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Jasper DMs Curse of Strahd
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<blockquote data-quote="jasper" data-source="post: 8407959" data-attributes="member: 277"><p>Curse of Strahd Session 4</p><p></p><p>Love First Bite</p><p></p><p>Day 8 0900 to Day 11 1800</p><p></p><p>Sunday January 8, 735 to Wednesday January 11, 735</p><p></p><p>Gain a level, 46 Gp 2 silver 5 copper, and 10 Downtime days.</p><p></p><p>PC Killed 0 Monsters Killed 85 Captured 0 Escaped 1</p><p></p><p>Magic item Gulthias Staff,</p><p></p><p>Story Award Bucket Bail. Lt Bucket is now bailing out Strahd’s flooded basement. He will need to roll a DC 7 wisdom or be frighten by buckets.</p><p></p><p>Story Award Love First bite. Jenny has taken the first bite from Strahd on two more bites before Jenny becomes a bride.</p><p></p><p>Story Award Wolf’s Friend. You allied with Zuleika a werewolf. But she is not the pack leader. Oops.</p><p></p><p>Story Award Fine Feather Friend. Friends to all wereravens.</p><p></p><p>I had an average group of 4 Colin Belasso human twilight cleric 4. Jenny Human Sorcerer 4. Kevin Levin Human Barbarian 1 Fighter 3. Lt. Bucket Human Gloomstalker Ranger 4. OOPS we totally forgot about the Burgomaster kid who is veteran. The DM will do fixed it.</p><p></p><p>NOTE we are under the new Season 11 rules aka the Forgotten Realms Campaign Published Sept 22,2021. So, treasure by the book. 10 downtime days per session. Advancement by the book which Curse is Milestone. All magic item duplicates except Story items.</p><p></p><p>For the third day the group enters the vineyard, this time is clear of the baneful blights and deadly druids. The vat room is clear with one vat being destroyed and the other three poisoned. As they are wondering who poisoned the wine when Gal the Druid attacks with a vampire staff which sucks half the life from Kevin Levin. Kevin and Colin return her attacks and kill her. They finish their inspection and call the Martikov family. The family empties the register and rewards the group with 3 blessed crossbow bolts. Colin agrees to stay two days to purify the wine and give a general blessing to the wines.</p><p></p><p>Tuesday the group loads Kevin’s carriage with a barrel of wine for the Blue Water Inn. The group takes off. About an hour before they reach Vallaki they see a dead body which was eaten by wolves. Just as they get in within a hundred feet of the west gate they are attacked.</p><p></p><p>Lt Bucket, “Nice coat glad I know Dryer wolves keep warm.”</p><p></p><p>DM. “Oh.” A huge DIRE wolf launches itself at Jenny and begins to lick her face. A message scroll case is attached to a collar. The message reads.</p><p></p><p>My Dear Jenny and her friends,</p><p></p><p>Know that it is I who have brought you to this land, my home, and know that I alone can release you from it. I bid you dine at my castle so that we can meet in civilized surroundings. Your passage here will be a safe one. I await your arrival. <em>Your host, Strahd von Zarovich PS. Jenny please were the enclose dress. </em></p><p></p><p>In the case is what appears to be a hand of spider silk. It is an off the shoulder Black spider silk floor length with two side splits up to mid-thigh.</p><p></p><p>Jenny, “is mostly see through.”</p><p></p><p>DM, “Yes….”</p><p></p><p>Jenny, “I toss my sorcerer robes off and dress right then. Who sexy and she knows it? It is me. Look at me and desire.” The wolf hops of the frighten horse and sits down by the roadside.</p><p></p><p>The group enters the city and delivers the wine. Urwin Martikov updates them. At the Festival of the Sun, Lars one of town guard was not happy enough for the Baron Vargas Vallakovich. He drags Lars to death behind a horse. Karl and Nikolai Wachter the frag boys from the tavern release a Saber Tooth Tiger belonging to the bard Rictavio. The Tiger escapes into the woods. Rictavio flees on his horse to parts unknown. His carnival wagon is left behind. The next day the tiger arrives at the Vistani camp outside of town. Kills half the Vistani before being killed. The group thanks Urwin and leaves town to accept the invitation.</p><p></p><p>Yest the group leaves town to track down the werewolf pack. Just outside of the west gate a large black carriage drawn by two large black stallions are.</p><p></p><p>Lt. Bucket, “Hey that has two horse power motor not like this rust bucket with one mule and one horsepower.”</p><p></p><p>Kevin Levin, “That is Rust Bucket Three.”</p><p></p><p>Ignoring the carriage, they continue west to Krezk and enter the town and the abbey. The ugliness of the Mongrelfolk causes Kevin to start laughing and Bucket to attack him. After a minute they come to their senses. Otto puts the moves on Lt Bucket as they are walked to Abbot in the main hall. (WHAT? I wasn’t expecting the werewolf hunt. Five-minute break. Read ahead.)</p><p></p><p>The Abbot is in the middle of giving Vasilka matters lessons. Jenny hates Vasilka on sight. Colin tries to calm Jenny down and mentions Vasilka is a flesh golem. Once Jenny calms down, the Abbot who is strangely calm offers the group lodging for the night and three totally free raise dead spells if the group finds a wedding dress for Vasilka as she is going to a bride of Strahd. (Beep where is that quest item in the book. Page flip. Page flip. Look it up later.) Now being very late around 2000 the Abbot beds them down in the curiously bland chapel. Jenny being Jenny decides to go blond and change her eye color to emerald green. That makes the dress really pop.</p><p></p><p>Lt Bucket, “What makes the dress really pop is…” Something the DM will not repeat here.</p><p></p><p>After Sunrise on Wednesday at 0900 Kevin demands he drives his carriage up the mountain until they meet the werewolf pack. The DM shuts him down as the woods and small mountain blocks access to the den. (It is not a four wheeled carriage Kevin. Just a Rusty piece of.)</p><p></p><p>They reach to top of the mountain and look down at a snarling wolf’s head which has been carved into the face of the mountain. Rappelling down to the den’s entrance, they trip the alarm and are confronted by Zuleika Toranescu and the rest of the pack. Kevin Levin suddenly gets the idea of WEARING GRANDMOTHER HASSEY’s fur is not a good idea. Zuleika issues a challenge.</p><p></p><p>Jenny, “I turn invisible and run away to my true love Strahd.”</p><p></p><p>Whole table glares at the camera. Colin glares at the screen.</p><p></p><p>Zuleika offers a challenge. The remainder can take the short way down the mountain, fight the four plus werewolves, and at least nine DRYER um Dire wolves, or pack challenge Zuleika. If Kevin wins, the pack will ally with the adventurers. If Kevin loses, they will be lunch. Kevin accepts the challenge and wins. (Over half my attacks missed.) The adventurers are allied with the pack. And Zuleika is now an ally. Suddenly Radiare voice is heard, so you met your ally. Zuleika sends her friends to stop Jenny and hold her down. Jenny is upset over the grass stains on the spider silk dress.</p><p></p><p>The group loads Jenny into the cart and travel toward the main road. As they are crossing the open fields outside of Krezk they are met by a guard who delivers a message. The Burgomaster Dmitri Krezkov has banished them from the city for being allies with Strahd.</p><p></p><p>As they enter Highway 1 the Strahd Expressway, a black carriage with Strahd’s coat of arms on the doors and rear luggage compartment is present. A familiar looking Dire wolf is on the top. The doors open silently with not person being present. Jenny enters. Lt. Bucket decides to sit on top. The dire wolf called “DRYER” takes the coachman seat. The carriage moves out. And since two horsepower beats one horsepower and one mule power piece of junk rust bucket carriage it out paces the Rust Bucket Three. Jenny waves to them to speed up but the carriage slows down.</p><p></p><p>As the cross the drawbridge into the castle the Rust Bucket wheel fails through a rotten board for a brief moment of time. The portcullis rises on its own. The carriage parks itself in the carriage house and Kevin parks his carriage in the courtyard. As they walk toward the entrance.</p><p></p><p>The ornate outer doors of the castle hang open, flanked by fluttering torches in iron sconces. Twenty feet inside the castle is a second set of doors. The doors in front of you suddenly swing open, revealing a grand hall filled with the sound of organ music. A set of double doors to the west appears to be, or to lead to, an exit from the castle. Overhead, in the vaulted entry foyer, four statues of dragons glare down, their eyes flickering in the torchlight.</p><p></p><p>Cheap Fake Cotton Candy Cobwebs stretch between the columns that support the vaulted ceiling of a great, dusty hall dimly lit by sputtering torches in iron sconces. The torches cast odd shadows across the faces of eight stone gargoyles squatting motionlessly on the rim of the domed ceiling. Cracked and faded ceiling frescoes are covered by decay. Double doors of bronze stand closed to the east. To the north, a wide staircase climbs into darkness. A lit hallway to the south contains another set of bronze doors, through which you hear sad and majestic organ tones.</p><p></p><p>An elf with brown skin and long black hair descends the wide staircase, quiet as a cat. He wears a gray cloak over black studded leather armor and has a polished scimitar hanging from his belt. “My master is expecting you,” Rahadin says.</p><p></p><p>Rahadin, “Is there anything I can get you before I show you to the dining hall?”</p><p></p><p>Jenny, “Yes. Fix the drawbridge. Clean this place up and toss Kevin into the dungeon and arrest him.”</p><p></p><p>DM TAKE OFF GLASSES AND PLACES THEM ON THE TABLE. IS he weeping into his adventure book or laughing? The DM will never tell.</p><p></p><p>Rahadin, “It shall be done Lady Jenny but since it is on the way, let me take you the dining room. Here is the dining.” Every one but Kevin enters. The doors close behind them silently.</p><p></p><p>THE PARTY IS SPLIT. THE PARTY IS SPLIT.</p><p></p><p>Rahadin, “This way Prisoner number seven. Just down this flight of steps.”</p><p></p><p>Kevin, “Call me Kevin. And what is this landing go to.”</p><p></p><p>Rahadin, “This floor does not concern you Prisoner Number Seven Levin.”</p><p></p><p>Kevin, “Can you call me Kevin Levin.”</p><p></p><p>Rahadin, “Of course Prisoner Number Seven Kevin Levin.” Rahadin pauses and takes off his shoes and rolls up his pants and sighs. “I think the other prisoner needs some company. I will be putting you is cell e. Don’t mind the water. It is not going anywhere.” The dungeon is flooded to the depth of five feet in the main parts. In the cells it is floored still to five feet. Some how the water level is the same despite the three-foot descent into jail cells. Kevin passes various cells. Cell B appears to have coinage on the floor. Cell D has a dead dwarf. Cell F has a dead wizard. Cell G has a has a drown bard hanging from the ceiling by a pulley. The pulley was used to dip the prisoner. “Prisoner Emil Toranescu met Prisoner Number Seven Kevin Levin. I will be bringing some warm blankets for you later. If you have to use the bathroom, the bucket is next to the bed.”</p><p></p><p>Kevin, “But the bed is two feet off the floor and the cells are full of water. How will I stay warm? How…”</p><p></p><p>Rahadin, “We have been plumbing issues. Do you know how difficult it is to get a PLUMBER to do house calls? Enjoy your life.” He pushes the cell door close. The cell doors are just rusting iron bars.</p><p></p><p>Emil, “So what are you in for and why do you have my wife’s scent on you?” Kevin explains the encounter with the werewolf pack and how the group is allied with the female leader.</p><p></p><p>Emil, “Nice tale. But Zuleika is not the pack leader. Kiril is. Kiril and Strahd’s Dire wolves forced me into the castle where Butler Elf toss me into this wet cell. But if you get me out, help me kill Kiril and his dire wolves we can ally with you against Strahd.”</p><p></p><p>Kevin, “Well that is problem. The elf butler locked me in here with all my stuff and I don’t I have thieves’ tools but do have tinker’s tools.”</p><p></p><p>When now return to the dining room.</p><p></p><p>Rahadin has returned in a new outfit and askes Ismark the Lesser to come with him. He closes the doors. Three enormous crystal chandeliers brilliantly illuminate this magnificent chamber. Pillars of stone stand against dull white marble walls, supporting the ceiling. In the center of the room, a long, heavy table is covered with a fine white satin cloth. The table is laden with many delectable foods: roasted beast basted in a savory sauce, roots and herbs of every taste, and sweet fruits and vegetables. Places are set for each of you with fine, delicate china and silver. At each place is a crystal goblet filled with an amber liquid with a delicate, tantalizing fragrance.</p><p></p><p>At the center of the far west wall, between floor-to-ceiling mirrors, stands a massive organ. Its pipes blare out a thunderous melody that speaks in its tone of greatness and despair. Seated at the organ, facing away from you, a single caped figure pounds the keys in raptured ecstasy. The figure suddenly stops, and as a deep silence falls over the dining hall, it slowly turns toward you.</p><p></p><p>Strahd, “Sit by my side my love. The other two can sit at the other end of the table.”</p><p></p><p>Jenny, “Marry me and we make beautifully babies. You hunk of hunk of burning love.”</p><p></p><p>Strahd disappears, a fierce, bone-chilling wind rises up and roars through the hall, putting out all open flames. The characters hear the screech of ancient hinges and the solid thud of many heavy doors slamming shut, one after another, into the distance. They also hear the portcullis clang shut and the tired groan of the aged drawbridge pulling up.</p><p></p><p>The flames come back LT. Bucket gets up from his sit and goes to play the pipe organ. He feels a cold hand on his left shoulder. Strahd, “You are playing off key. And that is an interesting bucket. You must be the PLUMBER I called. Would you empty out my dungeon of water?” The ghostly form of Lee Majors appears and enters Bucket’s body. Both of them start chanting about walking thorough the castle and emptying the five-gallon bucket. Lt Bucket leaves the dining room and walk down to the dungeon and into the torture chamber. (Bucket now the route to the dungeon. Get with me for the numbers.)</p><p></p><p>Strahd, “Now that small maintenance problem is taken care of.”</p><p></p><p>Jenny, “BITE ME. HERE. NOW. AND LET US MAKE BABIES ON THE TABLE!” She offers her neck an Strahd takes loves first bite.</p><p></p><p>The end of session.</p><p></p><p>Okay it is going to take three bites over at least three nights to turn Jenny. Please have a back up PC ready to swap out. I will look up to see if Tinker’s tools can be use as thieves’ tools, but you are welcome to hit the Discord Adventure League discussions or Facebook Al page and ask this question.</p><p></p><p>Sorry about flipping names and stuff. Lots of names and interactions to remember.</p><p></p><p>Background things.</p><p></p><p>Adrian Martikov delivers wine barrels to the guards at Krezk and to the Vistani in the camp outside Vallaki in Kevin’s name.</p><p></p><p>Rahadin orders Ismark the Lesser the new Burgomaster of Barovia is ordered back to his village to summon a work party to clean the castle. The vampire spawn and zombies of the village leave temporary.</p><p></p><p>Barovia Adults 248. Children 292. Souls 65 + NPCs. Zombies 64</p><p></p><p>Vallaki Adults 897. Children 816. Souls 360 plus the NPCS.</p><p></p><p>Krezk Adults 100 Children 75 Souls 17 plus the NPCS.</p></blockquote><p></p>
[QUOTE="jasper, post: 8407959, member: 277"] Curse of Strahd Session 4 Love First Bite Day 8 0900 to Day 11 1800 Sunday January 8, 735 to Wednesday January 11, 735 Gain a level, 46 Gp 2 silver 5 copper, and 10 Downtime days. PC Killed 0 Monsters Killed 85 Captured 0 Escaped 1 Magic item Gulthias Staff, Story Award Bucket Bail. Lt Bucket is now bailing out Strahd’s flooded basement. He will need to roll a DC 7 wisdom or be frighten by buckets. Story Award Love First bite. Jenny has taken the first bite from Strahd on two more bites before Jenny becomes a bride. Story Award Wolf’s Friend. You allied with Zuleika a werewolf. But she is not the pack leader. Oops. Story Award Fine Feather Friend. Friends to all wereravens. I had an average group of 4 Colin Belasso human twilight cleric 4. Jenny Human Sorcerer 4. Kevin Levin Human Barbarian 1 Fighter 3. Lt. Bucket Human Gloomstalker Ranger 4. OOPS we totally forgot about the Burgomaster kid who is veteran. The DM will do fixed it. NOTE we are under the new Season 11 rules aka the Forgotten Realms Campaign Published Sept 22,2021. So, treasure by the book. 10 downtime days per session. Advancement by the book which Curse is Milestone. All magic item duplicates except Story items. For the third day the group enters the vineyard, this time is clear of the baneful blights and deadly druids. The vat room is clear with one vat being destroyed and the other three poisoned. As they are wondering who poisoned the wine when Gal the Druid attacks with a vampire staff which sucks half the life from Kevin Levin. Kevin and Colin return her attacks and kill her. They finish their inspection and call the Martikov family. The family empties the register and rewards the group with 3 blessed crossbow bolts. Colin agrees to stay two days to purify the wine and give a general blessing to the wines. Tuesday the group loads Kevin’s carriage with a barrel of wine for the Blue Water Inn. The group takes off. About an hour before they reach Vallaki they see a dead body which was eaten by wolves. Just as they get in within a hundred feet of the west gate they are attacked. Lt Bucket, “Nice coat glad I know Dryer wolves keep warm.” DM. “Oh.” A huge DIRE wolf launches itself at Jenny and begins to lick her face. A message scroll case is attached to a collar. The message reads. My Dear Jenny and her friends, Know that it is I who have brought you to this land, my home, and know that I alone can release you from it. I bid you dine at my castle so that we can meet in civilized surroundings. Your passage here will be a safe one. I await your arrival. [I]Your host, Strahd von Zarovich PS. Jenny please were the enclose dress. [/I] In the case is what appears to be a hand of spider silk. It is an off the shoulder Black spider silk floor length with two side splits up to mid-thigh. Jenny, “is mostly see through.” DM, “Yes….” Jenny, “I toss my sorcerer robes off and dress right then. Who sexy and she knows it? It is me. Look at me and desire.” The wolf hops of the frighten horse and sits down by the roadside. The group enters the city and delivers the wine. Urwin Martikov updates them. At the Festival of the Sun, Lars one of town guard was not happy enough for the Baron Vargas Vallakovich. He drags Lars to death behind a horse. Karl and Nikolai Wachter the frag boys from the tavern release a Saber Tooth Tiger belonging to the bard Rictavio. The Tiger escapes into the woods. Rictavio flees on his horse to parts unknown. His carnival wagon is left behind. The next day the tiger arrives at the Vistani camp outside of town. Kills half the Vistani before being killed. The group thanks Urwin and leaves town to accept the invitation. Yest the group leaves town to track down the werewolf pack. Just outside of the west gate a large black carriage drawn by two large black stallions are. Lt. Bucket, “Hey that has two horse power motor not like this rust bucket with one mule and one horsepower.” Kevin Levin, “That is Rust Bucket Three.” Ignoring the carriage, they continue west to Krezk and enter the town and the abbey. The ugliness of the Mongrelfolk causes Kevin to start laughing and Bucket to attack him. After a minute they come to their senses. Otto puts the moves on Lt Bucket as they are walked to Abbot in the main hall. (WHAT? I wasn’t expecting the werewolf hunt. Five-minute break. Read ahead.) The Abbot is in the middle of giving Vasilka matters lessons. Jenny hates Vasilka on sight. Colin tries to calm Jenny down and mentions Vasilka is a flesh golem. Once Jenny calms down, the Abbot who is strangely calm offers the group lodging for the night and three totally free raise dead spells if the group finds a wedding dress for Vasilka as she is going to a bride of Strahd. (Beep where is that quest item in the book. Page flip. Page flip. Look it up later.) Now being very late around 2000 the Abbot beds them down in the curiously bland chapel. Jenny being Jenny decides to go blond and change her eye color to emerald green. That makes the dress really pop. Lt Bucket, “What makes the dress really pop is…” Something the DM will not repeat here. After Sunrise on Wednesday at 0900 Kevin demands he drives his carriage up the mountain until they meet the werewolf pack. The DM shuts him down as the woods and small mountain blocks access to the den. (It is not a four wheeled carriage Kevin. Just a Rusty piece of.) They reach to top of the mountain and look down at a snarling wolf’s head which has been carved into the face of the mountain. Rappelling down to the den’s entrance, they trip the alarm and are confronted by Zuleika Toranescu and the rest of the pack. Kevin Levin suddenly gets the idea of WEARING GRANDMOTHER HASSEY’s fur is not a good idea. Zuleika issues a challenge. Jenny, “I turn invisible and run away to my true love Strahd.” Whole table glares at the camera. Colin glares at the screen. Zuleika offers a challenge. The remainder can take the short way down the mountain, fight the four plus werewolves, and at least nine DRYER um Dire wolves, or pack challenge Zuleika. If Kevin wins, the pack will ally with the adventurers. If Kevin loses, they will be lunch. Kevin accepts the challenge and wins. (Over half my attacks missed.) The adventurers are allied with the pack. And Zuleika is now an ally. Suddenly Radiare voice is heard, so you met your ally. Zuleika sends her friends to stop Jenny and hold her down. Jenny is upset over the grass stains on the spider silk dress. The group loads Jenny into the cart and travel toward the main road. As they are crossing the open fields outside of Krezk they are met by a guard who delivers a message. The Burgomaster Dmitri Krezkov has banished them from the city for being allies with Strahd. As they enter Highway 1 the Strahd Expressway, a black carriage with Strahd’s coat of arms on the doors and rear luggage compartment is present. A familiar looking Dire wolf is on the top. The doors open silently with not person being present. Jenny enters. Lt. Bucket decides to sit on top. The dire wolf called “DRYER” takes the coachman seat. The carriage moves out. And since two horsepower beats one horsepower and one mule power piece of junk rust bucket carriage it out paces the Rust Bucket Three. Jenny waves to them to speed up but the carriage slows down. As the cross the drawbridge into the castle the Rust Bucket wheel fails through a rotten board for a brief moment of time. The portcullis rises on its own. The carriage parks itself in the carriage house and Kevin parks his carriage in the courtyard. As they walk toward the entrance. The ornate outer doors of the castle hang open, flanked by fluttering torches in iron sconces. Twenty feet inside the castle is a second set of doors. The doors in front of you suddenly swing open, revealing a grand hall filled with the sound of organ music. A set of double doors to the west appears to be, or to lead to, an exit from the castle. Overhead, in the vaulted entry foyer, four statues of dragons glare down, their eyes flickering in the torchlight. Cheap Fake Cotton Candy Cobwebs stretch between the columns that support the vaulted ceiling of a great, dusty hall dimly lit by sputtering torches in iron sconces. The torches cast odd shadows across the faces of eight stone gargoyles squatting motionlessly on the rim of the domed ceiling. Cracked and faded ceiling frescoes are covered by decay. Double doors of bronze stand closed to the east. To the north, a wide staircase climbs into darkness. A lit hallway to the south contains another set of bronze doors, through which you hear sad and majestic organ tones. An elf with brown skin and long black hair descends the wide staircase, quiet as a cat. He wears a gray cloak over black studded leather armor and has a polished scimitar hanging from his belt. “My master is expecting you,” Rahadin says. Rahadin, “Is there anything I can get you before I show you to the dining hall?” Jenny, “Yes. Fix the drawbridge. Clean this place up and toss Kevin into the dungeon and arrest him.” DM TAKE OFF GLASSES AND PLACES THEM ON THE TABLE. IS he weeping into his adventure book or laughing? The DM will never tell. Rahadin, “It shall be done Lady Jenny but since it is on the way, let me take you the dining room. Here is the dining.” Every one but Kevin enters. The doors close behind them silently. THE PARTY IS SPLIT. THE PARTY IS SPLIT. Rahadin, “This way Prisoner number seven. Just down this flight of steps.” Kevin, “Call me Kevin. And what is this landing go to.” Rahadin, “This floor does not concern you Prisoner Number Seven Levin.” Kevin, “Can you call me Kevin Levin.” Rahadin, “Of course Prisoner Number Seven Kevin Levin.” Rahadin pauses and takes off his shoes and rolls up his pants and sighs. “I think the other prisoner needs some company. I will be putting you is cell e. Don’t mind the water. It is not going anywhere.” The dungeon is flooded to the depth of five feet in the main parts. In the cells it is floored still to five feet. Some how the water level is the same despite the three-foot descent into jail cells. Kevin passes various cells. Cell B appears to have coinage on the floor. Cell D has a dead dwarf. Cell F has a dead wizard. Cell G has a has a drown bard hanging from the ceiling by a pulley. The pulley was used to dip the prisoner. “Prisoner Emil Toranescu met Prisoner Number Seven Kevin Levin. I will be bringing some warm blankets for you later. If you have to use the bathroom, the bucket is next to the bed.” Kevin, “But the bed is two feet off the floor and the cells are full of water. How will I stay warm? How…” Rahadin, “We have been plumbing issues. Do you know how difficult it is to get a PLUMBER to do house calls? Enjoy your life.” He pushes the cell door close. The cell doors are just rusting iron bars. Emil, “So what are you in for and why do you have my wife’s scent on you?” Kevin explains the encounter with the werewolf pack and how the group is allied with the female leader. Emil, “Nice tale. But Zuleika is not the pack leader. Kiril is. Kiril and Strahd’s Dire wolves forced me into the castle where Butler Elf toss me into this wet cell. But if you get me out, help me kill Kiril and his dire wolves we can ally with you against Strahd.” Kevin, “Well that is problem. The elf butler locked me in here with all my stuff and I don’t I have thieves’ tools but do have tinker’s tools.” When now return to the dining room. Rahadin has returned in a new outfit and askes Ismark the Lesser to come with him. He closes the doors. Three enormous crystal chandeliers brilliantly illuminate this magnificent chamber. Pillars of stone stand against dull white marble walls, supporting the ceiling. In the center of the room, a long, heavy table is covered with a fine white satin cloth. The table is laden with many delectable foods: roasted beast basted in a savory sauce, roots and herbs of every taste, and sweet fruits and vegetables. Places are set for each of you with fine, delicate china and silver. At each place is a crystal goblet filled with an amber liquid with a delicate, tantalizing fragrance. At the center of the far west wall, between floor-to-ceiling mirrors, stands a massive organ. Its pipes blare out a thunderous melody that speaks in its tone of greatness and despair. Seated at the organ, facing away from you, a single caped figure pounds the keys in raptured ecstasy. The figure suddenly stops, and as a deep silence falls over the dining hall, it slowly turns toward you. Strahd, “Sit by my side my love. The other two can sit at the other end of the table.” Jenny, “Marry me and we make beautifully babies. You hunk of hunk of burning love.” Strahd disappears, a fierce, bone-chilling wind rises up and roars through the hall, putting out all open flames. The characters hear the screech of ancient hinges and the solid thud of many heavy doors slamming shut, one after another, into the distance. They also hear the portcullis clang shut and the tired groan of the aged drawbridge pulling up. The flames come back LT. Bucket gets up from his sit and goes to play the pipe organ. He feels a cold hand on his left shoulder. Strahd, “You are playing off key. And that is an interesting bucket. You must be the PLUMBER I called. Would you empty out my dungeon of water?” The ghostly form of Lee Majors appears and enters Bucket’s body. Both of them start chanting about walking thorough the castle and emptying the five-gallon bucket. Lt Bucket leaves the dining room and walk down to the dungeon and into the torture chamber. (Bucket now the route to the dungeon. Get with me for the numbers.) Strahd, “Now that small maintenance problem is taken care of.” Jenny, “BITE ME. HERE. NOW. AND LET US MAKE BABIES ON THE TABLE!” She offers her neck an Strahd takes loves first bite. The end of session. Okay it is going to take three bites over at least three nights to turn Jenny. Please have a back up PC ready to swap out. I will look up to see if Tinker’s tools can be use as thieves’ tools, but you are welcome to hit the Discord Adventure League discussions or Facebook Al page and ask this question. Sorry about flipping names and stuff. Lots of names and interactions to remember. Background things. Adrian Martikov delivers wine barrels to the guards at Krezk and to the Vistani in the camp outside Vallaki in Kevin’s name. Rahadin orders Ismark the Lesser the new Burgomaster of Barovia is ordered back to his village to summon a work party to clean the castle. The vampire spawn and zombies of the village leave temporary. Barovia Adults 248. Children 292. Souls 65 + NPCs. Zombies 64 Vallaki Adults 897. Children 816. Souls 360 plus the NPCS. Krezk Adults 100 Children 75 Souls 17 plus the NPCS. [/QUOTE]
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