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<blockquote data-quote="jasper" data-source="post: 8319302" data-attributes="member: 277"><p>Candlekeep Mysteries Session 12</p><p></p><p>The Book of the Inner Alchemy OR</p><p></p><p>Fool or Kung Fu</p><p></p><p>Days 112 to 120</p><p></p><p>Marpenoth 14, 8 AM to Marpenoth 22, 8 AM</p><p></p><p>Gain a Level. 20 Downtime Days. 1,600 GP.</p><p></p><p>Magic Item Quaal’s Bird Feather Token, Spell scroll of your choice 5th level or lower.</p><p></p><p>Start Time 5:53 PM End Time 9:20 PM.</p><p></p><p>Pc Killed 6 Monsters Killed 125 Villains Captured 12 Villains Escaped 22</p><p></p><p>I had an average group of five. Yak Rogue 1 Wizard 12. Ben Tennyson Genie Warlock 3, Divine Soul 10, Stairs Druid 2. Master Mind Bard 9 Rogue 3. Scaredy Kait Taxbaxi Monk 11 Cleric 1. Swot Barbarian 7 Rogue 5.</p><p></p><p>Kait was wandering through the stacks looking up for various different schools of Kung Fu. She was immediately arrested for murder one, destruction of Candlekeep property, and put on trial.</p><p></p><p>Kait, “Hey that didn’t happen.”</p><p></p><p>DM, “It was the opening scene I planned on. But some pcs and players kept joking and breaking the dm. Who then had problems not laughing and getting the game started. Any way.”</p><p></p><p>Kait checked the book of Inner Alchemy only to discover some pages were missing and others blood stained. SHUT Kait. She immediately brought this attention of the Avowed-on duty, who swore Kait and her friends to keep secrets. It seems nameless Avowed was murdered just a few hours ago. Nameless was beaten to death using monk moves. Since no has speak with dead, no more.</p><p></p><p>Master Mind, “I can cast raise dead on the victim.” Not paying attention how he got the spell, the dm allows it.</p><p></p><p>Nameless Avowed mentions the facts. Two monks dressed in Order of the Immortal Lotus. Both like NPC who they will meet in the future. The Avowed also mentions they training center of the Immortal Lotus is seven days away and is located in the deep woods near Baldur’s Gate. The reason they are located there is due to good tax breaks from the local school system.</p><p></p><p>The group travels toward the school and as they get near Kait shadow monk abilities are really kicking in due it being deep dark woods. Kait disappears into the shadows, as she and the group approach a clearing. Two monks are pushing a heavy wheelbarrow of four bodies. They grab one body and dump it into the hollow of tree. Kait investigates and near becomes snackage for one of the black puddings. Between being fast on their feet, slow monks, and hungry puddings. The puddings and monks are destroyed. Five dryads come out the woods to give a reward to Kait because she is kind of slow. The group know the Lotus school is a quarter mile ahead.</p><p></p><p>Approaching the school, they see four nameless monks and Steel Crane at the gate of the school. It is not much gate as the group could just go into the woods and go around. Steel Crane and Kait engage in playful banner. Crane tries to impress the group with slow fire and some force fists. The monks try to focus fight on Kait. (Hey monk fight theme module. I have to do the cliché.) But real fire spells take out Tin Crane and his minions.</p><p></p><p>Sneaking up again deeper into the compound.</p><p></p><p>Yak, “I left the bonfire burning under the gate. Shouldn’t they be smelling that by now.”</p><p></p><p>Sneaking up deeper into the compound to the living quarters.</p><p></p><p>Yak, “What is the living quarters made of.” DM sighs.</p><p></p><p>Sneaking up deeper into the compound to the living quarters as Ben cuts eyeholes into the paper and wood construction. (YES, YAK I know you going to burn it. Quit giggling it is upsetting the cats.) Some of gardens see Ben and Master Mind and attack. As three of the monks are nearly wiped out the smart one goes for help.</p><p></p><p>The first wave of reinforcements arrives and Kait casts darkness on herself and crashes all the way thorough the paper house. Only to clubbed to death even with disadvantage due to the previous mention female murder being smart and murdering the Crazy Kat. The first wave runs forward into Yak’s Fire elemental which dm will now stupidly ignore for the rest of the combat.</p><p></p><p>The second wave of nearly arrives but is lock down mostly by an evil hypnotic pattern but during the combat Swot goes down for thee first time.</p><p></p><p>The third wave arrives the big boss who scares the party with legendary actions. During this time Swot goes down a second time. Toward the end of third wave, the fourth wave fades into the woods.</p><p></p><p>BOOK, “Liar you missed them.”</p><p></p><p>DM, “At that point it wouldn’t have matter.”</p><p></p><p>The group throws the bodies into the burning house. Loots the bodies. Rescue the captive. And return to Candlekeep.</p><p></p><p>BUT Yak decides to create the soul stealing gloves and is immediately removed from play. Adventure League removed the gloves due to the flavor text. The Gloves gives you a 20 Con and some force damage.</p><p></p><p>Note One player suggested the scale of the map but not the buildings be adjusted. 10 or 20 feet squares due to noise issues. Anyone know why AL has went to no evil pcs at all? Since we can change alignment between sessions. Combat started around 7:45 and I just funneling the npcs in since it was a monk theme module and the players highly suggest the noise of combat would be heard around the compound.</p></blockquote><p></p>
[QUOTE="jasper, post: 8319302, member: 277"] Candlekeep Mysteries Session 12 The Book of the Inner Alchemy OR Fool or Kung Fu Days 112 to 120 Marpenoth 14, 8 AM to Marpenoth 22, 8 AM Gain a Level. 20 Downtime Days. 1,600 GP. Magic Item Quaal’s Bird Feather Token, Spell scroll of your choice 5th level or lower. Start Time 5:53 PM End Time 9:20 PM. Pc Killed 6 Monsters Killed 125 Villains Captured 12 Villains Escaped 22 I had an average group of five. Yak Rogue 1 Wizard 12. Ben Tennyson Genie Warlock 3, Divine Soul 10, Stairs Druid 2. Master Mind Bard 9 Rogue 3. Scaredy Kait Taxbaxi Monk 11 Cleric 1. Swot Barbarian 7 Rogue 5. Kait was wandering through the stacks looking up for various different schools of Kung Fu. She was immediately arrested for murder one, destruction of Candlekeep property, and put on trial. Kait, “Hey that didn’t happen.” DM, “It was the opening scene I planned on. But some pcs and players kept joking and breaking the dm. Who then had problems not laughing and getting the game started. Any way.” Kait checked the book of Inner Alchemy only to discover some pages were missing and others blood stained. SHUT Kait. She immediately brought this attention of the Avowed-on duty, who swore Kait and her friends to keep secrets. It seems nameless Avowed was murdered just a few hours ago. Nameless was beaten to death using monk moves. Since no has speak with dead, no more. Master Mind, “I can cast raise dead on the victim.” Not paying attention how he got the spell, the dm allows it. Nameless Avowed mentions the facts. Two monks dressed in Order of the Immortal Lotus. Both like NPC who they will meet in the future. The Avowed also mentions they training center of the Immortal Lotus is seven days away and is located in the deep woods near Baldur’s Gate. The reason they are located there is due to good tax breaks from the local school system. The group travels toward the school and as they get near Kait shadow monk abilities are really kicking in due it being deep dark woods. Kait disappears into the shadows, as she and the group approach a clearing. Two monks are pushing a heavy wheelbarrow of four bodies. They grab one body and dump it into the hollow of tree. Kait investigates and near becomes snackage for one of the black puddings. Between being fast on their feet, slow monks, and hungry puddings. The puddings and monks are destroyed. Five dryads come out the woods to give a reward to Kait because she is kind of slow. The group know the Lotus school is a quarter mile ahead. Approaching the school, they see four nameless monks and Steel Crane at the gate of the school. It is not much gate as the group could just go into the woods and go around. Steel Crane and Kait engage in playful banner. Crane tries to impress the group with slow fire and some force fists. The monks try to focus fight on Kait. (Hey monk fight theme module. I have to do the cliché.) But real fire spells take out Tin Crane and his minions. Sneaking up again deeper into the compound. Yak, “I left the bonfire burning under the gate. Shouldn’t they be smelling that by now.” Sneaking up deeper into the compound to the living quarters. Yak, “What is the living quarters made of.” DM sighs. Sneaking up deeper into the compound to the living quarters as Ben cuts eyeholes into the paper and wood construction. (YES, YAK I know you going to burn it. Quit giggling it is upsetting the cats.) Some of gardens see Ben and Master Mind and attack. As three of the monks are nearly wiped out the smart one goes for help. The first wave of reinforcements arrives and Kait casts darkness on herself and crashes all the way thorough the paper house. Only to clubbed to death even with disadvantage due to the previous mention female murder being smart and murdering the Crazy Kat. The first wave runs forward into Yak’s Fire elemental which dm will now stupidly ignore for the rest of the combat. The second wave of nearly arrives but is lock down mostly by an evil hypnotic pattern but during the combat Swot goes down for thee first time. The third wave arrives the big boss who scares the party with legendary actions. During this time Swot goes down a second time. Toward the end of third wave, the fourth wave fades into the woods. BOOK, “Liar you missed them.” DM, “At that point it wouldn’t have matter.” The group throws the bodies into the burning house. Loots the bodies. Rescue the captive. And return to Candlekeep. BUT Yak decides to create the soul stealing gloves and is immediately removed from play. Adventure League removed the gloves due to the flavor text. The Gloves gives you a 20 Con and some force damage. Note One player suggested the scale of the map but not the buildings be adjusted. 10 or 20 feet squares due to noise issues. Anyone know why AL has went to no evil pcs at all? Since we can change alignment between sessions. Combat started around 7:45 and I just funneling the npcs in since it was a monk theme module and the players highly suggest the noise of combat would be heard around the compound. [/QUOTE]
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