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Level Up: Advanced 5th Edition (A5E)
Hard Walled by Queen Bee Berserker Build Idea
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<blockquote data-quote="Steampunkette" data-source="post: 8770048" data-attributes="member: 6796468"><p>To be 100% clear:</p><p></p><p>The only way this design is "Broken" is leaning harder into the Dex-Superiority meta. Though with A5e splitting skills off of specific attributes that meta is at least -somewhat- reduced. Though having your AC, Attack and Damage Values, and a Strong Save all on the same axis is still pretty powerful.</p><p></p><p>But since rapiers are 1d8 and allow for off-handing of short swords and daggers and stuff at 1d6 or 1d4, which requires a separate attack roll and offers no off-hand damage bonus from Dex without a separate class feature, the actual difference between dual-wielding light weapons or two-handing a greataxe is a -bit- minimal unless you can crit-fish like a Berserker.</p><p></p><p>A Berserker that uses Dex instead of Str is just gonna wind up easier to push around and harder to hit (10-15% depending on stat allocation). But they'll actually hit just as hard whether you're using a Rapier or a Greataxe so the difference in DPR is fairly minimal.</p><p></p><p>Well... almost.</p><p></p><p>A Berserker with Polearm Savant could crit-fish with the off-hand as a bonus action to increase their overall DPR above either the Feel My Sting or Greataxe Berserker. And the 1 point of damage (on average) they'd lose going from 1d12 to 1d10 wouldn't offset that much, at all, since they get an extra attack that deals 2.5 on average.</p><p></p><p>Though Greataxes themselves are technically hafted weapons, as well... so... wouldn't even have to take the 1 point dice-size difference. Could even get an upgrade by using a Maul since they, also, have hafts...</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8770048, member: 6796468"] To be 100% clear: The only way this design is "Broken" is leaning harder into the Dex-Superiority meta. Though with A5e splitting skills off of specific attributes that meta is at least -somewhat- reduced. Though having your AC, Attack and Damage Values, and a Strong Save all on the same axis is still pretty powerful. But since rapiers are 1d8 and allow for off-handing of short swords and daggers and stuff at 1d6 or 1d4, which requires a separate attack roll and offers no off-hand damage bonus from Dex without a separate class feature, the actual difference between dual-wielding light weapons or two-handing a greataxe is a -bit- minimal unless you can crit-fish like a Berserker. A Berserker that uses Dex instead of Str is just gonna wind up easier to push around and harder to hit (10-15% depending on stat allocation). But they'll actually hit just as hard whether you're using a Rapier or a Greataxe so the difference in DPR is fairly minimal. Well... almost. A Berserker with Polearm Savant could crit-fish with the off-hand as a bonus action to increase their overall DPR above either the Feel My Sting or Greataxe Berserker. And the 1 point of damage (on average) they'd lose going from 1d12 to 1d10 wouldn't offset that much, at all, since they get an extra attack that deals 2.5 on average. Though Greataxes themselves are technically hafted weapons, as well... so... wouldn't even have to take the 1 point dice-size difference. Could even get an upgrade by using a Maul since they, also, have hafts... [/QUOTE]
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