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Jasper DMs Candlekeep Mysteries
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<blockquote data-quote="jasper" data-source="post: 8282588" data-attributes="member: 277"><p>Candlekeep Mysteries Session 7</p><p></p><p>Sarah of Yellowcrest Manor Or</p><p></p><p>630 Miles to Waterdeep</p><p></p><p>Days 62 to 96.</p><p></p><p>Eleasis 27 7 AM to High Harvest Tide.</p><p></p><p>Gain a level. 20 Downtime days. 240 Gp.</p><p></p><p>Magic Item Potion of Superior Healing, Counterspell Scroll, Potion of Watchful Rest, Potion of Greater Healing, Chime of Opening.</p><p></p><p>Start Time 5:53 PM End time 8:49 PM</p><p></p><p>PC Killed 3 Monsters Killed 78 Villains Captured 12 Villains Escaped 11</p><p></p><p>I had a borderline average group of five. Tigra Barbarian 3 Monk 3. Yak Rogue 1 Wizard 9 (he who should not be in the chapter.) Swot Barbarian 6 Path of Elk Rogue 1. Scaredy Kait Tabaxi Monk 6 Fighter 1. Master Mind Bard 3 Rogue 3.</p><p></p><p>The group is hiding out in the stacks due to a certain barbarian getting drunk the night before and running up some the trainees pants up the flag pole. They are looking for a hang over cure when a book falls off the shelf and hits Tigra on top of the head. She punches the book. The book hits Master Mind in the face and falls open. Cry and Moaning can be heard coming from the book. Master Mind tries to close the book but it slaps it hands.</p><p></p><p>Three days later. The group has discovered Sarah of Yellowcrest Manor was maid murdered by Lord Viallis. Lord Viallis also murdered his family and some other servants. But they do have the location of the manor, Viallis’ businesses address, and Squire Vecken house. Problem one is the murders took place in Waterdeep and Waterdeep’s laws don’t play well with commoners accusing nobles. Problem Two the book he used was NOT in the CARD CATALOG Kait, so it a very valuable book. Plus, it summons demons. Problem three this is a triple secret mission, and we ain’t telling no one here about it. Problem four how far is from Candlekeep? (Let see. 120 miles to Baldur’s Gate. Baldur’s Gate is 750 miles from Waterdeep. 750 -120 is 630 miles. It took 12 minutes to find out that information on the weave.) Problem five Master Mind’s boots pinch and he is not walking that far.</p><p></p><p>Many solutions are thought of and the group gets a great discount of 4 gp each to hire a coach. (Yeah, the DM now knows you ripped off the Greyhound Coach Line.) A few days later, the Greyhound ELK route pulls into Waterdeep. The group finds the main tannery and Master Minds gets into a good gossip session while buying leather patches for his leather armour. The accountant Faerl is arriving tomorrow for his biweekly inspection and profit collection at noon. They discover Sir Vecken has been knighted but has led a hard life in the five years of the murder of his girl Sarah. Arriving at Vecken’s house they are invited in. Vecken looks older than his 22 years. And he frequently mentions the adventures the group has had with him. Simply put Vecken had too many blows to the helmet. He visits Sarah’s grave in the City of the Dead every week. The Yellowcrest family remains were buried in Greenfast. REMEMBER THAT KAIT. As he has done his information dump, he invites them to spend the night. (DM writes Vecken will not appear in the rest of the module.) Yak sends Vecken a dream about Sarah wanting revenge and justice. (DM takes five. Erases the previous note.)</p><p></p><p>At five thirty the party can hear Vecken doing PT. At six thirty they are rudely awakened again.</p><p></p><p>Sir Vecken, “Get your lazy selves up. I was sent a sign last night. We are on a mission from gawd. And you are my posse. Eat your bachelor chow. And drink your coffee.” The coffee had been on the boil since five thirty that morning and even the American Navy would say it was strong. Vecken takes charge where necessary but lets the posse lead. During the morning, the get some information dumps from the new butler of the Manor and the Accountant. With Vecken is a high boiling raging simmer this information is gotten with out combat. YAK. At one PM the group pulls out from Waterdeep and arrives with out sleep or rest or stopping at the rest area at seven in the morning at Greenfast where Lord Viallis now lives. (Path of ELK saves the time.)</p><p></p><p>Arriving in the small PEACEFUL village, for no reason they stop at the barn.</p><p></p><p>Yak, “It is the first place on the map if we come from Waterdeep DM. Plus we need to stable our horses.” (DM Groans. Thinks. Vecken is on mission from Gawd.)</p><p></p><p>While ordering the group’s horses stabled, Sir Vecken mentions he is on a mission from gawd. Fred NPC aka Cultist aka lookout, aka first to be dead, “Try the tavern.” The group leave their horse but as they approach a small apple orchard they dash in and come notes. Yak and Kait will sneak into the barn because Fred was acting suspicious. Tigra will be overwatch. And the rest will head for the tavern.</p><p></p><p>Sneaking in with an over 27 on the sneak roll, the evil adventurers listen into private remarks. Fred sends Vicky down to tell Lord Viallis that Vecken and posse is here. The evil adventurers mark down the secret location of the cult of the burnt tongue. Kait shadow teleports back to the apple grove and rallies the troops. The group attacks. With Sir Vecken bring up last place because he is out shape and.</p><p></p><p>Yak, “No you generally make friendly NPCS go last DM.”</p><p></p><p>As Vecken is out of shape the group kills most of the cult but Lord Viallis is able to teleport away with a scroll. Having no proof of the murders.</p><p></p><p>Scaredy Kait, “WAIT a minute you said Viallis confessed to murdering Sarah before he teleported away!”</p><p></p><p>DM, “NOW you listen to me. One off the cuff remark you remember. But where bodies are buried and what book is what, you don’t? Sigh.”</p><p></p><p>As Sir Vecken is knight of Waterdeep, and gotten a confession Lord Viallis is placed on wanted list for Waterdeep. His businesses are taken over and given to Sir Vecken to run. The village of Greenfast is mostly happy the group destroyed the cult of the burnt tongue but are unhappy that some of the town kids were killed in combat. Other town kids were on the to be sacrificed list along with some merchants but they were saved by the group and shaken down for loot. Um. I mean returned to their grateful families.</p><p></p><p>Yak on the trip home makes a copy of the special book and keeps the original. Candlekeep will waive any more fees for horses or other things as long as the story does not demand it.</p><p></p><p>BOOK. “Why did you put the entrance to cult under the barn?”</p><p></p><p>DM, “Sir Vecken was on a mission from gawd. And it just made sense at the time. I must write better cross reference notes in the book.”</p></blockquote><p></p>
[QUOTE="jasper, post: 8282588, member: 277"] Candlekeep Mysteries Session 7 Sarah of Yellowcrest Manor Or 630 Miles to Waterdeep Days 62 to 96. Eleasis 27 7 AM to High Harvest Tide. Gain a level. 20 Downtime days. 240 Gp. Magic Item Potion of Superior Healing, Counterspell Scroll, Potion of Watchful Rest, Potion of Greater Healing, Chime of Opening. Start Time 5:53 PM End time 8:49 PM PC Killed 3 Monsters Killed 78 Villains Captured 12 Villains Escaped 11 I had a borderline average group of five. Tigra Barbarian 3 Monk 3. Yak Rogue 1 Wizard 9 (he who should not be in the chapter.) Swot Barbarian 6 Path of Elk Rogue 1. Scaredy Kait Tabaxi Monk 6 Fighter 1. Master Mind Bard 3 Rogue 3. The group is hiding out in the stacks due to a certain barbarian getting drunk the night before and running up some the trainees pants up the flag pole. They are looking for a hang over cure when a book falls off the shelf and hits Tigra on top of the head. She punches the book. The book hits Master Mind in the face and falls open. Cry and Moaning can be heard coming from the book. Master Mind tries to close the book but it slaps it hands. Three days later. The group has discovered Sarah of Yellowcrest Manor was maid murdered by Lord Viallis. Lord Viallis also murdered his family and some other servants. But they do have the location of the manor, Viallis’ businesses address, and Squire Vecken house. Problem one is the murders took place in Waterdeep and Waterdeep’s laws don’t play well with commoners accusing nobles. Problem Two the book he used was NOT in the CARD CATALOG Kait, so it a very valuable book. Plus, it summons demons. Problem three this is a triple secret mission, and we ain’t telling no one here about it. Problem four how far is from Candlekeep? (Let see. 120 miles to Baldur’s Gate. Baldur’s Gate is 750 miles from Waterdeep. 750 -120 is 630 miles. It took 12 minutes to find out that information on the weave.) Problem five Master Mind’s boots pinch and he is not walking that far. Many solutions are thought of and the group gets a great discount of 4 gp each to hire a coach. (Yeah, the DM now knows you ripped off the Greyhound Coach Line.) A few days later, the Greyhound ELK route pulls into Waterdeep. The group finds the main tannery and Master Minds gets into a good gossip session while buying leather patches for his leather armour. The accountant Faerl is arriving tomorrow for his biweekly inspection and profit collection at noon. They discover Sir Vecken has been knighted but has led a hard life in the five years of the murder of his girl Sarah. Arriving at Vecken’s house they are invited in. Vecken looks older than his 22 years. And he frequently mentions the adventures the group has had with him. Simply put Vecken had too many blows to the helmet. He visits Sarah’s grave in the City of the Dead every week. The Yellowcrest family remains were buried in Greenfast. REMEMBER THAT KAIT. As he has done his information dump, he invites them to spend the night. (DM writes Vecken will not appear in the rest of the module.) Yak sends Vecken a dream about Sarah wanting revenge and justice. (DM takes five. Erases the previous note.) At five thirty the party can hear Vecken doing PT. At six thirty they are rudely awakened again. Sir Vecken, “Get your lazy selves up. I was sent a sign last night. We are on a mission from gawd. And you are my posse. Eat your bachelor chow. And drink your coffee.” The coffee had been on the boil since five thirty that morning and even the American Navy would say it was strong. Vecken takes charge where necessary but lets the posse lead. During the morning, the get some information dumps from the new butler of the Manor and the Accountant. With Vecken is a high boiling raging simmer this information is gotten with out combat. YAK. At one PM the group pulls out from Waterdeep and arrives with out sleep or rest or stopping at the rest area at seven in the morning at Greenfast where Lord Viallis now lives. (Path of ELK saves the time.) Arriving in the small PEACEFUL village, for no reason they stop at the barn. Yak, “It is the first place on the map if we come from Waterdeep DM. Plus we need to stable our horses.” (DM Groans. Thinks. Vecken is on mission from Gawd.) While ordering the group’s horses stabled, Sir Vecken mentions he is on a mission from gawd. Fred NPC aka Cultist aka lookout, aka first to be dead, “Try the tavern.” The group leave their horse but as they approach a small apple orchard they dash in and come notes. Yak and Kait will sneak into the barn because Fred was acting suspicious. Tigra will be overwatch. And the rest will head for the tavern. Sneaking in with an over 27 on the sneak roll, the evil adventurers listen into private remarks. Fred sends Vicky down to tell Lord Viallis that Vecken and posse is here. The evil adventurers mark down the secret location of the cult of the burnt tongue. Kait shadow teleports back to the apple grove and rallies the troops. The group attacks. With Sir Vecken bring up last place because he is out shape and. Yak, “No you generally make friendly NPCS go last DM.” As Vecken is out of shape the group kills most of the cult but Lord Viallis is able to teleport away with a scroll. Having no proof of the murders. Scaredy Kait, “WAIT a minute you said Viallis confessed to murdering Sarah before he teleported away!” DM, “NOW you listen to me. One off the cuff remark you remember. But where bodies are buried and what book is what, you don’t? Sigh.” As Sir Vecken is knight of Waterdeep, and gotten a confession Lord Viallis is placed on wanted list for Waterdeep. His businesses are taken over and given to Sir Vecken to run. The village of Greenfast is mostly happy the group destroyed the cult of the burnt tongue but are unhappy that some of the town kids were killed in combat. Other town kids were on the to be sacrificed list along with some merchants but they were saved by the group and shaken down for loot. Um. I mean returned to their grateful families. Yak on the trip home makes a copy of the special book and keeps the original. Candlekeep will waive any more fees for horses or other things as long as the story does not demand it. BOOK. “Why did you put the entrance to cult under the barn?” DM, “Sir Vecken was on a mission from gawd. And it just made sense at the time. I must write better cross reference notes in the book.” [/QUOTE]
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