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(IC) Quickleaf's Rime of the Frostmaiden
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<blockquote data-quote="Quickleaf" data-source="post: 9288163" data-attributes="member: 20323"><p>The two amicable dwarves introduce themselves as Angrom Krorfaeg and Rurm Doraghaen, watching eagerly how you handle the exceptionally fortified mushroom liquor. <strong>"Miss Ostergaard... Bufflestone..." </strong>They nod politely, before trundling back up the stairs of the stone outpost, soon gossiping in Dwarvish whispers just like before.</p><p></p><p><img src="https://i.pinimg.com/736x/b8/02/29/b8022995d4f0f42c6f28639a926af85d.jpg" alt="" class="fr-fic fr-dii fr-draggable fr-fil" style="width: 272px" /></p><p>Brydum Black Axe walks alongside those of you remaining on the sled and those of you proceeding on foot (or on wing, in Jack's case), speaking in the Common tongue. <strong>"Underground, eh? Then it's the Temple of Dumathoin you're after. Only problem is we collapsed the passages when zombies spilled up from the Underdark. Your uncle Jorlen was a young tinker," </strong>Brydum says aside to Lumrolur, <strong>"when he helped build the gate sealing off Dumathoin's Temple."</strong></p><p></p><p>There's a wistful look in the dwarf's eye, suggesting that he has some deeper connection to the history of this temple. <strong>"At any rate, Dumathoin's Temple is the only way to reach the Underdark from the Valley. And you'll need to petition the Dain to let you pass."</strong></p><p></p><p>To the left (east) you notice several more axe-shaped stone outposts, eroded and in states of disrepair, with vague silhouettes of dwarves staring at you, faint lanterns making their shadows stretch across worn battlements. Brydum watches those dwarves closely through the twilight, nodding towards them, <strong>"Clan Hammerstone. Since four years past they control the eastern Valley. While those of us aligned with Battlehammer have the west. It's a standoff. Avoid dealing with them unless you have to – their halls have been tainted by the Black Ice."</strong></p><p></p><p>[GM][USER=24380]@Neurotic[/USER] Hah, that's right. I need to remember that your party now has more Small characters than human-sized characters. Also, Lumrolur can feel a strange pull towards the eastern Valley, as if that accident in his past is calling to him.[/GM]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9288163, member: 20323"] The two amicable dwarves introduce themselves as Angrom Krorfaeg and Rurm Doraghaen, watching eagerly how you handle the exceptionally fortified mushroom liquor. [B]"Miss Ostergaard... Bufflestone..." [/B]They nod politely, before trundling back up the stairs of the stone outpost, soon gossiping in Dwarvish whispers just like before. [IMG align="left" width="272px"]https://i.pinimg.com/736x/b8/02/29/b8022995d4f0f42c6f28639a926af85d.jpg[/IMG] Brydum Black Axe walks alongside those of you remaining on the sled and those of you proceeding on foot (or on wing, in Jack's case), speaking in the Common tongue. [B]"Underground, eh? Then it's the Temple of Dumathoin you're after. Only problem is we collapsed the passages when zombies spilled up from the Underdark. Your uncle Jorlen was a young tinker," [/B]Brydum says aside to Lumrolur, [B]"when he helped build the gate sealing off Dumathoin's Temple."[/B] There's a wistful look in the dwarf's eye, suggesting that he has some deeper connection to the history of this temple. [B]"At any rate, Dumathoin's Temple is the only way to reach the Underdark from the Valley. And you'll need to petition the Dain to let you pass."[/B] To the left (east) you notice several more axe-shaped stone outposts, eroded and in states of disrepair, with vague silhouettes of dwarves staring at you, faint lanterns making their shadows stretch across worn battlements. Brydum watches those dwarves closely through the twilight, nodding towards them, [B]"Clan Hammerstone. Since four years past they control the eastern Valley. While those of us aligned with Battlehammer have the west. It's a standoff. Avoid dealing with them unless you have to – their halls have been tainted by the Black Ice."[/B] [GM][USER=24380]@Neurotic[/USER] Hah, that's right. I need to remember that your party now has more Small characters than human-sized characters. Also, Lumrolur can feel a strange pull towards the eastern Valley, as if that accident in his past is calling to him.[/GM] [/QUOTE]
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