovich is back and angry over what Zuleika offer. Now the group must fight the pack leader with one of his allies and nine wolves. (This was hard to rebalance on the fly.) The fight goes well for the pack initially. When it turns, one of pack leader allies’ charges Jenny and both go off the ledge pass the gloomstalker’s dark vision. The ledge is at least one hundred feet above the forest. The group wins gaining Zuleika as a companion (Someone copy the werewolf stat block. I not reminding you she is with you.) The next morning, they go to recover Jenny’s body. It is not there. But Landon the teen age werewolf neck has been snapped and turned one hundred and eighty degrees. Lt Colonel Virtue a paladin in Strahd’s army was inspecting the lines during the midnight watch when a creepy fog takes him. He arrives above the werewolf den in Barovia 700 plus years later. After a half a day discussion, they join forces and go to Madam Eves camp. Madam Eve has been in a half trance state and her cards will not shuffle. As the group settles down for her to explain the cards. She comes out here trance. This card tells of history. Knowledge of the ancient will help you better understand your enemy. 4 of coins the merchant. Seek a cask that once contains the finest wines of which no drop remains. (Oops last night gave you the wrong reading.) This card tells of a powerful force for good and protection, a holy symbol of great hope. 2 of stars, the Diviner. Grand Son get the bundle. A red bundle of cloth is given to Madam Eve. “Behold the holy symbol of Ravenkind. Seek the ravens for its history.” (Or download the specs. ONE ONE MAGIC ITEM FOUND.) This is a card of power and strength. It tells of a weapon of vengeance: a sword of sunlight. 9 of swords the torturer. There is a town where all is not well. There you will find a house of corruption, and within, a dark room full of still ghosts. The group talk this over and decide the treasure in the burgomaster of Vallaki house. This card sheds light on one who will help you greatly in the battle against darkness. The beast. Who is right here with the group. The morning lord moves in mysterious ways. Kevin, “And we skipped the reading for four sessions. Move along with the info old lady in the RV carriage.” Your enemy is a creature of darkness, whose powers are beyond mortality. This card will lead you to him! The executioner. I see a dark figure on a balcony, looking down upon his tortured land with a twisted smile. Yes, Strahd is always drawn to his balcony. As they hash out the meaning of various clues and the reading, and what to do; Kevin notices about half the village of Barovia is passing the encampment. Kevin, “Why are you going to the castle? Strahd is there. He will eat you!” Extra, “Our new lord Ismark Kolyana the Lesser rode up on a mule last night and said he had saved us. “ Kevin, “That was my mule.” Extra, “Finders keepers. Loser weepers. Strahd has declared he will remove his zombies and vampire spawn from the village if we clean his castle for his new bride Jenny.” Kevin, “But lords and evil dudes lie. He will.” Extra, “Of course he lies. Have not you heard of the futile system? We clean the castle. We don’t get ate. You will get ate.” The extra moves on toward the castle. The group decides to move on to town of Vallaki even though it is dark. About a hundred feed of from the east gate they find the corpse of Torias. (Okay the player had to drop out.) Arriving at Burgomaster Vargas Vallakovich mansion and TOTTALY not looking suspicious while talking about a ladder, they are invited in. Vargas, “Welcome again to our happy home. Ireena Kolyana still only one bite on her neck. Are you here for the VAT training?” Bucket, “I don’t like the Fallout.” Vargas, “Yes tomorrow we will have Vampire Awareness Training. Maid remember to measure them for cloaks and vampire teeth. After all you need to know what vampires look like. A happy citizen keeps the vampires away. Since it is late you will need lodging and since my son has taken over the attic for his studies of magic you can use his room. Victor maybe taking visitors. Just know on the attic door and wait for him to tell you to come up. You know mages with their research.” (Note move the Victor’s room to master bedroom location on map. I don’t know how the group bluff Vargas. I just went with the flow.” The maid measures them and notes their costumes will be ready in the morning. The wax candy fangs will not taste great so don’t eat them to after high noon. She tosses extra bedding on the floor. Colin knocks and there is not answer. Pulling down the ladder access they enter Victor’s eating chamber of GFuel, Mountain Dew, Cheese Curls, and hot dogs. (Hey that was the game’s dinner.) They open the small door to central attic. The central attic contains old paintings, furniture, and other discarded stuff. Along with… Group, “We search the attic.” DM, “But what about the foot path and evil blue line from the room at the other end of the attic.” Kevin, “62” Bucket, “12”. Colin and Virtue mic drops out. Looking at an old sword rack, one of the swords is just a hilt. Quest finished Sunsword found. Being at good stopping point the group stole the hot dogs and egg rolls (THOSE ARE Mine said the DM.) The group stole some hot dogs and pickle relish and decide to sleep to morning in Victor’s room. What has happened elsewhere and background things. Barovia Adults 247. Children 292. Souls 64 + NPCs. Zombies 64 Vallaki Adults 897. Children 809. Souls 360 plus the NPCS. Krezk Adults 100 Children 75 Souls 17 plus the NPCS. Jenny has been bitten twice. The store in the village of Barovia has been looted for all supplies. All buckets are in the hands of the children. Auntie Morgan was seen with seven kids heading out of Vallaki. [/QUOTE]
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