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Level Up: Advanced 5th Edition (A5E)
Hard Walled by Queen Bee Berserker Build Idea
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<blockquote data-quote="thuter" data-source="post: 8770238" data-attributes="member: 6975034"><p>I think the difference is mainly that now even small races can get access to <em>dex-based</em> d12 weapons, which they otherwise could not (kusarigama with Feel My Sting would make a non-heavy d12 str weapon that still allows for Furious Critical). Dual wielding is not a problem with Queen Bee at least, as it does not allow it. As far as I know there are no polearms that allow Dex for attacks either, so I think STR builds would still end up with higher DPR. That being said: It does allow some pretty good trades on versatility (d12 whips anyone?) and defences (better AC, dex saves more frequent than str saves), but again, only so for small characters; medium characters can do all this regardless of the ruling on the heavy property because they don't get penalized for using heavy weapons. </p><p></p><p>One con for Dex-based berserkers: the capstone ability does not improve Dex. Another more reasonable one is that Queen Bee does not allow damage increases from the Dueling fighting style, while a maul would get buffed from the two-handed weapon fighting style. And finally: There are no two-handed dex-based melee weapons as far as I can find, so any manouvers requiring them will not work with dex-builds.</p><p></p><p>On the topic of design and expectations: I really like creating builds that don't use their expected primary stat, because the wording strictly left an opportunity to do so. I would not really consider dex-based barbarians in O5E, since quite some class features just do not work with it (rage damage bonus, reckless attack come to mind).</p></blockquote><p></p>
[QUOTE="thuter, post: 8770238, member: 6975034"] I think the difference is mainly that now even small races can get access to [I]dex-based[/I] d12 weapons, which they otherwise could not (kusarigama with Feel My Sting would make a non-heavy d12 str weapon that still allows for Furious Critical). Dual wielding is not a problem with Queen Bee at least, as it does not allow it. As far as I know there are no polearms that allow Dex for attacks either, so I think STR builds would still end up with higher DPR. That being said: It does allow some pretty good trades on versatility (d12 whips anyone?) and defences (better AC, dex saves more frequent than str saves), but again, only so for small characters; medium characters can do all this regardless of the ruling on the heavy property because they don't get penalized for using heavy weapons. One con for Dex-based berserkers: the capstone ability does not improve Dex. Another more reasonable one is that Queen Bee does not allow damage increases from the Dueling fighting style, while a maul would get buffed from the two-handed weapon fighting style. And finally: There are no two-handed dex-based melee weapons as far as I can find, so any manouvers requiring them will not work with dex-builds. On the topic of design and expectations: I really like creating builds that don't use their expected primary stat, because the wording strictly left an opportunity to do so. I would not really consider dex-based barbarians in O5E, since quite some class features just do not work with it (rage damage bonus, reckless attack come to mind). [/QUOTE]
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Community
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Level Up: Advanced 5th Edition (A5E)
Hard Walled by Queen Bee Berserker Build Idea
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